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LifeLockable

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Re: Round 4 - Main Topic https://elementscommunity.org/forum/index.php?topic=33110.msg420639#msg420639
« Reply #48 on: November 04, 2011, 11:17:02 pm »
I'll sub I havent played yet this war due to my absence

and I'll play test the hell out of it before I make my match

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Re: Round 4 - Main Topic https://elementscommunity.org/forum/index.php?topic=33110.msg420649#msg420649
« Reply #49 on: November 04, 2011, 11:43:37 pm »
gah! nevermind, turns out I only have two staffs and the deck requires three...teach me to think I had more then two of every rare o.o

Offline ak65ala

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Re: Round 4 - Main Topic https://elementscommunity.org/forum/index.php?topic=33110.msg421089#msg421089
« Reply #50 on: November 05, 2011, 09:50:18 pm »
No need to sub.  Lost.

Offline The_Mormegil

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Re: Round 4 - Main Topic https://elementscommunity.org/forum/index.php?topic=33110.msg421322#msg421322
« Reply #51 on: November 06, 2011, 08:47:34 am »
No need to sub.  Lost.
That's tough luck, there. :/ Just what we don't need.

So the round went 1-3 again. 169 - 24*3 + 6 = 103 cards. Three matches unless we can decide to not take salvage from my match - in which case we have 2. But, considering this War's rules, I think we should go for 3 and hope we win something this time - even if one of the decks is scrap, we'll still need one more loss to be out.

Let's see what Round 5 means for us...

(Also, if we go 0-3, we'll be exactly at 31 cards. Nice, huh?)
[18:21:43] jmdt: elements is just math over top of a GUI
Kakerlake: I believe that there is no God as in something that can think by itself and does stuff that sounds way OP.

Offline ak65ala

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Re: Round 4 - Main Topic https://elementscommunity.org/forum/index.php?topic=33110.msg421430#msg421430
« Reply #52 on: November 06, 2011, 02:21:28 pm »
It's the other side of the 24 card discard for the whole war... the side people did not want to see.

Early matches are more important and you feel like you are draining cards out of 5 holes, but later matches don't hurt you as bad, slowing down your ultimate demise for a little while.  I think by this point people will know what we have and counter it well, but even so, it'll take us till round 6 to fully die, even with our dismal win rate. 

I'm curious to see how this will play out for the top teams and if we'll have another massively long war due to it.  Scaredgirl and the warmasters seem to have most things accounted for, so, I wouldn't be shocked if we ended on round ten regardless on how it looks.

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Re: Round 4 - Main Topic https://elementscommunity.org/forum/index.php?topic=33110.msg421447#msg421447
« Reply #53 on: November 06, 2011, 03:06:58 pm »
This is how next round looks like, probably. Decks can be switched around, I entered them in order of upgrade priority. I converted away everything except what was truly needed. If we're paired with UW we might want to review this since we might want to field the BHs.

We'll need to keep the Light cards as with a Light salvage and Vault backups we can field a nice deck. I considered Archangels, too: that'd be (kind of) a surprise. Also Adrenalined Archangels are pretty resistant to non-lethal CC. MitoArchangels seem nice too, but that'd need much more Light quanta. We could manage it though, with up to 7 light quanta producers. This is of course if we don't field the Monk deck again (it's a possibility, and people will probably think it's dead).

Firestall is a must. I'd rather use all 5 heals and Staves instead of (or alongside of) Fahrenheits, as healing is very important.

The last deck is Frogtal. We should include a Dragon there so that we don't completely lose to Wings (Dragontal for the win!).

We have FOUR leftover cards, which we can decide pretty freely upon. Maybe we keep the BHs. Maybe the Discords. I dunno.
[18:21:43] jmdt: elements is just math over top of a GUI
Kakerlake: I believe that there is no God as in something that can think by itself and does stuff that sounds way OP.

 

anything
blarg: