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Daxx

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201537#msg201537
« Reply #24 on: November 15, 2010, 05:19:38 am »
I've been tooling around with this:

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52o 52o 52o 52o 52o 52o 52q 52q 52r 52r 5bt 5bt 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de
Ideal vs. anything that tries quanta denial as poisons are very cheap and the deck still runs at half speed. It basically rinses mono-entropy decks. Could be tricky against a rush deck, though, as it's not all that fast.

Also I have not checked it against our Vault/Salvage possibilities yet, so I don't know whether we can build it.

wizelsnarf

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201669#msg201669
« Reply #25 on: November 15, 2010, 01:21:17 pm »
Daxx, this is a very buildable deck. The poison, bonewall, and scorpion are all there waiting to be used. I can round up 2 arsenic as well.

If you want to use this deck it can be yours.

hrmmm

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201708#msg201708
« Reply #26 on: November 15, 2010, 03:17:33 pm »
nice, daxx. this could work. i add this to the decklist.

maybe some healings? (instead of the dragons?)
or plague? (might be too expensive - would need some testing)

Daxx

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201774#msg201774
« Reply #27 on: November 15, 2010, 05:54:09 pm »
The deck doesn't need CC (at least slow CC like plague or aflatoxin). The idea is to burn through all the cheapish poison enablers in a semi-poison rush. If I'm going to use it against Earth, you can replace the dragons with heals, and that might make it a little bit better against a potential shrieker rush.

EDIT:
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52o 52o 52o 52o 52o 52o 52q 52q 52r 52r 5c2 5c2 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de

hrmmm

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201814#msg201814
« Reply #28 on: November 15, 2010, 07:54:59 pm »
a try for yeli's fire counter:

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55m 55m 55m 55q 55q 55r 55r 5bt 5bt 5c2 5c2 5c2 5c2 5c2 5c2 5c4 5c4 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de
i havent tested it much. and im not sure if it can stand vs. fire.

Offline Glitch

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201853#msg201853
« Reply #29 on: November 15, 2010, 09:23:28 pm »
My potential deck: see below

Testing now.  If I have time, I'll build a phase shield stall for nadrin.  I worry about direct damage though... it could kill us.  Does anyone have a better idea for what nadrin can take?

EDIT: after much testing, I've settled on this deck build:
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4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vm 4vm 4vm 5c1 5c1 5c1 5c1 5c1 5c1 5c2 5c2 5c4 5c4 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 6u6 6u6 6u6

hrmmm

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201978#msg201978
« Reply #30 on: November 16, 2010, 12:26:12 am »
hmm phase stall is a posibility. of corse it will have hard times vs. rastas fire stall. but i guess any deck we made will have a hard time again there.

as far as i know light has just 1 firestall - they might use it more likely against you, gl1tch.
we have also the devourer deck, but they might count that one in.

im actually worried about our  :fire duels - the longer im thinking about what they can do ... -.-

i tweaked my deck:
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 55q 55q 55q 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5de 5de 5de 5de 5de 5de 5de 5oi 5oi 5oi 5oi 5oi 5ol 5ol 5urmaybe i find a place for a fog in this deck.
actually i think every deck is risky vs. fire. i really would hate to loose the flying deck this round -.-

Offline Glitch

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201982#msg201982
« Reply #31 on: November 16, 2010, 12:28:45 am »
We lose 24 cards this round?  Make sure your deck is thick enough we can keep important cards.  =/

wizelsnarf

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201984#msg201984
« Reply #32 on: November 16, 2010, 12:32:07 am »
we are pretty low on creatures.

I just ran through the salvage and currently I have it set up to accomodate all of our decks ( I believe, we need to translate it to vault to make sure)

But we are low on Life pendulums (even after conversion) and low on creatures.

That says to me we need to use the graboid nova deck to spare creatures/pendulums for the other decks. Who would we use this against best?

Glitch should be fine as long as he can draw the emerald shield vs light ( I don't think they have one or if they do they chose not to use it against us last time...)

Fire duels worry me too.

Lets figure out who should take the graboid deck.



PS Gl1tch, if we had the card to make thick decks that worked we would. Everything is vital at this point. If we lose, we are basically talking about completely losing the deck we are using.

Offline Glitch

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201987#msg201987
« Reply #33 on: November 16, 2010, 12:36:11 am »
At this point, unfortunately, planning to lose guarantees losing.  While there's nothing wrong with taking a thick deck if needed, leaving out cards because we might need them?

That is the /biggest/ mistake I made last war.  I picked decks so we wouldn't be fucked if we lost, and that meant the decks we took each round were watered down.  Pick decks like we're going to win each fight.  Cause we are!

hrmmm

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg201992#msg201992
« Reply #34 on: November 16, 2010, 12:44:54 am »
ok i stay with the flying deck and go for at least 32 cards.
if i loose we can keep the flying and the owls e.g.
i dont want to make this deck too huge -- its a combo deck and needs a good draw.
i try to optimise it to get us some fire cards. ^^
(can we spare some arsenics anywhere?)

i would not use the graboid deck vs. fire. it could get outrushed there or run in a fire shield.
graboids for nadrin vs. light could work.

btw. do we have deflags for the graboid deck?

wizelsnarf

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Re: Round 4 - Decks https://elementscommunity.org/forum/index.php?topic=15661.msg202000#msg202000
« Reply #35 on: November 16, 2010, 12:54:08 am »
If I take the deflags then no we don't have them. We only have 3 deflags.

We have plenty of steals though. (I could always change my deck to a  :life/ :darkness if need be)


Things we definitely have for a rainbow

-1 spare arsenic
-3 spare lightening
-wings/fog shield
-frogs (we gained 2 from last round wings! yay!)

Things I could salvage maybe

- 1 or 2 plague
- 1 or 2 Mummy
- 1 to 3 Panda

 

anything
blarg: