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Falcon4415

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Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg315244#msg315244
« on: April 19, 2011, 07:57:15 am »
Round 2 - Salvaging, Discarding, Penalties and Converting

Salvaging
3x Lightning
3x Phase Shield
6x Aether Pillar

Discarding
6x Poison
2x Arsenic
2x Cockatrice
2x Forest Scorpion
2x Thorn carapace
6x Life Pillar
5x Graboid
2x Fog Shield
2x Deflagration
3x Adrenaline
2x Steal
2x Black Dragon
3x Hope
4x Firefly Queen
17x Life Pendulum

Penalties

Converting
3x Armagio
3x Acceleration
6x Aether Pillar
3x Lightning
3x Phase Shield
1x Horned Frog

into 19x Life Pendulum

1x frog into Emerald Pillar

Salvage from:

promwarm 2 - 0 :gravity thenewguy
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Deck import code : [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55o 55o 55o 55o 55o 576 576 561 561 61o 61o 61o 61q 61q 61q 61q 61t 61t 61t 61t 61t 61t 8pu

Lightnings and Shields seems like it.
3x Lightning, 3x Phase Shield

kitty45 (sub by PlayerOa) 2 - 0 :entropy 3D House of Beef
Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vi 4vi 4vi 4vn 4vn 4vn 4vn 4vn 4vn 50u 50u 50u 50u 50u 50u 52l 52l 52l 52l 52l 52o 52o 52o 52o 52o 52q 52qNo salvage due to the match being subbed.

wavedash (Lt) 2 - 0 :death Daxx (sub by MrBlonde)
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Deck import code : [Select]
52h 52h 52i 52i 52i 52i 52i 52i 52r 52r 52r 52v 52v 52v 52v 52v 52v 61o 61o 61o 61o 61o 61o 61o 61o 61o 622 622 622 622 622 8pk

Fractal time? Fractal time.
6x Aether Pillar

Discard from:

Falcon4415 1 - 2 :fire Dogg
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Deck import code : [Select]
52l 52l 52o 52o 52o 52o 52o 52o 52q 52q 5bs 5bs 5bs 5bs 5c2 5c2 5c2 5c2 5c2 5c5 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 8pk

6x Poison, 2x Arsenic, 4x Life Pendulum

edunavas 0 - 2 :time SpikeSpiegel
Code: [Select]
52o 52o 52o 52o 52o 52o 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5c0 5c0 5c2 5c2 5c2 5c3 5c3 5c5 5c8 5c8 5c82x Cockatrice, 2x Forest Scorpion, 2x Thorn carapace, 6x Life Pillar

PlayerOa 0 - 2 :water tikotribe
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4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 5c2 5c2 5c5 5c7 5c7 5c7 5c7 5de 5de 5de 5de 5de 5de 5de 5de 5f6 5f6 5og 5og 8pm

5x Graboid, 2x Fog Shield, 2x Deflagration, 3x Adrenaline

Isei 0 - 2 :earth Terroking
Code: [Select]
5c2 5c2 5c2 5c5 5c6 5c6 5c6 5c6 5c7 5c7 5c7 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5lk 5lk 5lk 5oj 5oj 5oj 5oj 5oo 5oo 5oo 5oo3x hope, 4 x firefly queen, 5 x Life Pendulum

wizelsnarf (G) 0 - 2 :aether Higurashi (G)
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Deck import code : [Select]
5c5 5c6 5c6 5c9 5c9 5c9 5c9 5de 5de 5de 5de 5de 5ul 5ul 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 5uq 7bu 7bu 7bu 7bu 7bu 7ta 8pt

2x Steal, 2x Black Dragon, 8x Life Pendulum

Net worth of this round, for Isei:

+
3x Lightning
3x Phase Shield
6x Aether Pillar

-
6x Poison
2x Arsenic
2x Cockatrice
2x Thorn carapace
6x Life Pillar
5x Graboid
2x Fog Shield
2x Deflagration
3x Adrenaline
2x Steal
2x Black Dragon
3x Hope
4x Firefly Queen
2x Forest Scorpion
17x Life Pendulum

Post your suggestions!
Changed by wizelsnarf - sorry i threw the hope and FFQs because we didn't have enough pendulums. Also I dropped 2 scorpions so we could keep more dragons. OKAY I also edited the conversion and dropped what is listed above. Sorry but shit had to get done and I need to sleep.

Offline PlayerOa

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg315245#msg315245
« Reply #1 on: April 19, 2011, 08:00:39 am »
3 Lightning and 3 Dimshield from tng sounds fair.
War #3 - Life || War #4 - Death || War #5, #6, #7, #9, #13, #14 - Time || War #8, #12 - Air

promwarm

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg315305#msg315305
« Reply #2 on: April 19, 2011, 10:39:32 am »
Erm, I haven't played yet. :P
I tried to contact my opponent.
He didn't respond so I sent another message, with a CC to Kael Hate.

After that, my opponent respond, so I will try to arrange a match tonight.
Perhaps Kael thought it'd be too late and gave me the win already :o

Offline PlayerOa

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg315312#msg315312
« Reply #3 on: April 19, 2011, 10:55:23 am »
Erm, I haven't played yet. :P
I tried to contact my opponent.
He didn't respond so I sent another message, with a CC to Kael Hate.

After that, my opponent respond, so I will try to arrange a match tonight.
Perhaps Kael thought it'd be too late and gave me the win already :o
http://elementscommunity.org/forum/index.php/topic,24745.0.html
War #3 - Life || War #4 - Death || War #5, #6, #7, #9, #13, #14 - Time || War #8, #12 - Air

promwarm

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg315315#msg315315
« Reply #4 on: April 19, 2011, 11:10:04 am »
Whehe, ok, didn't see that yet :)

edunavas

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg316347#msg316347
« Reply #5 on: April 20, 2011, 05:38:56 pm »
Falcon, take a look at the deck prowarm played against. They changed to a legal deck.
http://elementscommunity.org/forum/index.php/topic,24745.0.html

wizelsnarf

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg317020#msg317020
« Reply #6 on: April 21, 2011, 04:46:07 pm »
Well we took a small beating but 3-5 isn't that bad. Could have been far worse.

If we salvage anything that we actually want to keep - that means tossing existing cards.
My suggestions - please comment this is by no means the best solution.


salvage from TNG: 3 lightning 3 phase shield sounds alright - or just 6 phase shield.

kitty's match: n/a

daxx: I vote 6 x Aether pillar - this way we can make an aether deck without life pendulums. We can't afford to fill our vault with fractal - so we should take aether pillars and use them or convert them to life pends.

Discard from falcon: 6 x poison, 2 x arsenic, 4 x life pendulum

Discard from edunavas: 2 x cockatrice, 2 x emerald dragon, 2 x thorn carapace, 6 x life pillar

Discard from PlayerOa: 5 x graboid, 2 x fog shield, 2 x deflag, 3 x adrenaline

Discard from Isei:  12 x life pend

Discard from wizelsnarf: 2 x steal, 2 x black dragon, 8 x life pendulum.

total loss to quanta production: 24 life pendulums, 6 life pillars

We can only convert 24 cards to life pendulums -  so we would lose 6 pendulums under this plan most likely - that should be fine though since we didn't even use them all last round - especially if we make an aether deck with aether pillars...


Thoughts and comments please?

Falcon4415

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg317049#msg317049
« Reply #7 on: April 21, 2011, 05:13:25 pm »
Well we took a small beating but 3-5 isn't that bad. Could have been far worse.

If we salvage anything that we actually want to keep - that means tossing existing cards.
My suggestions - please comment this is by no means the best solution.


salvage from TNG: 3 lightning 3 phase shield sounds alright - or just 6 phase shield.

kitty's match: n/a

daxx: I vote 6 x Aether pillar - this way we can make an aether deck without life pendulums. We can't afford to fill our vault with fractal - so we should take aether pillars and use them or convert them to life pends.

Discard from falcon: 6 x poison, 2 x arsenic, 4 x life pendulum -1 poison deck

Discard from edunavas: 2 x cockatrice, 2 x emerald dragon, 2 x thorn carapace, 6 x life pillar cards that have been useless this far

Discard from PlayerOa: 5 x graboid, 2 x fog shield, 2 x deflag, 3 x adrenaline -1 grabow deck

Discard from Isei:  12 x life pend open for conversion with cards in our vault

Discard from wizelsnarf: 2 x steal, 2 x black dragon, 8 x life pendulum. pestosis gets hurt but not killed

total loss to quanta production: 24 life pendulums, 6 life pillars

We can only convert 24 cards to life pendulums -  so we would lose 6 pendulums under this plan most likely - that should be fine though since we didn't even use them all last round - especially if we make an aether deck with aether pillars...


Thoughts and comments please?
There are some cards in our vault that could be subject to conversion, like some water cards or maybe Morning glories. Fire cards like RPs or fire shields will work well in big decks with a lot of quanta production (heals+dragons+bolts+CC?), the question is whether we'll ever use something like that.

wavedash

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg317053#msg317053
« Reply #8 on: April 21, 2011, 05:18:30 pm »
Sounds good, wizelsnarf. Make sure the math adds up.

Isei

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg319421#msg319421
« Reply #9 on: April 25, 2011, 06:53:02 am »
Note: We want to get this finalized ASAP.

Notes about discarding: I'm not sure I like the plan of weakening our pestosis deck.  Personally, I think dropping the FFQs would be a better choice.  If we can salvage some animate weapons, we could still use the wings, too, for an adren-staff stall. 

wizelsnarf

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Re: Round 2 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24752.msg319645#msg319645
« Reply #10 on: April 25, 2011, 05:30:50 pm »
we have plenty of steals to throw away. We also have vampires. I think vampires can replace the dragons - but we need to discard something other than pendulums and there aren't many options. I don't want to discard life cards that we need to keep our decks at 50% life - mitosis is very valuable and so are the bonds and the jade staff.


 

blarg: Falcon4415