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Offline mathman101

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Re: Round 3 Discussion https://elementscommunity.org/forum/index.php?topic=46667.msg1040917#msg1040917
« Reply #12 on: February 11, 2013, 04:27:39 am »
I took a bit of a better look at the vault and came up with a possible idea. (after i finished i realized will's ideas for discards/salvages were still in the gdocs)
again most of this is everyone else's idea, with a few of my thoughts thrown in.

Spoiler for salvage:
this is based off of what will had inputted into gdocs for salvages:
3 discord, 1 adren, 2 fog shield
2 steal, 2 nightmare, 2 stilleto

Spoiler for discard:
this is based off of what will had inputted into gdocs for discards:
2 chimera, 1 dragon, 2 mitosis, 10 dragon
5 pendulems, 2 deflags, 3 frogs, 5 phoenix
7 pillars, 4 adren, 4 pendulems
4 heal, 2 fire pillars, 4 potions, 2 fire pendulems, 1 emerald shield

Spoiler for conversion:
This I'm not to sure about, but i'm kinda guessing:
1 graboid(probably won't be needing him)
maybe the 6 darkness cards we salvaged this round(unless there is a good place we can use them)
the 1 eternity(some suggested that the 6 RT could be good somewhere, but not sure of the lone eternity)


this could give us possibly another 8 pillars/pendulems to get us started on some kind of 6th deck

Spoiler for entropy:
it sounds like frogtal may be a good idea here
Hover over cards for details, click for permalink
Deck import code : [Select]
5bu 5bu 5bu 5bu 5bu 5bu 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 61t 61t 61t 61t 61t 622 622 622 622 8pu
I took out the silences, so we could use them with a PUgons deck

Spoiler for death:
Sounds like most people wanted to put AdrenaTitans here, but Will suggested AdrenaStaves should work just as well
Hover over cards for details, click for permalink
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5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c3 5c3 5c5 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5oi 5oi 5oi 5oi 5oi 5oi 8pr
i had to take out the dragons to support 2 PUgons, we could always replace with 2 scorps or cockitrices if needed

Spoiler for time:
I think someone suggested a PUgons with silences to stop sundials and RT
Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bt 5de 5de 5de 5de 5de 5de 5de 61q 61q 61q 61q 61r 61r 61r 61r 61r 61t 61t 61t 61t 624 624 624 8pu
I'm not sure how the quanta dispersion is, we may be able to get away with removing 1-2 pillars/pendulems for other decks if we really need(and it sounds like we might)

Spoiler for water:
It sounds like a few are in agreement for this wings duo against water
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5c2 5c2 5c2 5c2 5c5 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5oc 5oc 5oi 5oi 5ol 5ol 5ol 5ol 5on 5on 5on 5on 5on 5on 5oo 5oo 5oo 5oo 5oo 5oo 8pr
I'm not sure how much we could alter this, but i think it may be solid the way it is.

Spoiler for PUgons#2:
As some suggested a second PUgons might be needed this round, I'm not sure if this would be better against fire or light though, but it is our second PUgons and it is still within the limit of the cards in vault
Hover over cards for details, click for permalink
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5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bt 5de 5de 5de 5de 5de 5de 5de 61q 61q 61q 61r 61r 61r 61r 61r 61t 61t 61t 61t 8pu

for our 6th deck, i'm not too sure what to put as we would be right dry on life pillars and pendulems(time for conversion)
possibly use some kind of duo; either entropy or fire.maybe? also some thought about splashing in RT somewhere, I wasn't sure where though.

I hope this helps, I'll try to keep thinking of ways around the shortage of pillars/pendulems.
something....something....something.....

Offline nensuru

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Re: Round 3 Discussion https://elementscommunity.org/forum/index.php?topic=46667.msg1040997#msg1040997
« Reply #13 on: February 11, 2013, 12:30:57 pm »
the 2nd pugons should be send against fire imo, they can pretty much kill everything we have with bolts, making mito dragons a bad choice as well as the gravity duo

vs :light

discord duo
immortal
rol hope
immolation rush
fire stall
darkness duo stall
pu gons
dune scrops stall (maybe dead)

gravity duo seems like a good option against those no cc stallish decks, rol hope, it can a close matchup against pu gons if they dont bring lightning, but it loses against discord duo, immo rush and fire stall

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Re: Round 3 Discussion https://elementscommunity.org/forum/index.php?topic=46667.msg1041034#msg1041034
« Reply #14 on: February 11, 2013, 03:06:59 pm »
Eh, let's just go with the Gravity duo versus Light then.  I'd prefer to use PUgons there, but I think it's probably needed more in other places.  Looks like we'll be sending our Strategist versus Time then.  I'll start putting some stuff in now, since I think I'll be gone when the deadline hits.

Also, we need to decide on how to use our Event card for this round.
« Last Edit: February 11, 2013, 03:12:54 pm by willng3 »
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Offline nensuru

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Re: Round 3 Discussion https://elementscommunity.org/forum/index.php?topic=46667.msg1041046#msg1041046
« Reply #15 on: February 11, 2013, 03:31:18 pm »
for the event card:

:darkness - we could get nightmares for a darkness dom
:time - some eternities
:entropy - make entropy deck stronger

that entropy deck is not that reliable: is really weak againt 5 dmg cc and is not fast, is a risky deck but discord could be a good surprise for later rounds

imo darkness is the strongest pick here

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Re: Round 3 Discussion https://elementscommunity.org/forum/index.php?topic=46667.msg1041055#msg1041055
« Reply #16 on: February 11, 2013, 03:43:53 pm »
Alright, while that's being mulled over I have completely input decks, salvages, discards and conversions so that there are no errors at all.  This is how it looks now:
Spoiler for Decks:
"General (versus Light)
by
Hover over cards for details, click for permalink
Deck import code : [Select]
55q 55q 55q 5bs 5bs 5bs 5c7 5c7 5c7 5c7 5c7 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 745 745 745 7ac 7ac 7ac 7bu 7bu 7bu 8pl

Lieutenant (versus Entropy)
by
Hover over cards for details, click for permalink
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5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 61t 61t 61t 61t 61t 622 622 622 622 7ae 7ae 7ae 7ae 7ae 7ae 8pu

Strategist (versus Time)
by
Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bt 5de 5de 5de 5de 5de 5de 5de 61q 61r 61r 61r 61r 61r 61t 61t 61t 61t 624 624 624 80a 80a 80a 8pu

Berserker (versus Water)
by
Hover over cards for details, click for permalink
Deck import code : [Select]
5c2 5c2 5c2 5c2 5c5 5c5 5c5 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5oc 5oc 5oi 5oi 5ol 5ol 5ol 5ol 5on 5on 5on 5on 5on 5on 5oo 5oo 5oo 7n8 7n8 7n8 8pr

Quartermaster (versus Death
by
Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c3 5c3 5c5 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5oi 5oi 5oi 7n2 7n2 7n2 8pr

Standard Bearer (versus Fire)
by
Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bt 5de 5de 5de 5de 5de 61q 61q 61q 61r 61r 61r 61r 61r 61t 61t 61t 61t 7ac 7bu 7bu 8pu
"      
      
I'm not sure on some of the upgrades, so if anyone has any better suggestions please post them.  Also, some of these roles are subject to change; I'm open to suggestion on those as well.
Spoiler for Salvaging/Discarding:
"
Spoiler for General's Salvage/Discard:
Cards Available#Salvaged
/Discarded
Quantum Pillar4
Discord33
Mummy1
Gravity Pillar6
Graviton Mercenary5
Black Hole4
Adrenaline11
Fog Shield32
Nova3
Spoiler for Lieutenant's Salvage/Discard:
Cards Available#Salvaged
/Discarded
Water Pillar11
Toadfish4
Nymph Queen2
Water Pendulum4
Steal44
Nightmare2
Blue Crawler1
Vampire Stiletto22
Spoiler for Strategist's Salvage/Discard:
Cards Available#Salvaged
/Discarded
Chimera22
Emerald Dragon61
Mitosis32
Emerald Pillar1910
Spoiler for Assassin's Salvage/Discard:
Cards Available#Salvaged
/Discarded
Emerald Pillar61
Adrenaline22
Mitosis2
Life Pendulum72
Deflagration22
Horned Frog63
Phoenix55
Spoiler for Salvager's Salvage/Discard:
Cards Available#Salvaged
/Discarded
Emerald Pillar77
Emerald Dragon2
Adrenaline44
Life Pendulum7
Horned Frog6
Cockatrice44
Spoiler for Scout's Salvage/Discard:
Cards Available#Salvaged
/Discarded
Heal44
Life Pendulum13
Burning Pillar22
Rage Potion44
Fire Pendulum22
Emerald Shield11
Fire Bolt6
"   
   
I have us converting 1 Graboid, 2 Fog, 3 Discord, 6 Reverse Time (wasn't sure if we wanted to keep these over the Darkness cards or not), 1 Eternity, and 2 Deflags for Pillars to keep our decks alive.  However, there's still a few modifications we can make here, probably.  The most painful discard for me were the 4 Cockatrice, but if I were to keep them we'd be forced to either discard Frogs (and not be able to use 2 Frogtal) or Pends and then I wouldn't know what 4 cards to convert for that.  But still, there might be something else we can do.  Remember that there's a Current Vault tab in the vault spreadsheet which shows what's still available after discarding, salvaging, putting in decks, etc. that can help make these decisions a bit easier.

I'll be online again in about an hour for about an hour to discuss last minute changes, roles, Event Card stuff, etc.
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Offline nensuru

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Re: Round 3 Discussion https://elementscommunity.org/forum/index.php?topic=46667.msg1041088#msg1041088
« Reply #17 on: February 11, 2013, 05:36:48 pm »
To save the cockatrices we could:

-discard 2~3 fire bolts, these bolts could be used to replace the deflags of the fahren + adrenastaves duo, something like this:

Spoiler for Hidden:
Hover over cards for details, click for permalink
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5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5f4 5f4 5f4 5f7 5f7 7n2 7n2 7n2 7n2 8po

or -1 pillar +1 bolt/AW,

- discard some staves, we got 8 AW, and they fed alot of decks: adrena staves/fahren duo, air stall and adrenatitan, with this in mind we can afford to discard 1 of these and it still be possible to play adrenastavess and air duo on the same round, we would only lose the capability of running adrenastaves and fahren duo on the same round

- discard 1 heal

i think the decks and S/D/C you posted are just good to go



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Re: Round 3 Discussion https://elementscommunity.org/forum/index.php?topic=46667.msg1041092#msg1041092
« Reply #18 on: February 11, 2013, 05:47:23 pm »
Converted 1 Heal, 1 Druidic Staff and 1 Fire Bolt to 3 Pends, giving us 3 Cockatrice (+1 that was leftover) in exchange.  I think that should be more than enough.

Will post the Event Card decision thread soon.

EDIT:  Done.  And with that I'm gone until the deadline, let's hope this round has a good turnout :)
« Last Edit: February 11, 2013, 05:52:05 pm by willng3 »
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