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Daxx

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg190735#msg190735
« Reply #24 on: November 02, 2010, 01:16:20 am »
We only have three Fog Shields. There are four in the decks we are currently fielding.

Offline killsdazombies

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg190737#msg190737
« Reply #25 on: November 02, 2010, 01:22:17 am »
guys just hand me a deck, i havnt been on because my friend was hit by a car yesterday, and broke 4 ribs.

wizelsnarf

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg190771#msg190771
« Reply #26 on: November 02, 2010, 02:05:30 am »
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 52q 52q 52q 5bs 5bs 5c2 5c2 5c2 5c2 5c4 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5de 5de 5f6 5oi 5oi 5oi 5oi 5oi
This deck is practically pillarless. With a good starting hand you can rush the crap out of someone. It is based on the three arsenic we salvaged and their identical, 2|7 adren friendly stats.

The problem is I don't know what opponent it would be best against and if you get a starting hand of 4 flying weapons and 2 heals you are sitting there waiting but... The pillarless aspect is nice.



PS I still don't like any variation of the aflatoxin deck. It is sooo slow you are just praying you have time to set up... Any help would be greatly appreciated...

Offline Glitch

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg190787#msg190787
« Reply #27 on: November 02, 2010, 02:20:30 am »
It's best played against a ramp deck, like chrysorra or growth.

Take out their first ramper and they're screwed.

I suppose it'll also go well against a deckout deck.  Maybe versus entropy, since it doesn't have any damage reducing shields?  23 quanta per turn is hard to overcome.

wizelsnarf

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg190790#msg190790
« Reply #28 on: November 02, 2010, 02:24:11 am »
Do we have any other stall decks I could run against darkness? I still think stall would be good but I am afraid devourers would spell doom for this slow to start deck...

hrmmm

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg191241#msg191241
« Reply #29 on: November 02, 2010, 01:17:39 pm »
you might be right, wizelsnarf. i tryed a version with ugraded aflas (for kdz) -- it has about the same performance, just a tick faster.

we didnt used this deck in round 1. and if we dont use in round aswell we should get rid of this deck asap.

12 cards (virus + afla) for conversion then?

other stalls against darkness:
 :life/ :entropy : 6x chaos seed + diss shield + dmg (novas + flying discord? / scorps, elfs cockatrice?), maybe no discord (steal)
 :life / :fire : - think you know it

decks overview:
 :entropy -> Gl1tch firestall?
 :gravity -> graboid rainbow -- needs some tweaking (fog e.g.)
 :time -> 1 variation was a devourer deck
 :water 2x ->  nr. 1: quinted dragons + dim shields /nr. 2 unknown
 :light -> ffq
 :death 2x -> nr. 1:  :life/ :water spirits + tears / nr.2: monumentumed scorps
 :darkness -> some kind of stall?

yellow decks need the most work right now (in my opinion).
we still dont fixed the cards from the propaganda.
if we have decks as fast as possible we can look about the pendulum/critter amount trade, etc.

what about a sundial deckout stall? sundial + (procrast) + druidic + heals + (thorn? + dragons) ?
^idk if this works... just an idea.

Offline Glitch

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg191270#msg191270
« Reply #30 on: November 02, 2010, 02:20:34 pm »
We can always panicbow.

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg191319#msg191319
« Reply #31 on: November 02, 2010, 03:38:43 pm »
I think I would like to go with this deck:

Code: [Select]
4vi 4vi 4vi 4vi 4vi 4vi 4vl 4vl 4vl 5bu 5bu 5bu 5bu 5bu 5bu 5c2 5c2 5c7 5c7 5c7 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de
Any better suggestions?
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YeliyaYue

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg191320#msg191320
« Reply #32 on: November 02, 2010, 03:39:24 pm »
Quote
:death 2x -> nr. 1:  :life/ :water spirits + tears / nr.2: monumentumed scorps
Is this wizel and my deck's for this round?

Daxx

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg191332#msg191332
« Reply #33 on: November 02, 2010, 04:06:12 pm »
Quote
:death 2x -> nr. 1:  :life/ :water spirits + tears / nr.2: monumentumed scorps
Is this wizel and my deck's for this round?
That's you and me. I suggest you run the :water deck, I'll run the :gravity deck. Sound good to you?

Offline killsdazombies

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg191338#msg191338
« Reply #34 on: November 02, 2010, 04:10:24 pm »
i should take quinted dragons or death stall.

wizelsnarf

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14842.msg191343#msg191343
« Reply #35 on: November 02, 2010, 04:17:27 pm »
if you can make a death stall that works KDZ it is your to have. I have been trying for 2 days and it is just too slow using the cards we have...

Maybe we should try and use the bonewalls creatively?

 

blarg: