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wizelsnarf

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Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177272#msg177272
« on: October 15, 2010, 11:53:05 pm »
My first attempt. It works really well. Question: Should I replace the frogs with emerald dragons? On the one hand, frogs are good and can be immolated if necessary, but on the other, I found I could generate a good amount of life quanta mid game and would be able to play a dragon if necessary. This deck rocks as long as your opponent doesnt have multi creature spell CC ala pandemonium or rain of fire. You can deflag a pulvy or eagles eye no problem.
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Offline Glitch

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177277#msg177277
« Reply #1 on: October 16, 2010, 12:12:05 am »
Ehhhh, hate to say it but I'm not a fan.  It's too slow and the life and fire don't compliment each other well.

Allow me to introduce to you my secret deck I've been saving for the war.  I've tried it with heals, lances, cremates, and RoFs, but so far this seems the best way to go.

I give you:  Hellfire
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This all started when I wanted to make unupped firestall.  Of course, to get healing, I immediately thought life.  But unupgraded firestall is really expensive quanta-wise and it's lock is easier to break, not to mention that without SoG, you need to win faster.  This deck was too slow to lock and too slow to win.  So I thought about trying other elements.  My next idea was death, to stall while the poison kills, but I had an idea.  Doesn't life have poison now?  Poison that goes really well with the ability to destroy shields?  And adrenaline?  And doesn't adrenaline + fireshield represent really effective CC?  And... wait... did life nymph + rage potion = an 8 attack adrenaline creature?  Hellfire was born.

Throw out adrenaline for heals if you want to stall more, through out the nymphs if you don't have them, but this deck will rip to shreds anything that rushes at it, using the magic of hitting your opponents creatures with adrenaline.

Daxx

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177279#msg177279
« Reply #2 on: October 16, 2010, 12:15:44 am »
This looks fantastic, but how many life nymphs does this team have?

Offline Glitch

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177282#msg177282
« Reply #3 on: October 16, 2010, 12:17:50 am »
I know I'm not the only person with two, and either way they're optional, easily swapped out for heals, more deflags, or whatever you need.  But be careful, too many swap out options = dead cards.

EDIT:

After looking at the deck again, I've modified it to work better with pendulums (when I first made the deck I was getting screwed over by the six pendulum limit, and honestly thought it was intentional) and less nymphs:
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wizelsnarf

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177356#msg177356
« Reply #4 on: October 16, 2010, 02:06:10 am »
Nice glitch....


I just can't find a good combo that will work with fire. I think i have lost 1000 score playing pvp1 with variations of life fire decks.... getting owned by noobs sucks...

They always perform well in ai3 but then suck in pvp

Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177381#msg177381
« Reply #5 on: October 16, 2010, 03:01:45 am »
This looks fantastic, but how many life nymphs does this team have?
From the resourses I had and I could find, heres what I came up with.

Unupped  :life Nymphs

Killsdazombies  1
willng3 0
nadrin 0
Gl1tch 2
hrmmm 2
Daxx 0
Wiselsnarf 1
ratchetspyro94 0

So we have a total of 6 that I know of.

Nadrin

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177554#msg177554
« Reply #6 on: October 16, 2010, 12:56:11 pm »
Will try to get a life nymph in tourney today :P

hrmmm

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177593#msg177593
« Reply #7 on: October 16, 2010, 02:43:19 pm »
nice deck gl1tch.

do you think there will be some space for a dragons in it? or maybe a phoenix for additional dmg?
i tested it a bit and saw that the scorpions are pretty vulnerable to any cc.
but depending on the element we will face with this deck, it wont be necessary.


Offline Glitch

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177596#msg177596
« Reply #8 on: October 16, 2010, 02:44:36 pm »
nice deck gl1tch.

do you think there will be some space for a dragons in it? or maybe a phoenix for additional dmg?
i tested it a bit and saw that the scorpions are pretty vulnerable to any cc.
but depending on the element we will face with this deck, it wont be necessary.
Yea, I've been trying to fit in maybe a spirit or more heals, but the deck's getting kind of thick.

Offline willng3

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177599#msg177599
« Reply #9 on: October 16, 2010, 02:48:27 pm »
I don't know whether this would work as a CC deck, but it's working as a pseudo-firestall right now.

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hrmmm

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177612#msg177612
« Reply #10 on: October 16, 2010, 03:03:37 pm »
well willing3:
rage potion > bolt as cc
maybe you might use bolts as addinional dmg source, but you would need it as main cc in this deck.
also i miss some deflags ;)
firestorm is a bit a situational cc (3dmg for 7 quanta), but can be a good choose against a fractal deck.
carapace (and fire shield also) are pretty slow stall shields (imagine the turns it need to take out a dragon e.g.). they only work in combination with a big amount of healing or control.

this does not including adrenalined creature decks (that mean we should consider to look out for this two shields on opponent decks).

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Re: Life/Fire decks https://elementscommunity.org/forum/index.php?topic=14047.msg177676#msg177676
« Reply #11 on: October 16, 2010, 04:23:54 pm »
Good points
I took hrmmm's suggestions into account.  The previous deck worked like a charm against AI3, but I can easily see where problems would arise.  Anyways, I made a more stall-like variation that's been working perfectly so far, but I'm sure there are things that need tweaking.

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I figure it's practically the exact opposite of what anyone would expect from a life deck; no creatures, no adrenaline, just creature control, damage spam, and healing.  What do you guys think?
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anything
blarg: