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Offline Boingo

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg43943#msg43943
« Reply #48 on: March 26, 2010, 01:31:32 pm »
This card owns Aether. Nuff said.
Yet another nerf to the aether deck.  RIP.  :'(
Bring back Holy Cow!

ddviper001

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg44962#msg44962
« Reply #49 on: March 29, 2010, 01:59:42 am »
Im just wondering do you guys think it is even worth it to upgarde? Because even though the one damage is nice it stops many 1 attack monsters form attacking that you may want to poison

ajm6

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg45000#msg45000
« Reply #50 on: March 29, 2010, 03:33:53 am »
It is worth it to upgrade those 1 attack monsters become oty chow then or at the very least don't do any damage while you are waiting for them to be poisoned and take up space on the board, and over the course of a long game all of those ones the shield blocks can really add up.

P.S. you might want to discuss this in the thread about the card in the In Development section
 Global Moderator Comment Threads merged.

918273645

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg45871#msg45871
« Reply #51 on: March 31, 2010, 01:00:58 am »
I see  :life/ :death duos in Element's future.  ;)

TheDarkAzura

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg46285#msg46285
« Reply #52 on: March 31, 2010, 10:09:12 pm »
Am I the only one thinking this sheild is completly over powered?

It's a 75% plague to all monsters (except 0/1, OMG) for 7 Life quantum. The fire sheild was O.K., but this, seriously, is getting me pissed.

Why are only powerful cards are getting added?

Offline Demagog

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg47075#msg47075
« Reply #53 on: April 02, 2010, 05:00:51 am »
Actually, Queens and Druids aren't really necessary in a FG rainbow. They help in the endgame, but that's about it. They are almost never crucial to victory. Since so many rainbows use quint, it would be easier to use lava golems. The damage growth is less compared to a Queen, but it's half the cost for the ability, and fire/earth aren't used that much anyway (RoF's, PA's, and Pulverizers). You could leave the Druids in since you can usually get a good enough mutant out pretty quickly, and they really don't use up much life. And a lot of rainbows don't use bonds anymore. Since FG rainbows are driven by stalling and card drawing, taking more defense couldn't hurt.
Fire Golems die first turn even if quinted against Fire bucklers. Lava Golems are very, very vulnerable, a ffq has 7 hp starting out. Mutants are always a big help and can help when you know your opponents have miracles (you can up a firefly to a golden dragon with 13 attack to kill them the turn before they miracle.
Off the top of my head, I can only think of one FG that uses fire buckler. Besides, you can usually get rid of it unless you're unlucky (I've only played one game where he used PA on his shield the same turn he played it). Octane may use fire shields though, but I've only fought him once, so I wouldn't know. Still though, that's what, 2/18 FG's that use fire shield? Plus, for fire shield to kill it you have to play it while the shield is up. If you play it before the shield is played, growth keeps it from dying. If he plays the shield first, destroy it. If he PA's it, you're usually screwed regardless. Skeletons/fireflies only last for two rounds, druids for three, oty's stop growing at best, and FFQ's can only put out two fireflies at a time. Lava golems are one of the few creatures that will never die from fire buckler, unless you run out of quanta or play it after a fire buckler is played.

918273645

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg47115#msg47115
« Reply #54 on: April 02, 2010, 07:53:15 am »
This shield is obsolete. Not-in-game.  :-X

Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg48149#msg48149
« Reply #55 on: April 04, 2010, 02:14:35 am »
Whoever still has this card in there deck is lucky. The shop does not sell this card anymore.

TheDarkAzura

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg48159#msg48159
« Reply #56 on: April 04, 2010, 02:23:37 am »
Really?

Crap, I don't have one.  :(

Kael Hate

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg49724#msg49724
« Reply #57 on: April 07, 2010, 03:23:33 pm »
The card code for this card is exactly the same as Spine Carapace if you has a Carapace shield it is now Thorn Carapace.

JETZAL

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg51951#msg51951
« Reply #58 on: April 11, 2010, 11:06:01 pm »
great new card i love wiping out 10 deja vu's

JETZAL

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg51952#msg51952
« Reply #59 on: April 11, 2010, 11:08:37 pm »
this card is now gone and i can't say i miss it it was rather useless with emerald sheild...

 

blarg: