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Offline Terroking

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39655#msg39655
« Reply #24 on: March 17, 2010, 01:46:42 am »
But which shield would they hit? 4 firewalls/these and 2 bonewalls would be unstoppable (lolpun).
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Offline jmizzle7

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39658#msg39658
« Reply #25 on: March 17, 2010, 01:53:21 am »
I thought of a flying shield card, and there really is no way to make it work. I say find a shield that fits your strategy and run with it.

Offline Marvaddin

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39685#msg39685
« Reply #26 on: March 17, 2010, 02:43:11 am »
Interesting shield, its worthy a try.

But, Im just thinking (although its off topic)... we get powerful cards, with gigantic costs, like hope, 8 :light, fractal, 9 :aether, this one... 8 :life. This after the nymphs, that cost 9.

Something I liked very much when I started to play: very good cards for low mana costs. Momentum costs 1, and its also the cost for gravity pull, protect artifact, fire lance, explosion, congeal, rewind, siphon life, thunderbolt... Where are the low cost good new cards?

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39729#msg39729
« Reply #27 on: March 17, 2010, 05:36:23 am »
Nice work, Zanz! Nice addition to Life decks. (Anyone noticed Life had no creature control?)

Offline Kamietsu

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39730#msg39730
« Reply #28 on: March 17, 2010, 05:44:04 am »
If this is added to Ferox, he might have just gotten a bit harder.
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Offline mafidufa

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39738#msg39738
« Reply #29 on: March 17, 2010, 06:14:11 am »
hmmm, green nymph and thorn shield, adrenaline their creatures so they die faster. Not sure if it would be worth it but it would be fun.

Offline Demagog

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39747#msg39747
« Reply #30 on: March 17, 2010, 07:35:42 am »
One thing worth noticing about this shield is that it does not work well with standard rainbows. :life is already used by FFQ, Fallen Druids and Feral Bonds, so a fire shield would still be better unless you replace some of the aforementioned cards... or maybe add a rustler? just throwing ideas though

Also another way to counter immortals... and would work against growth/devouring quinted ones ;)
Actually, Queens and Druids aren't really necessary in a FG rainbow. They help in the endgame, but that's about it. They are almost never crucial to victory. Since so many rainbows use quint, it would be easier to use lava golems. The damage growth is less compared to a Queen, but it's half the cost for the ability, and fire/earth aren't used that much anyway (RoF's, PA's, and Pulverizers). You could leave the Druids in since you can usually get a good enough mutant out pretty quickly, and they really don't use up much life. And a lot of rainbows don't use bonds anymore. Since FG rainbows are driven by stalling and card drawing, taking more defense couldn't hurt.

Offline Xinef

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39757#msg39757
« Reply #31 on: March 17, 2010, 10:23:32 am »
Yes, that is why I mentioned 'unless you replace these with something else'... and by standard rainbow I mean ScaredGirls unupped/partially upped version and variants similar, but with mostly the same key cards... obviously other rainbows or mono/duo/trio decks used for fighting FG may find this shield more useful.

Anyway the thing I liked the most about FFQ is that fake gods waste their creature control spells on fireflys (queen quinted) so after a while I can play some key cards without quint. Right now I am thinking about using a Pharaoh for similar purpose... but I guess FFQ+hope and no-FFQ+thorn shield may be the way rainbows will go.
As for the fallen elf, heh... he just makes decks much better fun. I know he rarely has a chance to create a useful mutant early enough to turn the tide of battle, but he certainly makes it different each time. That's the biggest problem I see with alternatives, they are often boring.
Feral Bond... yes, it has a number of disadvantages... but has a great potential at giving masteries, so having one usually helps at that, especially with miracles. So I generally find it hurting the probability of winning, but increasing rewards when you do win, so might be worth using... but if I somehow design a Pharaoh FG deck able to start producing scarabs earlier, I might try using FB instead of SoGs... and anyway in real game I have only one SoG ^-^

But it seems that momentum is becoming more and more of a creature control spell... to protect your creatures from opponents creature control shields... I wonder if it becomes more useful at protection than quint :P
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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39773#msg39773
« Reply #32 on: March 17, 2010, 01:02:04 pm »
I wonder why this this not posted by Ohmega...
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Offline Essence

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg39960#msg39960
« Reply #33 on: March 17, 2010, 09:54:32 pm »
Well, I did originally apply to be Master of Life. 

:)

No, seriously, I just saw it first and wanted to get a thread started.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg40119#msg40119
« Reply #34 on: March 18, 2010, 01:26:47 am »
If this is added to Ferox, he might have just gotten a bit harder.
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Re: Thorn Carapace / Spine Carapace https://elementscommunity.org/forum/index.php?topic=1957.msg41193#msg41193
« Reply #35 on: March 19, 2010, 10:10:04 pm »
ROFL

Use this, then adrenaline enemy creatures.

 

blarg: