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Ant-n-ero

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Re: Shard of Gratitude will have its cost increased to 3 https://elementscommunity.org/forum/index.php?topic=2023.msg138709#msg138709
« Reply #48 on: August 14, 2010, 07:37:34 pm »
you can actually feel the difference now, IMO this was bad and I don't like it :/
now I have to pay 3 instead of 2 AND have the AI now destroy it before lobo or shields :/ >:(

KnobDoctor

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg238877#msg238877
« Reply #49 on: January 02, 2011, 07:07:18 pm »
I'm really curious here.  So many Top 50 decks have six of these...exactly why do we think this isn't overpowered?

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg238943#msg238943
« Reply #50 on: January 02, 2011, 08:51:13 pm »
The T50s with 6 of these are often farms of decks for beating FGs. If you look at PvP2 you will find that some cards are more popular than shards of gratitude (supernova and graboid come to mind).

Now that the shard of gratitude costs 3 quantum it seems balanced, but still a good card. Compare it to the giant frog (a strong card but not an overpowered one). The giant frog does 5 damage and the SoG heals 5 health. The SoG is more expensive but fewer things destroy it. Seems balanced.
Somehow still around, somewhat

dingo

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg252135#msg252135
« Reply #51 on: January 19, 2011, 10:07:04 pm »
Why do you only get $5 when you sell a shard in the bazaar?  It is a rare card and you should get at least $50 for it.  You get $65 for a relic and that card is completely worthless even if upgraded.  An un-upgraded shard should be worth almost as much as a relic and perhaps even more.  Currently, winning a $5 card is close to winning nothing at all.

smuglapse

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg252230#msg252230
« Reply #52 on: January 20, 2011, 12:20:03 am »
Why do you only get $5 when you sell a shard in the bazaar?  It is a rare card and you should get at least $50 for it.  You get $65 for a relic and that card is completely worthless even if upgraded.  An un-upgraded shard should be worth almost as much as a relic and perhaps even more.  Currently, winning a $5 card is close to winning nothing at all.
It's funny that you are using the dollar sign there, because you can actually spend $5 to get a shard.  The symbol for Electrum is :electrum.

burne

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg295926#msg295926
« Reply #53 on: March 22, 2011, 12:59:54 pm »
With sanctuary out, I'm sad this card still exist on this form.

I always thought it was OP, and its last nerf doesn't change it a lot.

Even with a 4 hp healing for a 4 quantum cost, it would stay a good card to me.

It's over used and can fit any deck so I understand why people doesn't want to hear about changing it.

But there's so many ways to heal right now that we should think again about it.

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg395378#msg395378
« Reply #54 on: September 19, 2011, 06:25:39 am »


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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg395411#msg395411
« Reply #55 on: September 19, 2011, 07:40:09 am »
I think this is a good change to the card.  In life, you get 5hp a turn, in light you can use sanctuary for 4hp + protection from some spells, and in everything else you get 4hp/turn.  Before dropping it by 1hp, I think it overshadowed sanctuary in a lot of decks.  It'll be tough for me to decide now whether to use the 4hp SoG or sanctuary in my fg farmer.  Right now I have a split between them.

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg395415#msg395415
« Reply #56 on: September 19, 2011, 07:45:52 am »
I wonder how this will affect CCYB!

It won't do it much good, that's for sure.

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg395416#msg395416
« Reply #57 on: September 19, 2011, 07:47:48 am »
It will probably be standard now to take 3 Sanctuaries (I've been doing that anyway).
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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg395428#msg395428
« Reply #58 on: September 19, 2011, 08:22:12 am »
It will probably be standard now to take 3 Sanctuaries (I've been doing that anyway).
Sanctuary was very good in rainbow decks anyway, just because Black Hole gives them so much grief, even more than decks with only one or two elements.  I've been using 6 SoGs and 3 Sancs in my 60 card FG farmer; I might switch that to 6 sanc and 3 sog, or 6 sanc and add in some other things instead of sogs.  I've been wanting to squeeze in mindgate just because it's so fun, or maybe firestorms or pandemoniums, but I can't decide what to cut for them.  This change might help me make that choice.

I'm just wondering if the slower speed in getting up to 3 light quanta to play it vs the 3 other quanta for the 4hp SoG will make SoGs still the card of choice for healing.

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Re: Shard | Shard of Gratitude https://elementscommunity.org/forum/index.php?topic=2023.msg395535#msg395535
« Reply #59 on: September 19, 2011, 01:51:35 pm »
What?Challenge accepted!Life mark FG grinders!
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