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hrmmm

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255735#msg255735
« Reply #288 on: January 24, 2011, 01:29:34 am »
High HP for scarabs, quinted scarab mother(s).

Works.
sure it works, but why do you take mitosis and not a pharao?
does the same trick but cheaper in a duo.

I agree. Asheaters are a nice damage source if you have blessing/chaos power/tons of other upgrades.

I'm gonna make an ash eater deck..
you wont need mitosis for that and photons/bols are usually the better target for buff decks.

i totally agree with essence - i think zanz did a good (and not OP) card in the first place.

Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255742#msg255742
« Reply #289 on: January 24, 2011, 01:37:42 am »
Agreed.

I cannot even think up an absurdly hypothetical scenario where the no-weapon, original cost version is OP.

If it is really necessary to win this argument, we could go through every possible monster that could get mitosis'd and show why it is not OP.


The closest this could get to being OP in my opinion is if mutation gave you a phase dragon without immaterial. You would then mitosis it, SoR it, and quint it. Then, you get 1 free phase dragon a turn, for the cost of 3  :entropy  5 :life 3 :rainbow and the cost of a critter.


However, this is highly unlikely, and even then only sorta beats other rushes.
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Cancerplus

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255744#msg255744
« Reply #290 on: January 24, 2011, 01:38:36 am »
Getting back at Mono life.

Even at the cost of 3 :life the only time you would use mitosis is after you have already placed all the critters in your hand.

Why pay 3 :life to give the ability to reproduce when you can just play another card in that turn? If you have the extra  :life sure but in the early turns of the life rush you hardly have any quanta to spare. Most of the time you just keep playing critters until you have 1 or 2 quanta left. It's only after you have 3-4+ creatures that you will probably have extra  :life to spare on mitosis but now it costs 5 and hardly makes it worth it.

But the above is just about life rushing, even still I think I have my proven my point.

freezekougra

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255746#msg255746
« Reply #291 on: January 24, 2011, 01:39:28 am »
If you do a Mitosis+SoR combo, only 3 quanta will be sort of OP. For a duo deck(ex. Massive Drags+Mitosis+SoR and maybe even overdrive) you can rely on life mark alone for mitosis and use only use gravity towers

Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255748#msg255748
« Reply #292 on: January 24, 2011, 01:41:01 am »
However, this doesn't beat other rushes, requires set up, and the mother creature is vulnerable.


Just because we can name a powerful combo, doesn't mean it would be OP in a deck.


EDIT(so as to avoid double post):
Go based on results. The un-nerfed version existed in the trainer for several days, and even against relatively bad AI, nothing was game breaking. The best I saw was 47% win rate, and yes, that was with dragons.
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Cancerplus

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255749#msg255749
« Reply #293 on: January 24, 2011, 01:43:34 am »
If you do a Mitosis+SoR combo, only 3 quanta will be sort of OP. For a duo deck(ex. Massive Drags+Mitosis+SoR and maybe even overdrive) you can rely on life mark alone for mitosis and use only use gravity towers
Dragons cost a lot to summon in the first place. If you get lucky with towers you might be able to get a Dragon out in turn 2 but then you have to wait till your 4th turn to mitosis which is way too long. By the time you get your first daughter you are dead.

And that was pre nerf.

Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg255753#msg255753
« Reply #294 on: January 24, 2011, 01:45:54 am »
How about a SoR+Mitosis'ed Dragon combo?
mentioned a lot of times...

also, the nerf to the weapons is a good nerf...
the cost increase however, is completely unnecessary, plz change that, zanz...

Offline doublecross

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg255754#msg255754
« Reply #295 on: January 24, 2011, 01:47:34 am »
Please say so here. I made a dedicated mitosis nerf/un-nerf thread.

http://elementscommunity.org/forum/index.php/topic,20139.msg273210.html#new

Hopefully zanzarino will look at it.
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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg255758#msg255758
« Reply #296 on: January 24, 2011, 01:50:44 am »
How about a SoR+Mitosis'ed Dragon combo?
mentioned a lot of times...

also, the nerf to the weapons is a good nerf...
the cost increase however, is completely unnecessary, plz change that, zanz...
I second that! Or, however many times it's been said. The weapon nerf is the only necessary nerf, as Mono Life Mitosis (currently the best Mitosis rush deck) isn't even that effective against FGs. The old quanta cost was fine. Voted. :D
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freezekougra

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255765#msg255765
« Reply #297 on: January 24, 2011, 02:02:55 am »
Both games took 7 turns...and this is AFTER nerf

Game 1:
I was slowed down a lot because I had 7 life quata on three turns, while I needed 8 for both mitosis and SoR. Pre-nerf, I would only need 6...At first I tried different dragons outside of life but in the end I chose jade dragons because their 9hp is good defense against CC



Game 2: Here's what it can do if it pulls out enough quanta...



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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255782#msg255782
« Reply #298 on: January 24, 2011, 02:23:00 am »
Great, a perfectly good card just went down the nerf well. And for such a small amount of reasons too! I'm outraged, and I am not going to discuss this card anymore to keep myself at bay.
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Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255786#msg255786
« Reply #299 on: January 24, 2011, 02:24:55 am »
TimerClock! Please add to the rational discussion, by saying why you think this nerf is stupid. I mean, why you think it is ill-advised.
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