I haven't read the entire fourteen pages of this topic, nor do I plan to. But ever since I saw that this card was in development, I've felt that it's going to make mono-life overpowered. Life's already a very strong rush element, so why exactly does it need another card that can consistently spawn new creatures, adding to it's rush potential? A constant stream of cockatrices or frogs, coupled with the potential of adrenaline. Just doesn't seem like life needs this card. I feel like fire, air, or light could use a new card in this one's place of implementation. It's not a bad card in theory, but I feel like it needs to be reworked. Perhaps a turn delay between skill uses or something of the sort.