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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251104#msg251104
« Reply #84 on: January 18, 2011, 03:17:25 pm »
Staffosis is the way to go after Shak'ar's: fast games, lots of EMs... what else could you ask for?

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251105#msg251105
« Reply #85 on: January 18, 2011, 03:19:24 pm »
Seriously, why is this even being debated.  When furiously trying convince people to nerf fractal, the counter arguments were this:

It's countered by Dune Scorpion
It doesn't work with a full hand
It's expensive.

Mitosis is now the exact same thing, but with none of the weaknesses.  It's only weakness is to creature control, and even then, a simple quintessence, or playing it on a strong creature, and that's gone.  But by all means, leave it as is.  I'll see you next war =)

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251106#msg251106
« Reply #86 on: January 18, 2011, 03:21:02 pm »
Bye Shak'ar, I can kill false gods in 6 turns with straight up damage!  :)
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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251108#msg251108
« Reply #87 on: January 18, 2011, 03:29:06 pm »
This card is broken... I dont even know how it could be fixed.... costing 9 and draining all maybe... IDK if that would even do it though. Doubling the cost of the creature maybe? Probably the best nerf this card could get is just make it not work on flying weapons. Or as someone else pointed out, put the weapon in the weapon slot where it belongs.
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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251124#msg251124
« Reply #88 on: January 18, 2011, 03:49:53 pm »
This card is broken... I dont even know how it could be fixed.... costing 9 and draining all maybe... IDK if that would even do it though. Doubling the cost of the creature maybe? Probably the best nerf this card could get is just make it not work on flying weapons. Or as someone else pointed out, put the weapon in the weapon slot where it belongs.
I said it. And it's not THAT broken... The only flaw I've seen is in animate weapons, because I'm yet to see a DragonExpensive creature/Mitosis/SoR OP combo (being a 3 card combo make it too slow sometimes). The solution seems to make animate Mitosis'd weapons to create weapons in the weapon's slot (and it's also logical, since you're making an unbuffed version of the weapon)

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251139#msg251139
« Reply #89 on: January 18, 2011, 04:14:06 pm »
This card is broken... I dont even know how it could be fixed.... costing 9 and draining all maybe... IDK if that would even do it though. Doubling the cost of the creature maybe? Probably the best nerf this card could get is just make it not work on flying weapons. Or as someone else pointed out, put the weapon in the weapon slot where it belongs.
I said it. And it's not THAT broken... The only flaw I've seen is in animate weapons, because I'm yet to see a DragonExpensive creature/Mitosis/SoR OP combo (being a 3 card combo make it too slow sometimes). The solution seems to make animate Mitosis'd weapons to create weapons in the weapon's slot (and it's also logical, since you're making an unbuffed version of the weapon)
You realize Weapon, Animate, and Mitosis is a 3 card combo too right? I mean, it is different since weapons are cheap, but you are using a 3 card combo regardless.... And cremation decks would have no problem getting out a strong monster on the first/second turn. I have yet to see a powerful one too, but im just sayin ;)
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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251146#msg251146
« Reply #90 on: January 18, 2011, 04:23:20 pm »
So far, however, I haven't seen an OP Mitosis combo that doesn't involve a flying weapon, so it seems that if you alter the interaction between Mitosis and flying weapons, you fix the card.  Even Dragon/Mitosis/SoR isn't all that impressive vs. Fractal in the long run.


Seriously, why is this even being debated.  When furiously trying convince people to nerf fractal, the counter arguments were this:

It's countered by Dune Scorpion
It doesn't work with a full hand
It's expensive.

Mitosis is now the exact same thing, but with none of the weaknesses.  It's only weakness is to creature control, and even then, a simple quintessence, or playing it on a strong creature, and that's gone.  But by all means, leave it as is.  I'll see you next war =)

Well, you're overstating the case significantly here.  Mitosis has one obvious and massive weakness over Fractal: it takes several turns to create as many creatures as Fractal can produce all at once.  That's not insignificant.
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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251149#msg251149
« Reply #91 on: January 18, 2011, 04:28:48 pm »
to me the best solution is to make mitosis cost 0 to use and instead plops the daughter card into the players hand.  would still work with pests and such, but not flying weapons, and would also remove the issue of free mitosis dragons with SoR.
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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251177#msg251177
« Reply #92 on: January 18, 2011, 04:58:22 pm »
You realize Weapon, Animate, and Mitosis is a 3 card combo too right? I mean, it is different since weapons are cheap, but you are using a 3 card combo regardless.... And cremation decks would have no problem getting out a strong monster on the first/second turn. I have yet to see a powerful one too, but im just sayin ;)
You're right, but somehow flying mitosis'd jade staffs are OP. You can even grind FG's with them... I mean, I haven't seen a cremation-based FG grinder (yet), and even though, cremation is OP (or at least unbalanced).

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251202#msg251202
« Reply #93 on: January 18, 2011, 05:28:01 pm »
Cases in which this card is broken:
mitosis + staves + adren
mitosis + pests
mitosis + any critter + quint
mitosis + any critter + SoR
mitosis + any critter + quint + SoR

.....that's it

results:

Broken, yes.
OP, no.

I'd like to establish that now, so people don't start ranting around about how mitosis is OP. It is NOT OP, it is broken. Yes, there is a difference.
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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251214#msg251214
« Reply #94 on: January 18, 2011, 05:43:24 pm »
Possible solutions to above problem(yes, some/all of them have been suggested before, I'm simply collecting them in one post).

Animated weapons get copied into weapon slot. That way it can still provide a small boost of not having to have as many weapons in slot, while still stopping full out weapon spam.

Mitosis ability costs half again(or maybe double) the quanta for the skill.

SoR get's switched to minus five for skills. I mean, come on, I know shards are supposed to be OP, but when it was created there was no such thing as a skill that costed more than four.

+quint? Yeah...but any really good creature plus quint is broken...

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg251220#msg251220
« Reply #95 on: January 18, 2011, 05:52:31 pm »
Cases in which this card is broken:
mitosis + staves + adren I see this as OP, but yes, pretty much broken
mitosis + pests never heard about this one, and seems pretty slow
mitosis + any critter + quint 3 card combo, maybe even from 3 different elements, so quite balanced
mitosis + any critter + SoR still a 3 card combo, and too slow and draw based
mitosis + any critter + quint + SoR well, 4 card combo, TOO slow, not OP, not even practical without stall (which can hardly be added to such a big combo)

.....that's it

results:

Broken, yes. I disagree
OP, no.

I'd like to establish that now, so people don't start ranting around about how mitosis is OP. It is NOT OP, it is broken. Yes, there is a difference. I'm serious when I say... IDK the difference  :-[ but you may be true.

 

anything
blarg: