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Offline Glitch

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255787#msg255787
« Reply #300 on: January 24, 2011, 02:26:00 am »
Darn.  The ability to use it on weapons, a third for of animate weapon, was one of my favorite things about it.

Oh well.

Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255789#msg255789
« Reply #301 on: January 24, 2011, 02:27:37 am »
I honestly hadn't thought of using it with weapons until I was told it was no longer allowed.


The crazy thing I thought with it was using it along with mutants.
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Offline TimerClock14

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255795#msg255795
« Reply #302 on: January 24, 2011, 02:34:51 am »
TimerClock! Please add to the rational discussion, by saying why you think this nerf is stupid. I mean, why you think it is ill-advised.
alright, I'll make this my last argument then:
Before the card was "balanced", people were screaming OP at a card they couldn't even test in PvP because it wasn't in the actual game yet. Naturally, people began basing their ideas of the card's balance on PvE rather than the more important PvP. What also really got on my nerves is that the so called OP decks like miotic staffs and whatnot were being called OP after what seemed like very little testing. Screenshots provide proof, but only to the advantage of the person who took it. You could play over 100 games vs FGs and end up with as little as 12 screenshots of a victory. If that's not unreliable data, then I don't know what is.

In conclusion: I saw this fiasco as people trying to walk in a house with no floors. I saw no base to their arguments.

Dear mods: If you read this and interpret it to come across too negatively, I won't argue if you edit my post as you see fit.

EDIT: In a more solid answer to doublecross's question:
There was no reason to nerf it from the start.
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Offline BluePriest

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255809#msg255809
« Reply #303 on: January 24, 2011, 02:43:37 am »
TimerClock! Please add to the rational discussion, by saying why you think this nerf is stupid. I mean, why you think it is ill-advised.
alright, I'll make this my last argument then:
Before the card was "balanced", people were screaming OP at a card they couldn't even test in PvP because it wasn't in the actual game yet. Naturally, people began basing their ideas of the card's balance on PvE rather than the more important PvP. What also really got on my nerves is that the so called OP decks like miotic staffs and whatnot were being called OP after what seemed like very little testing. Screenshots provide proof, but only to the advantage of the person who took it. You could play over 100 games vs FGs and end up with as little as 12 screenshots of a victory. If that's not unreliable data, then I don't know what is.

In conclusion: I saw this fiasco as people trying to walk in a house with no floors. I saw no base to their arguments.

Dear mods: If you read this and interpret it to come across too negatively, I won't argue if you edit my post as you see fit.

EDIT: In a more solid answer to doublecross's question:
There was no reason to nerf it from the start.
THIS

Im tired of people saying this card is OP when over half the people that said it was admitted to never testing out any of the decks they mentioned. People need to stop being n00bs. I dont mind newbs, but n00bs get on my nerves. I STILL have yet to see a single deck that really was OP with this card. even with weapons.
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Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255813#msg255813
« Reply #304 on: January 24, 2011, 02:46:12 am »
Well said.


@freezekougra

Can you post the deck you were using, so that we can do some legitimate testing and record W/L stats as well as EM and TTW?
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Offline Boingo

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg255816#msg255816
« Reply #305 on: January 24, 2011, 02:46:59 am »
One suggestion:   To avoid the trouble of hunting through pages upon pages for an unobtrusive post about a change to the card, can we have an update on the original post (with pre- and post-modification cards listed to let readers understand the thread as a whole) ?
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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255819#msg255819
« Reply #306 on: January 24, 2011, 02:50:22 am »
Both games took 7 turns...and this is AFTER nerf

Game 1:
I was slowed down a lot because I had 7 life quata on three turns, while I needed 8 for both mitosis and SoR. Pre-nerf, I would only need 6...At first I tried different dragons outside of life but in the end I chose jade dragons because their 9hp is good defense against CC



Game 2: Here's what it can do if it pulls out enough quanta...


Yes, you do seem to have a very nice deck there.  The problem is that you seem to be testing it against AI5, which is a notoriously bad 'middle ground' between AI3 and FGs. There is also a problem with the fact that you seem to be using not only a deck that is fully upped and has SoDs (a rare that not many players have 6 of), but also that your deck has no chance at EM-ing the AI5, which is really the only reason that someone who would be using a deck as formidable as the one you demonstrate vs. an AI5.  AI3 have much more cohesive decks than many of the AI5, as well as generally being faster.  FGs also have much more CC than any other level of PvE, as was previously brought up by Essence. 

Another problem with this is that two games are simply not statistically significant at all.  50 games need to be played with a deck before any statistical significance can really be claimed, and even then it is tenuous, at best.  200 games is the preferred number for fully testing a deck for the reason that in 200 games, the law of large numbers begins to apply and "luck" has more of a chance of evening out.  I'm not saying that you haven't found a very good use for Mitosis, but just that people need to take those 2 screenshots with a grain of salt.

On topic, I believe that the original cost should be restored, with the ability to target weapons, but taking away the ability to spawn animated weapons.  If this is too difficult/impossible to code, then taking away the ability to target weapons with a 1:life reduction in cost, is warranted.
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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255821#msg255821
« Reply #307 on: January 24, 2011, 02:52:56 am »
TimerClock! Please add to the rational discussion, by saying why you think this nerf is stupid. I mean, why you think it is ill-advised.
alright, I'll make this my last argument then:
Before the card was "balanced", people were screaming OP at a card they couldn't even test in PvP because it wasn't in the actual game yet. Naturally, people began basing their ideas of the card's balance on PvE rather than the more important PvP. What also really got on my nerves is that the so called OP decks like miotic staffs and whatnot were being called OP after what seemed like very little testing. Screenshots provide proof, but only to the advantage of the person who took it. You could play over 100 games vs FGs and end up with as little as 12 screenshots of a victory. If that's not unreliable data, then I don't know what is.

In conclusion: I saw this fiasco as people trying to walk in a house with no floors. I saw no base to their arguments.

Dear mods: If you read this and interpret it to come across too negatively, I won't argue if you edit my post as you see fit.

EDIT: In a more solid answer to doublecross's question:
There was no reason to nerf it from the start.
THIS

Im tired of people saying this card is OP when over half the people that said it was admitted to never testing out any of the decks they mentioned. People need to stop being n00bs. I dont mind newbs, but n00bs get on my nerves. I STILL have yet to see a single deck that really was OP with this card. even with weapons.
I'm going to say something I have never said on these forums: QFT.

Mitostave was claimed to be broken against FGs. People said it was way better than all existing decks. If they would have played 200, even 100 games with it, they would have seen they were wrong. Screenshots of an EM win verses a normally difficult god can be convincing, but those can be gotten with no deck advantage and a boatload of luck.

The other deck people claim to be OP is Mitosis/Dragons/SoR. I have not yet seen a deck with this combo that is as good as current decks in the game versus any one opponent. And no one can say a card is broken just because it does fairly good against the AI anyways.

There never was a solid reason to nerf this card and definitely not by the amount it was, and people saying there is a solid reason and not providing any real proof to back it up is quite frankly stupid. I won't argue about this anymore because it is likely pointles but I want my thoughts to be known.
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Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255824#msg255824
« Reply #308 on: January 24, 2011, 02:56:22 am »
I would agree with all except for the part where you said that continuing with your rational discourse is likely pointless.
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Offline BluePriest

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255830#msg255830
« Reply #309 on: January 24, 2011, 03:02:59 am »
I would agree with all except for the part where you said that continuing with your rational discourse is likely pointless.
Seeing Asmius's posts would be more than enough to make someone think that rationality is not still possible
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Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255835#msg255835
« Reply #310 on: January 24, 2011, 03:05:06 am »
Now now, let us not single anybody out.

Convincing someone, or even just keeping your cool and persisting, against someone who is seemingly irrational is a very fulfilling victory.
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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255838#msg255838
« Reply #311 on: January 24, 2011, 03:10:52 am »
It's called quantum towers/supernovas.
Hm, decided to try a mitosis scarab rainbow and it isn't bad at all. Permafrost, SoGs, and sundials are all you need for defense. Then I have a mitosis quinted scarab combined and an eternity to prevent decking out. Throw in an aflatoxin and the scarabs never go hungry. I haven't played many games with it yet, but it looks effective on gods without PC.

EDIT: going to test one with graveyard for the eternity.
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