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Offline doublecross

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Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255568#msg255568
« Reply #252 on: January 23, 2011, 10:12:58 pm »
I think this poll is self explanatory.

Personally I like option 4, but I would like to know what the community thinks, for I am not the only person who is going to be using this card, not by a long shot.
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Asmius

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255571#msg255571
« Reply #253 on: January 23, 2011, 10:15:09 pm »
I vote removal altogether.

Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255580#msg255580
« Reply #254 on: January 23, 2011, 10:24:41 pm »
@Asmius :

Honestly, I was not expecting "Remove it from the game altogether" as a response.

I am very interested to hear your reasoning.
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Cancerplus

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255604#msg255604
« Reply #255 on: January 23, 2011, 10:42:28 pm »
I would be fine with no targetable weapons but the increase in quanta killed my Pharohless scarab deck....

Offline Newbiecake

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg255609#msg255609
« Reply #256 on: January 23, 2011, 10:49:40 pm »
Quote
I have to say, I've been playtesting the new version, and it's gone from edgy and cool (Fractal-like) to an interesting toy that -- outside of monolife rush -- you really have to work to build a deck around (Luciferase-like.)
Yeah, Mitosis is sort of a rush card for mono/duo decks only. It's has to be like the entire strategy of a deck. However, for rainbow decks, it's workable if you include the elements from stall rainbow decks, but it's really hard to just rely on Mitosis or whatever combo you are playing alone. You really need a backup plan or you will deck out. If you want, check out the deck below, it is an example of a rainbow Mitosis deck, but it needs refining:
http://elementscommunity.org/forum/index.php/topic,20018.msg271161#msg271161
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Cancerplus

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg255618#msg255618
« Reply #257 on: January 23, 2011, 11:02:45 pm »
Like I said in the other thread I was running a Pharohless scarab swarm deck with this card but with the increased cost pretty much killed it since I needed that extra life for Bonds.

Why can't it just not target flying weapons?

In it's current form only mono life and stall bows can use it well.

Offline doublecross

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg255622#msg255622
« Reply #258 on: January 23, 2011, 11:05:39 pm »
@ Cancer

Do me the honour of voicing your opinion here?
http://elementscommunity.org/forum/index.php/topic,20139.msg273032#msg273032
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Asmius

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255625#msg255625
« Reply #259 on: January 23, 2011, 11:07:16 pm »
Most versions of Mitosis makes FGs easy. For instance: Mitosis scarabs. Tons of HP, eats ev erything, gets lots of damage due to it.

Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255628#msg255628
« Reply #260 on: January 23, 2011, 11:10:16 pm »
I cannot refute that without having tested a scarab/mitosis deck myself, but I have heard people complaining that the newest nerf (the +2 cost and no weapons) actually ruined the scarab mitosis deck.
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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255630#msg255630
« Reply #261 on: January 23, 2011, 11:11:04 pm »
Most versions of Mitosis makes FGs easy.
It's not a good idea to balance cards based off of PvE performance instead of PvP performance.
Somehow still around, somewhat

Asmius

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255632#msg255632
« Reply #262 on: January 23, 2011, 11:12:30 pm »
I dunno. I don't follow the process.

@RootRanger: I see the point of PVP as pointless...usually results in much frustration. 4/5 of the matches I do in PVP1 I get a "F YOU" or more suggestive things right before he ragequits.

Offline doublecross

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Re: Mitosis' Recent Nerf/Balancing https://elementscommunity.org/forum/index.php?topic=19732.msg255634#msg255634
« Reply #263 on: January 23, 2011, 11:14:11 pm »
I would tend to agree, but, to be fair, if it can easily beat FG's, it is likely doing one of 3 things.
1) Exploiting a frequent mistake in AI
2) Consistently being able to be good enough to beat all the different FG's fair and square (so it probably will also beat people)
3) Has narrowly avoided beating every person it meets, because everybody uses it now



Edit: I am curious to see if the voting continues to form a bell curve.
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anything
blarg: