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Offline Essence

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252698#msg252698
« Reply #168 on: January 20, 2011, 07:12:44 pm »
Well, just ping me, Unc, and I'll put up a staff farm for you. ;)
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252716#msg252716
« Reply #169 on: January 20, 2011, 07:43:46 pm »
Well, just ping me, Unc, and I'll put up a staff farm for you. ;)
*pings* Problem is, I don't really have a fast Top 50 Grinder since my original Speed Poison no longer works since everyone has SoGs....-.-" Not to mention I'm broke since I'm still upping my Fire Stall. D:

Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252730#msg252730
« Reply #170 on: January 20, 2011, 07:59:47 pm »
Well, just ping me, Unc, and I'll put up a staff farm for you. ;)
*pings* Problem is, I don't really have a fast Top 50 Grinder since my original Speed Poison no longer works since everyone has SoGs....-.-" Not to mention I'm broke since I'm still upping my Fire Stall. D:
vreely's fire rush ftw!!!
mark of earth
1 hammer
6 photons
6 immolations
5 lava golems
1 rage pot
4 deflags
and 5 burning pillars

also, would u add in trident or titan to that staff farm? essence?

Offline Hyroen

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252740#msg252740
« Reply #171 on: January 20, 2011, 08:13:22 pm »
From wikipedia, which is always right:

Quote
Although errors in mitosis are rare, the process may go wrong, especially during early cellular divisions in the zygote. Mitotic errors can be especially dangerous to the organism because future offspring from this parent cell will carry the same disorder.
Let there be a possibility to create an offspring with a "wrong" attack gene? Antimatter anyone? I can't say that it'll fully balance it, but creating mutants instead didn't seem like a solution either.
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kintar

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252750#msg252750
« Reply #172 on: January 20, 2011, 08:22:27 pm »
Lemme start by joining the rare doesn't fix it mob.

One solution would be to either cut the ability cost in 1/2 and make it add the card to your hand, this fixes the flying weapon superpowered decks, and makes it susceptible to anti-fractal cards (dune scorp ftw).

Another idea would have it be a one time thing, but spawn 2 copied creatures. So 1 frog becomes 3, but then loses the mitosis ability. In addition, the daughter cells would be current copies of the card (so no abilities).

Sorry if anyone has already posted these idea, I didn't mean to steal them.
Except that there has yet to be a deck with this card that really IS op. People thought so at first, but it really wasnt after extensive playtesting. It was just a new mechanic that was originally thought to be too good.
Try this
Mark of life
6 drudic staves
5 animate weapons
6 mitosis
3 Adren
10 Life towers

Its OP'd
Try it yourself. Yeah sure, once you manage to start the combo, it's practically unstoppable and your healing will be through the roof. The problem is, it takes waaaaay too long to get to that point. Not to mention there's a surprisingly high chance that you'll find yourself doing nothing for several turns because you haven't drawn one of the pieces of the combo.

If you want to stall, it's much more viable to use SoGs backed up by permafrost shield, phase shield, sundials, or something like that.

From wikipedia, which is always right:

Quote
Although errors in mitosis are rare, the process may go wrong, especially during early cellular divisions in the zygote. Mitotic errors can be especially dangerous to the organism because future offspring from this parent cell will carry the same disorder.
Let there be a possibility to create an offspring with a "wrong" attack gene? Antimatter anyone? I can't say that it'll fully balance it, but creating mutants instead didn't seem like a solution either.
I don't think it's necessary to stay true to science to this degree.  :)

dramore

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252755#msg252755
« Reply #173 on: January 20, 2011, 08:30:39 pm »
want to talk about a bad effect.

Mitosis + Dragon(any) + Shard of readiness = big spam for free!!!!

zse

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252762#msg252762
« Reply #174 on: January 20, 2011, 08:40:19 pm »
From wikipedia, which is always right:

Quote
Although errors in mitosis are rare, the process may go wrong, especially during early cellular divisions in the zygote. Mitotic errors can be especially dangerous to the organism because future offspring from this parent cell will carry the same disorder.
Let there be a possibility to create an offspring with a "wrong" attack gene? Antimatter anyone? I can't say that it'll fully balance it, but creating mutants instead didn't seem like a solution either.
Sounds bit too irregular result. Just dying in the process, or losing the ability to reproduce, would be more fitting for my likes. That adapted to use Mutation style mechanic:
50% change to create daughter creature AND remain having Mitosis ability,   
40% change to create daughter creature BUT LOSE Mitosis ability (senescence),
10% change creature with Mitosis just dies (apoptosis).

Offline Essence

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252792#msg252792
« Reply #175 on: January 20, 2011, 09:16:57 pm »
OK, just got back to this thread, caught the ping and all.  I'm leaving a staff/titan farm up for the next 12-16 hours or so.  Good luck Unc and/or TII. :D
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Offline ZephyrPhantom

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252796#msg252796
« Reply #176 on: January 20, 2011, 09:19:29 pm »
From wikipedia, which is always right:

Quote
Although errors in mitosis are rare, the process may go wrong, especially during early cellular divisions in the zygote. Mitotic errors can be especially dangerous to the organism because future offspring from this parent cell will carry the same disorder.
Let there be a possibility to create an offspring with a "wrong" attack gene? Antimatter anyone? I can't say that it'll fully balance it, but creating mutants instead didn't seem like a solution either.
Sounds bit too irregular result. Just dying in the process, or losing the ability to reproduce, would be more fitting for my likes. That adapted to use Mutation style mechanic:
50% change to create daughter creature AND remain having Mitosis ability,   
40% change to create daughter creature BUT LOSE Mitosis ability (senescence),
10% change creature with Mitosis just dies (apoptosis).
That would make the card more like entropy than life.  I'd rather settle for 60/40 chance of Generation/Death respectively.

Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252854#msg252854
« Reply #177 on: January 20, 2011, 10:22:32 pm »
OK, just got back to this thread, caught the ping and all.  I'm leaving a staff/titan farm up for the next 12-16 hours or so.  Good luck Unc and/or TII. :D
*glomps* You're awesome. I needed Titans, too!

Offline Marvaddin

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252864#msg252864
« Reply #178 on: January 20, 2011, 10:41:17 pm »
Mkay... Mitosis Longsword+Crusader Endow = Crusader with the ability to create new Crusaders with the cost of 1  :rainbow
Logical in its own way, but very weird. I think this needs to be fixed.
I went to test if this is true. Its not. Crusaders generated by Mitosis cost 5 light. I also tested Mitosis effect in mutants, its cost is the cost of the normal creature, and generate normal creatures of the same type of the mutant.

From wikipedia, which is always right:

Quote
Although errors in mitosis are rare, the process may go wrong, especially during early cellular divisions in the zygote. Mitotic errors can be especially dangerous to the organism because future offspring from this parent cell will carry the same disorder.
Let there be a possibility to create an offspring with a "wrong" attack gene? Antimatter anyone? I can't say that it'll fully balance it, but creating mutants instead didn't seem like a solution either.
Sounds bit too irregular result. Just dying in the process, or losing the ability to reproduce, would be more fitting for my likes. That adapted to use Mutation style mechanic:
50% change to create daughter creature AND remain having Mitosis ability,   
40% change to create daughter creature BUT LOSE Mitosis ability (senescence),
10% change creature with Mitosis just dies (apoptosis).
That would make the card more like entropy than life.  I'd rather settle for 60/40 chance of Generation/Death respectively.
I dislike these ideas a lot. If the card is this way, who will use it? Another card of the creature is much more stable, and a much better option most times. But yeah, that is like an Entropy card.

Dragons + Mitosis + SoR can be powerful with some stall, because surely not the fastest deck, and vulnerable to reverse time, lobotomizer, and other CC. I really dont see it as a gamebreaking strategy.

The single problem I see until now is about flying weapons, because it will be creating copies of 2 cards combo, and doesnt seem fair. Just make weapons invalid targets for this card would be enough to correct the problem.

Other than that, I still think the cost should be 1 more, maybe 2 more. Opinions about this?

Offline Higurashi

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Re: Mitosis https://elementscommunity.org/forum/index.php?topic=19732.msg252869#msg252869
« Reply #179 on: January 20, 2011, 10:45:49 pm »
Uh.. of course it's true. I did it. If it's been fixed, good, but that doesn't affect my testing. Think a little, mm?
My pal DesertKnight did it with Dirks as well.

Heck, here's a ss of me doing it right now:
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