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Offline Glitch

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg64074#msg64074
« Reply #24 on: May 05, 2010, 09:31:02 pm »
I run this in my pillarless rustler rush.  It's really useful because you can give adrenaline to your Rays of Light, instead of needing them for your frogs.  And, when you put one in your deck, you free up a couple spots that would have been adrenaline for things like luciferin.

Offline Rastafla

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg64153#msg64153
« Reply #25 on: May 06, 2010, 12:36:39 am »
I run this in my pillarless rustler rush.  It's really useful because you can give adrenaline to your Rays of Light, instead of needing them for your frogs.  And, when you put one in your deck, you free up a couple spots that would have been adrenaline for things like luciferin.
I would consider doing this if I had 2 green nymphs for better consistency. As of now i only have one so I'm biding my time so to speak. I find it hard to fill this nymph in in other decks because life is used so much for other stuff and 9 quanta is costly.
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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg70550#msg70550
« Reply #26 on: May 18, 2010, 11:12:42 am »
I run this in my pillarless rustler rush.  It's really useful because you can give adrenaline to your Rays of Light, instead of needing them for your frogs.  And, when you put one in your deck, you free up a couple spots that would have been adrenaline for things like luciferin.
A white nymph is better to spread your light.

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg172464#msg172464
« Reply #27 on: October 07, 2010, 07:40:36 pm »
That upgrade barely does anything.
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Offline Glitch

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg172522#msg172522
« Reply #28 on: October 07, 2010, 09:39:12 pm »
I run this in my pillarless rustler rush.  It's really useful because you can give adrenaline to your Rays of Light, instead of needing them for your frogs.  And, when you put one in your deck, you free up a couple spots that would have been adrenaline for things like luciferin.
I would consider doing this if I had 2 green nymphs for better consistency. As of now i only have one so I'm biding my time so to speak. I find it hard to fill this nymph in in other decks because life is used so much for other stuff and 9 quanta is costly.

...has 2 life nymphs.  =P

Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg196433#msg196433
« Reply #29 on: November 08, 2010, 06:55:55 am »
I almost see this nymph as OP. For 11  :life, I can get a 12 atk creature. Not to mention it's high health of 7, and it's awesome ability.

Offline pepokish

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg196486#msg196486
« Reply #30 on: November 08, 2010, 09:23:39 am »
I almost see this nymph as OP. For 11  :life , I can get a 12 atk creature. Not to mention it's high health of 7, and it's awesome ability.
..But you can also get a 12-attk creature with just 5 :life , and 2 cards (Epi + Horned Frog).  You pay more than twice that for +4 health, and essentially the ability to overcome the max 6-card limit for Epinephrine (assuming you even get the chance to use the nymph's skill 6+ times).  It's a nice nymph -- but not overpowered, in my opinion.

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg229418#msg229418
« Reply #31 on: December 20, 2010, 08:01:39 pm »
Life Nymph should have Adrenaline only costing 1 Life Quanta.

Ryan666

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg232198#msg232198
« Reply #32 on: December 24, 2010, 02:46:41 pm »
Life Nymph should have Adrenaline only costing 1 Life Quanta.
Now that would be actually OP. Then you get an adrenaline every turn basically with no side affects in quantum shortage.

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg236073#msg236073
« Reply #33 on: December 30, 2010, 12:29:46 pm »
Life Nymph should have Adrenaline only costing 1 Life Quanta.
Now that would be actually OP. Then you get an adrenaline every turn basically with no side affects in quantum shortage.
I guess so, just stating opinion. : P

Ryan666

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Re: Green Nymph / Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg236090#msg236090
« Reply #34 on: December 30, 2010, 12:44:24 pm »
Life Nymph should have Adrenaline only costing 1 Life Quanta.
Now that would be actually OP. Then you get an adrenaline every turn basically with no side affects in quantum shortage.
I guess so, just stating opinion. : P
Well rethink your opinion, haha jk :P

Offline willng3

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Green Nymph | Life Nymph https://elementscommunity.org/forum/index.php?topic=1866.msg494451#msg494451
« Reply #35 on: May 07, 2012, 09:37:58 pm »


Changes:  9 :life cost for both --> 8 :life cost
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