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Offline majofa

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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg374314#msg374314
« Reply #192 on: August 01, 2011, 04:03:21 pm »
I believe there's only one combination of cards that can get you a 4 turn victory with this deck.

You'd have to go 2nd and have:
4 Emerald Towers, 3 Giant Frogs, and 1 Long Sword.
...then draw 3 Giant Frogs for your next 3 turns.
That will put your total damage at 104.

You go 2nd and your opening hand is:
4 Emerald Towers, 3 Giant Frogs, 1 Long Sword
(1)
You play the 4 Emerald Towers -> 1 Giant Frog, 1 Long Sword.
You end the turn with 2 cards (Giant Frog, Giant Frog) and 6 Life Quanta.
[You have in play 1 Giant Frog, 1 Long Sword] -> 11 damage -> 89 HP remaining.

(2)
You draw a Giant Frog.
You play 3 Giant Frogs.
You end the turn with 0 cards and 5 Life Quanta.
[You have in play 4 Giant Frogs, 1 Long Sword] -> 26 damage -> 63 HP remaining.

(3)
You draw a Giant Frog.
You play 1 Giant Frog.
You end the turn with 0 cards and 8 Life Quanta.
[You have in play 5 Giant Frogs, 1 Long Sword] -> 31 damage -> 32 HP remaining.

(4)
You draw a Giant Frog.
You play 1 Giant Frog.
You end the turn with 0 cards and 11 Life Quanta.
[YOu have in play 6 Giant Frogs, 1 Long Sword] -> 36 damage -> 0 HP (-4 HP) remaining.

Offline 10 men

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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg374337#msg374337
« Reply #193 on: August 01, 2011, 05:39:02 pm »
Yep. Actually the two last cards drawn can also be Cockatrices and if you play the version with Epinephrine instead of a pillar (like me) you can also draw that on turn 3 and then you can even draw a blank on turn 4.

I think I actually got that draw a few times, but then the AI would usually drop some CC piece on me, frown.
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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg374974#msg374974
« Reply #194 on: August 03, 2011, 02:33:48 am »
Maybe it'll happen eventually :P
Maybe...

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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg469078#msg469078
« Reply #195 on: March 09, 2012, 05:32:51 pm »
I don't know if this has been mentioned yet, but a problem with Jade staffs is that if they deliver the killing blow you won't get EM, even if you healed up before ending your turn.

Offline Calindu

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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg469080#msg469080
« Reply #196 on: March 09, 2012, 05:47:50 pm »
I don't know if this has been mentioned yet, but a problem with Jade staffs is that if they deliver the killing blow you won't get EM, even if you healed up before ending your turn.
Nope, still can't see a Jade Staff in the deck.
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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg470228#msg470228
« Reply #197 on: March 13, 2012, 01:16:21 am »
I don't know if this has been mentioned yet, but a problem with Jade staffs is that if they deliver the killing blow you won't get EM, even if you healed up before ending your turn.
Nope, still can't see a Jade Staff in the deck.
People were talking about adding them in, since they only do 2 less damage than the sword, and they usually guarantee that you'll only need 1 heal for EM. 

On another note, has anyone tried adding in shards of divinity to increase the money gained from EMs?  (It's based on health, right?)

Offline kimham8a

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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg470243#msg470243
« Reply #198 on: March 13, 2012, 01:48:47 am »
i think replacing two heals with sod should be fine
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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg470247#msg470247
« Reply #199 on: March 13, 2012, 01:56:17 am »
I don't know if this has been mentioned yet, but a problem with Jade staffs is that if they deliver the killing blow you won't get EM, even if you healed up before ending your turn.
Nope, still can't see a Jade Staff in the deck.
People were talking about adding them in, since they only do 2 less damage than the sword, and they usually guarantee that you'll only need 1 heal for EM. 

On another note, has anyone tried adding in shards of divinity to increase the money gained from EMs?  (It's based on health, right?)
From my experiences with accidentally clicking on AI3 instead of Arena and using a deck filled with Shards of Divinity, I'd assume it would result in a reduced score/electrum gain per hour versus the current modifications.  My reasoning is based on 1)  1-3 Shards of Divinity would increase your rewards very little after each duel, even with an EM, while simultaneously increasing the amount of time spent by each duel 2)  Shard of Divinity does not heal you as it increases your maximum HP, meaning that a sizable portion of your deck would need to be devoted to Heals and SoD in order for you to receive the maximum effect from the HP increase 3)  This change would require you to either remove damage dealers or Heals in order for it to grant the best effects, meaning that games would become slower or you would EM less on average as a result.
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Offline ARTHANASIOS

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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg476474#msg476474
« Reply #200 on: April 01, 2012, 12:05:22 am »
I don't know if this has been mentioned yet, but a problem with Jade staffs is that if they deliver the killing blow you won't get EM, even if you healed up before ending your turn.
 I have the same problem. I have played a lot of farming games versus the AI level 3 with mono-life deck and every time the final blow was given by Jade Staff, you will actually not recieve an Elemental Master reception, even if your health is full (100 hp). This must be a bug, we may have to report it to the team.
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Offline avidteen13

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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg476476#msg476476
« Reply #201 on: April 01, 2012, 12:08:57 am »
I think I have experienced the same problem with unupped Druidic Staves (plural of "Staff"). I did not understand why I had full hp and 20 electrum gained (base payout).

The mostly unupped deck I have been using is
Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5c0 5c0 5c0 5c0 5c0 5c0 5c2 5c2 5c2 5c2 5c5 5c5 5c7 5c7 5c7 5de 5de 5de 7ae 7ae 8pn


It doesn't have a ton of quanta at the start (slightly counter-intuitive, I know, but you usually get enough pillars to play cards as you draw them).
A mod I had been using was +1 Life Pendulum and -1 Heal. I had a great win/loss ratio; 84.6% were wins for only a little over 60 seconds per game. However, there were only 8 EM out of 39 plays, so I switched to the current version and maintained a decent win/loss ratio (95% Wins, 11 EM out of 20 matches.)
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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg476479#msg476479
« Reply #202 on: April 01, 2012, 12:20:25 am »
It's a side-effect of a bug fix concerning Antimatter and Poison. Zanz fixed the order of damage/healing in relation to when a turn ends, which means that if you heal over your max HP as you win a match, you're not technically at max HP and can't get EM. It ruined Monodarkness as a mean for EM rushing, as well as Liquid Shadow on big critters for EM finish and things like Adrenaline Druidic Staffs for EM. It's publicly well known, reported and discussed, but whether Zanz notices or not is up to chance.
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Offline avidteen13

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Re: The Ultimate Speed EM Deck https://elementscommunity.org/forum/index.php?topic=10563.msg476482#msg476482
« Reply #203 on: April 01, 2012, 12:26:54 am »
I just played a match where I had taken no damage and was at full HP before my Druidic Staff did the final attack. I did not receive the EM. Can you post a link to information about this bug fix or explain it in more detail?
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