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Scaredgirl

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg81471#msg81471
« Reply #36 on: June 03, 2010, 11:38:03 pm »
@ SG
I know that the cost for the upgraded version is a large difference, but then so is dusk mantle (I used those costs)
Yep, you are absolutely right. I believe cards usually go from 6 to 5 but looks like :darkness is "special".

assassim

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg81587#msg81587
« Reply #37 on: June 04, 2010, 03:05:29 am »
Yep and anything "special" (may it be person or card), always gets a better treatment then others  8) (Yes i am jealous of handicapped parking a little bit)

binde22

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg82632#msg82632
« Reply #38 on: June 05, 2010, 07:58:53 am »
its kinda like tu except im not sure if it works like fractal where u get the normal card not the blessed one other stuff one if it does then kinda makes tu obselete except your enemy can kill 2 birds with one lighting. if it does its like tu but
you want to buff the second one not the first right? also you could like chain these on dolls like put out a dragon then voodoo doll it then voodoo doll the voodoo dolll dragon etc. till you have like a dragon doll doll doll doll doll doll then buff u the last one with one blessing and ud get 18 extra attack i know it wouldnt work ingame since too many cards for a good combo but still you could quint the first one after you voodoo it.

this was probably my longest post

midg3333

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg86369#msg86369
« Reply #39 on: June 09, 2010, 07:26:55 am »
what happens if 2 dolls target each other? does the effect just target each doll once?

also, the purpose of a 'real life voodoo doll' is to inflict pain on somebody, so it doesn't seem quite right for it to allow buffing of a creature. I feel that it would fit the name much better if it had either the ability to deal X damage to the linked creature (or maybe player?) whenever it is targeted by a spell or ability, or something like that. Or, maybe just an ability that deals a certain amount of damage to a linked creature, maybe dealing 1 damage per turn to the 'first' enemy creature (first meaning closest to the original spawn point, so if there is nothing in the first creature location, it moves on to the second or third)

Also, what happens if the doll is gravity pulled? does it gravity pull both creatures, then make your doll defend you while killing the enemy creature? That would be kinda cool.

assassim

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg87313#msg87313
« Reply #40 on: June 10, 2010, 04:14:40 am »
2 dolls targeting each other = what happens to one happens to the other.

If gravity pulled = damage is done to the doll, which then in turn damages the host. (in other words, it damages both creatures)

Offline Zac33333

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg87399#msg87399
« Reply #41 on: June 10, 2010, 06:58:54 am »
Throw in some Blessings, Devourers, a Nightfall, some Momentum, and you have a scary rainbow darkness deck.
I dont think nightfall would affect, because if it clones it with 0|?, it should only affect the attack, not its element or skill. Well, maybe its skill.

Offline Zac33333

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg87402#msg87402
« Reply #42 on: June 10, 2010, 07:01:02 am »
Throw in some Blessings, Devourers, a Nightfall, some Momentum, and you have a scary rainbow darkness deck.
I dont think nightfall would affect, because if it clones it with 0|?, it should only affect the attack, not its element or skill. Well, maybe its skill.
And by skill I suggest making it go so when you TARGET an enemy CREATURE it created a 0|N (N=Targeted Creature's attack) Copy of it with the element: OTHER and with the ability: VOODOO. Make more sense? Also, the ability VOODOO makes the original clone take the same damage/buff as its doll.

Kael Hate

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg87543#msg87543
« Reply #43 on: June 10, 2010, 01:12:15 pm »
If gravity pulled = damage is done to the doll, which then in turn damages the host. (in other words, it damages both creatures)
I think you forget that the gravity pull status will be passed from the doll to the doll's target. Removing the gravity pull from the doll.

Wait. does the doll pass on the removal of status or only the adding of status?

assassim

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg87591#msg87591
« Reply #44 on: June 10, 2010, 02:59:21 pm »
Forgot about that lol.

The description says anything done to the doll will also be done to the original, so first the doll would be G-pulled, then another G-pull will be placed on the original, removing the G-pull from the doll

Offline Zac33333

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg87913#msg87913
« Reply #45 on: June 10, 2010, 09:31:30 pm »
Well it still has many kinks, the card does.

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg88312#msg88312
« Reply #46 on: June 11, 2010, 06:08:31 am »
If gravity pulled = damage is done to the doll, which then in turn damages the host. (in other words, it damages both creatures)
I think you forget that the gravity pull status will be passed from the doll to the doll's target. Removing the gravity pull from the doll.

Wait. does the doll pass on the removal of status or only the adding of status?
Only if they are on the same side. The pull would be useless on the doll because: pull doll --> pull target (doll loses pull) --> target loses pull.

This would make an own immort creature+doll pair immune to g-pull, but you got that without the doll.

miniwally

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Re: Puppet | Voodoo Doll https://elementscommunity.org/forum/index.php?topic=6321.msg89384#msg89384
« Reply #47 on: June 12, 2010, 02:28:03 pm »
Does the doll die if you directly kill the creature?

 

blarg: