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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63073#msg63073
« Reply #36 on: May 04, 2010, 01:56:25 am »
I think a good way of controlling a fractal spam would be making the weapon copied enchanted and uncopyable. Unfortunately this would decrease the amount of these you would want in a deck, but since light currently has no permanent control anyway, it wouldnt make much of a difference to copy the opponents. Maybe making this card a rare would solve the limited amount since casual players would not have 6 of these anyway (At least not till the farms start coming)
This may also boost the use of light duo decks as the weapon would be protected from harm.


This is just a possible suggestion: Critism welcome and needed

Offline jmizzle7Topic starter

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63098#msg63098
« Reply #37 on: May 04, 2010, 04:02:28 am »
jmizzle7, usually a card does not decrease in cost AND increase in stats for an upgrade. Just saying...
I am well aware of this precedent. I changed the ability cost because it was requested by other forum members. The original version of the card only increased stats.

7 quanta seems a little too cheap for a dragon level character that is hard to kill before it gains +2 life.

Anyhow, I really like the card. Can we tweak it so it start's off weaker (2|3 / 3|4) or costs more
I could make it 2|3 and 3|4. I wanted Elite Crusader to be resilient to Elite Otyugh, but I guess it needs some kind of vulnerability...

Arondight

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63142#msg63142
« Reply #38 on: May 04, 2010, 06:30:32 am »
I think 3/4 is good, because after it uses it's effect its more resilient to Otyugh but can also live through a Fire Storm before then. I'm still fine with the proposed HP, though. I always think Light needs it.  :)

Jaxly

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63192#msg63192
« Reply #39 on: May 04, 2010, 09:41:25 am »
I was just wondering if the endowed ability cost remains fixed to the element of the weapon or is changed to light?
Kael hates post implied it was fixed but I wasn't 100% sure if this was the case.

EDIT: Sorry, I was a bit tired. I didn't register that the point of the card was for combos. I really should sleep before posting comments :P

Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63264#msg63264
« Reply #40 on: May 04, 2010, 01:48:28 pm »
I have 2 3 suggestions.

1. The target weapon is destroyed.
REASON: Flying weapon decks are devastating as it is, but now with a potential 13 weapons on the field, things get a little unbalanced, and that's not even taking PU's into account. Also, how could multiple crusaders use the same weapon? I imagine funny image of them passing the same weapon to one another to attack.  :))

2. Less Starting Attack
REASON: If this thing picks up a momentum, all of a sudden you have a 10/7 creature with momentum. That's game changing. I think that if you make the crusader start out with a little less attack, then instead you might end up with a little bit more balance.

3. Endow is only able to target equipped weapons.
REASON: Currently, there is no way to protect your weapons from this card. I would like some way to counter endow, and I think that flying weapon is the way to do it.

Let me know what you think.

Jaxly

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63266#msg63266
« Reply #41 on: May 04, 2010, 01:53:26 pm »
I have 2 suggestions.
Best edit that :)

Offline Avenger

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63275#msg63275
« Reply #42 on: May 04, 2010, 02:14:21 pm »
I think point #3 is moot. A "flying weapon" is a creature, not a weapon. So it is already done.

dekskose

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63314#msg63314
« Reply #43 on: May 04, 2010, 03:13:38 pm »
I have 2 suggestions.

1. The target weapon is destroyed.
REASON: Flying weapon decks are devastating as it is, but now with a potential 13 weapons on the field, things get a little unbalanced, and that's not even taking PU's into account. Also, how could multiple crusaders use the same weapon? I imagine funny image of them passing the same weapon to one another to attack.  :))

2. Less Starting Attack
REASON: If this thing picks up a momentum, all of a sudden you have a 10/7 creature with momentum. That's game changing. I think that if you make the crusader start out with a little less attack, then instead you might end up with a little bit more balance.

3. Endow is only able to target equipped weapons.
REASON: Currently, there is no way to protect your weapons from this card. I would like some way to counter endow, and I think that flying weapon is the way to do it.

Let me know what you think.

how i said before i think its in no way overpowered couse you need to make a whole deck around this and now if you play this deck it would need  that much quantum couse lets see it like this 5x13=65+13x3light=104light quanta+ all your aether quanta for fractal are you searious how would you make that much quanta

Offline jmizzle7Topic starter

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63377#msg63377
« Reply #44 on: May 04, 2010, 04:45:49 pm »
I have 2 suggestions.

1. The target weapon is destroyed.
REASON: Flying weapon decks are devastating as it is, but now with a potential 13 weapons on the field, things get a little unbalanced, and that's not even taking PU's into account. Also, how could multiple crusaders use the same weapon? I imagine funny image of them passing the same weapon to one another to attack.  :))
The Crusader doesn't use the weapon, it channels the power of the weapon that is targeted.

2. Less Starting Attack
REASON: If this thing picks up a momentum, all of a sudden you have a 10/7 creature with momentum. That's game changing. I think that if you make the crusader start out with a little less attack, then instead you might end up with a little bit more balance.
A little less attack? How is 2-3 attack high? The casting and ability costs combined should limit this card enough.

3. Endow is only able to target equipped weapons.
REASON: Currently, there is no way to protect your weapons from this card. I would like some way to counter endow, and I think that flying weapon is the way to do it.

Let me know what you think.
As Avenger said before, a flying weapon is no longer a weapon.

Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63385#msg63385
« Reply #45 on: May 04, 2010, 05:04:48 pm »
Ireally like your card because it would make the light element stronger. I like your art aswell

Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63557#msg63557
« Reply #46 on: May 04, 2010, 10:01:49 pm »
Ah fair fair. Well I'm completely convinced that my points 2 and 3 were in error. I'm still just a little shaky about having a way to have so many weapons out, but maybe it would be very difficult. It's a bit much to visualise, so I'm going to retract my first point too. With all that settled, it looks like a really great card.

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Re: Crusader | Elite Crusader https://elementscommunity.org/forum/index.php?topic=5815.msg63762#msg63762
« Reply #47 on: May 05, 2010, 10:44:19 am »
This plus fahrenheits.

 

blarg: