Time to bump this card up, since it is almost ready to make it into the real game.
Zanzarino has mentioned that he was planning two new
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
cards for 1.26, one of which was this card.
I can't wait for the card to come out for real. Another great addition to
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
element!
![Cheesy :D](https://elementscommunity.org/forum/Smileys/solosmileys/cheesy.gif)
We really needed this.
Some thoughts;
- Personally, the ability should be stackable. Used on creatures such as Armagio, Massive Dragon, or flying Titan, it's gonna take forever for them to grow up.
- Adrenaline would combo absolutely well, despite what others said. As far as I know, Adrenaline still grants 2 attacks even if the creature's attack power is 15. This means that accelerated adrenalined creature gains two attack power per turn, plus an extra attack that deals a small damage (2).
http://elementswiki.co.cc/ability/adrenaline/Using it on Massive Dragon or Titan may seem a bit pointless, as just adrenaline allows them to deal total of 17 damage already. However, after only two turns, the attack power becomes higher than 17 and grows continously. Not a bad idea.