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Offline UnderneathTheLens

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg463622#msg463622
« Reply #24 on: February 23, 2012, 03:02:27 am »
Could someone please tell me how to help a card idea advance? Vote for it? I don't see that option...

Back on topic, I think some random seism deck can benefit too much from this. I mean, you can play this faster than GotP and is as durable as stone dragon. Within 3 or 4 turns all your opponents PC becomes worse than useless, wasting draws. PA couldn't do this because you couldn't play one every turn for almost free. It can also make an unstoppable chain of like 5 hourglasses because nothing will be able to stop them and each one will keep drawing more (and more)!
You can say the same thing for Anubis.

Offline kimham8a

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg463876#msg463876
« Reply #25 on: February 24, 2012, 12:56:59 am »
I guess you got me there.  :P
Hey there

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg463895#msg463895
« Reply #26 on: February 24, 2012, 02:35:04 am »
;_; I dun liek it.
Anubis is fine because there are ways to get rid of immaterial creatures.
But PA as a skill with no way to destroy protected artifacts...:x

Offline vrt

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg478252#msg478252
« Reply #27 on: April 09, 2012, 06:20:26 am »
Flashy new stuff.

So long and thanks for all the fish!

Offline Ikerpeta

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg480990#msg480990
« Reply #28 on: April 14, 2012, 04:10:30 pm »
U got to be kidding me! This is super OP! specialy in time decks. Imagin a deck with elite anubid sphinx eternity turtle shield and shards of readiness... Unbeatable! Inmortality and PA are not usualy found on decks, but they are so powerfull. but not profitable cause it takes a deck slot (PA) or too expensive (Anubis) but if u put them toghether in the same element (time)... lol.
Anyway im time player so this card is very very wellcome. Imagine this Anti FG deck:

23 Time Towers
2 Turtle shield
2 eternity
3 Golden Hourglass
4 Sphinx
4 Elite Anubis
6 Shards of Readiness
6 dune scorpion
6 Improved blessing
4 Shards of divinity

Mark of light

Unbeatible or not? :)

Offline Drake_XIV

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg481010#msg481010
« Reply #29 on: April 14, 2012, 04:59:52 pm »
OP?  I beg to differ.  You simply have a deck that is unaffected to PC and CC.  Nothing else.

One, mass Permanent Protection should not come close to being OP.

Two, with that deck, you are more likely to get out rushed.  You aren't even running Sundials to stall in that deck.

Offline Ikerpeta

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg482654#msg482654
« Reply #30 on: April 17, 2012, 03:23:56 pm »
OP?  I beg to differ.  You simply have a deck that is unaffected to PC and CC.  Nothing else.

One, mass Permanent Protection should not come close to being OP.

Two, with that deck, you are more likely to get out rushed.  You aren't even running Sundials to stall in that deck.

ONE --> lol, only that? yeah its not that much, right... cause u rarely find a deck with deflag steal earthquake drain life antimatter aflaxotrin infection paralel universe pandemonium butterfly effect lobotomize rewind fire storm fire lance ice lance congeal mutation endow destroy gravity pull or devour... lol

TWO: Sundial is no needed when u have  4 shards of divinity (196hp) and the attack of your enemy is halved (except momentum) thx to the turtle shield. And eternity sending his units back just to respawn them on next turn and one extra poison :). Anyway u can put sundials too on that deck ofcourse, u wont lose them, remember u would be able to protect them for free lol
« Last Edit: April 17, 2012, 03:25:49 pm by Ikerpeta »

Offline Mathematistic

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg482698#msg482698
« Reply #31 on: April 17, 2012, 04:32:45 pm »
Mass perm protection is much less powerful than mass creature protection, to say the least.
Just compare the amount of CC on a stick and PC on a stick.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Ikerpeta

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg482956#msg482956
« Reply #32 on: April 18, 2012, 03:26:40 am »
I dont say the card is "wrong" I just say that anubis and Sphinx in the same element might be monstruous lol, but hey for me its great as time player :D Ill buy 12 and upgrade 6 just when they came up :p

Offline Drake_XIV

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg482990#msg482990
« Reply #33 on: April 18, 2012, 04:49:12 am »
ONE --> lol, only that? yeah its not that much, right... cause u rarely find a deck with deflag steal earthquake drain life antimatter aflaxotrin infection paralel universe pandemonium butterfly effect lobotomize rewind fire storm fire lance ice lance congeal mutation endow destroy gravity pull or devour... lol

TWO: Sundial is no needed when u have  4 shards of divinity (196hp) and the attack of your enemy is halved (except momentum) thx to the turtle shield. And eternity sending his units back just to respawn them on next turn and one extra poison :). Anyway u can put sundials too on that deck ofcourse, u wont lose them, remember u would be able to protect them for free lol
One, only Earthquake, Deflagration, Steal, and Butterfly Effect are the only formes of Permanent Control in that list.  That being said, many decks don't even both to pack PC and do fine without it.  Like MonoTime and MonoDeath.

Two, in that deck, the chances of you getting one of two Turtle Shields in a deck that large to actually be effective is rather slim.

Like I said before, it is only a Neuro deck with excessive protection added.  You're more likely to win before you can protect all your creatures and permanents.  Meaning that deck does nothing to prove the potential OP nature of Sphinx.

Offline Ikerpeta

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg483127#msg483127
« Reply #34 on: April 18, 2012, 04:23:37 pm »
ONE --> lol, only that? yeah its not that much, right... cause u rarely find a deck with deflag steal earthquake drain life antimatter aflaxotrin infection paralel universe pandemonium butterfly effect lobotomize rewind fire storm fire lance ice lance congeal mutation endow destroy gravity pull or devour... lol

TWO: Sundial is no needed when u have  4 shards of divinity (196hp) and the attack of your enemy is halved (except momentum) thx to the turtle shield. And eternity sending his units back just to respawn them on next turn and one extra poison :). Anyway u can put sundials too on that deck ofcourse, u wont lose them, remember u would be able to protect them for free lol
One, only Earthquake, Deflagration, Steal, and Butterfly Effect are the only formes of Permanent Control in that list.  That being said, many decks don't even both to pack PC and do fine without it.  Like MonoTime and MonoDeath.

Two, in that deck, the chances of you getting one of two Turtle Shields in a deck that large to actually be effective is rather slim.

Like I said before, it is only a Neuro deck with excessive protection added.  You're more likely to win before you can protect all your creatures and permanents.  Meaning that deck does nothing to prove the potential OP nature of Sphinx.
w
it was just an example, I built this deck in a minute while I was posting, the thing is that we just cant denie that the only way to beat time is by permanent control (steal - deflag) poison or a rainbow rush. lets see another example of deck:

10 time pendulum
15 time tower
6 elite garboid
3 sphinx
3 elite anubis
6 earthquake
4 shard of readiness
4 electrum hourglass
2 turtle shield
4 eternity
3 flying weapon

mark of earth (again a deck in 1 minute)
P.D.: notice in the example b4 I was talking about an anti FG deck, on which the hourglass its almost a must

Offline vivimancer

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Re: Sphinx | Sphinx https://elementscommunity.org/forum/index.php?topic=29869.msg511026#msg511026
« Reply #35 on: June 13, 2012, 07:54:06 pm »
For me this is a scary card because it gives anti-PC to  :time  :earth graboid decks and I'm not sure if they need a buff...

 

blarg: