Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Card Ideas and Art => Level 3 - Armory => Topic started by: Treldon on February 04, 2015, 03:44:58 pm

Title: Bloodletting | Bloodletting
Post by: Treldon on February 04, 2015, 03:44:58 pm
(http://i.imgur.com/N7xLjCN.png)
(http://i.imgur.com/CocIfhX.png)
NAME:
Bloodletting
ELEMENT:
Death
COST:
3 :death
TYPE:
Spell
TEXT:
Deals 1 damage to every creature on the field. Deal damage to target for every creature affected
NAME:
Bloodletting
ELEMENT:
Death
COST:
2 :death
TYPE:
Spell
TEXT:
Deals 1 damage to every creature on the field. Deal damage to target for every creature affected

ART:
(http://a.rgbimg.com/cache1nwglF/users/k/ka/kalilo/600/mfmnGL4.jpg) (http://www.rgbstock.com/photo/mfmnGL4/textures+4)
IDEA:
Treldon
NOTES:
Yes, it was inspired by Dry spell

(https://i.imgur.com/q8zcdLs.png)
(https://i.imgur.com/0jlNH8y.png)
NAME:
Bloodletting
ELEMENT:
Death
COST:
5 :death
TYPE:
Spell
TEXT:
Deals 1 damage to all your creatures. Deal X/2 damage to opponent (X is number of creatures affected)
NAME:
Bloodletting
ELEMENT:
Death
COST:
4 :death
TYPE:
Spell
TEXT:
Deals 1 damage to all your creatures. Deal X/2 damage to opponent (X is number of creatures affected)
Title: Re: Bloodletting | Bloodletting
Post by: Sera on February 04, 2015, 05:19:20 pm
I think this is underpowered. This deals 12 damage at most with a huge setup, pretty bad compared to Unstable Gas. Can this be used to target creatures?
Title: Re: Bloodletting | Bloodletting
Post by: Treldon on February 04, 2015, 05:26:25 pm
I think this is underpowered. This deals 12 damage at most with a huge setup, pretty bad compared to Unstable Gas. Can this be used to target creatures?

Not originally, but might as well.

As for the damage, the calculation/balancing is tricky. Full damage would be probably too much (Afla+Nightfall+thisx2 would be 50 damage). Half is not enough.
80% perhaps?
Title: Re: Bloodletting | Bloodletting
Post by: Espithel on February 04, 2015, 05:33:54 pm
23 damage is fine, considering how hard it is to actually get 23 creatures out.
I'd even feel fine with double that (Because fractal to this is much slower than fractal to psiontal massacre. And mitosis to this is much slower than mitosis to dragon massacre.)
Title: Re: Bloodletting | Bloodletting
Post by: Treldon on February 04, 2015, 06:07:15 pm
One other thing I have been considering, but did not say on chat, would be to also damage yourself, but increase the damage done to the opponent.

For example (let's say full damage)
Unupped
You receive X/2 damage, opponent receives 1.5X damage - so in case of 25 creatures you get 13, opponent gets 38. For 6 creatures (the average I believe) 3 damage to you, 9 to opponent

Upped, you receive X, opponent 1.75X - you get 25 damage, opponent 44. With 6 creatures 6 damage to you, 11 to opponent

Too much?
Title: Re: Bloodletting | Bloodletting
Post by: dracomageat on February 04, 2015, 06:18:42 pm
44 damage does seem a lot, yes, and if 6 is the average, it should be balanced around 8 or 9 to account for the fact that it will only see use in decks that can abuse it.
My suggestion would be to make the damage you take part of the equation for what your opponents take and maybe even factor in your shield. Perhaps:

Deal 1 damage to each of your creatures and they deal half as much to you.
Your opponent loses max HP equal to the total damage dealt.
Title: Re: Bloodletting | Bloodletting
Post by: skyironsword on February 04, 2015, 10:51:19 pm
Afla+Nightfall+thisx2 would be 50 damage
Cells aren't death or darkness.
Title: Re: Bloodletting | Bloodletting
Post by: Devourer on February 05, 2015, 01:06:08 am
This already damages your creatures, why would it need to do extra damage to you? Considering how hard it is to actually get 23 creatures out, I say you just keep it as X damage dealt. Afla is a very weak combo at best, since without SoPa you can only do max 23 damage, which takes minimum 4 turns to get out, and in practice much longer. The card is rather UP in its current state, so I see no reason to deal damage to yourself as well.
Title: Re: Bloodletting | Bloodletting
Post by: Sera on February 05, 2015, 05:29:09 am
For comparison, fire bolt deals 24 damage with an easier setup, while this does 23 damage at max at 1/creature, and you can only cast it 1-2 times before having to spawn creatures again. But you can also treat the creature damage as beneficial because of the death effects, so maybe that balances it out. Damaging both players might narrow down the card's use to decks that have healing.
Title: Re: Bloodletting | Bloodletting
Post by: Treldon on February 05, 2015, 07:52:37 am
Cells aren't death or darkness.

Right, totally forgot that. Thanks.

For comparison, fire bolt deals 24 damage with an easier setup, while this does 23 damage at max at 1/creature, and you can only cast it 1-2 times before having to spawn creatures again. But you can also treat the creature damage as beneficial because of the death effects, so maybe that balances it out. Damaging both players might narrow down the card's use to decks that have healing.

With death effects it would be useful in a mono death setup: You have some squishy creatures out, kill them with this and bam, you have skellies (I know, not much of an improvement, but still something), potentially more than the number of creatures you had (several graveyards) plus a bunch of  :death with soulcatcher. And an awfully big bonewall

Okay, so it is pretty much a death mono only card...hmm

Anyway, what would you say if it only dealt X damage to target (X being the creatures affected), but affected both sides of the field?
Title: Re: Bloodletting | Bloodletting
Post by: Devourer on February 05, 2015, 11:37:08 pm
-snip-
Anyway, what would you say if it only dealt X damage to target (X being the creatures affected), but affected both sides of the field?
Dry Spell, but useful? Seconded! However, in this scenario, the cost should be upped to around 7+, since it suddenly has much more utility and damaging effects.
Title: Re: Bloodletting | Bloodletting
Post by: montrossen on February 06, 2015, 08:52:15 am
Quote
-snap-
Anyway, what would you say if it only dealt X damage to target (X being the creatures affected), but affected both sides of the field?
Yes, that would be better. Also, consider this with voodoo dolls.
Title: Re: Bloodletting | Bloodletting
Post by: Treldon on February 08, 2015, 12:23:58 pm
Bump: new version added
Title: Re: Bloodletting | Bloodletting
Post by: russianspy1234 on March 02, 2015, 12:03:23 am
I like it, but I like it more for how it powers Bonewall and Graveyard than the direct damage it can do.  It's a pretty nice way to get a direct damage spell to death.
Title: Re: Bloodletting | Bloodletting
Post by: Chapuz on March 02, 2015, 02:31:57 pm
I like it. Period. It is good.
Maybe it would have to be cheaper, 3/2?
Title: Re: Bloodletting | Bloodletting
Post by: Ginyu on March 02, 2015, 03:07:21 pm
I like this card - it's a new type of AoE and placed very well in :death.

I agree to make it cheaper - 3/2 sounds good - just compare with:
Title: Re: Bloodletting | Bloodletting
Post by: Treldon on March 02, 2015, 03:36:33 pm
All these supportive feedback. Thanks!

A bit of tweaking and to Crucible it goes!
Title: Re: Bloodletting | Bloodletting
Post by: Treldon on March 17, 2015, 02:51:52 pm
Bump: in case you forgot, this card still exists! And now it has art! And is submitted to Crucible! Yay!  8)

Thanks for the feedback along the way
blarg: