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Offline dawn to duskTopic starter

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Biotoxin | Biotoxin [Legacy - Crucible] https://elementscommunity.org/forum/index.php?topic=53048.msg1117842#msg1117842
« on: December 29, 2013, 04:30:15 am »
NAME:
Biotoxin
ELEMENT:
Life
COST:
3 :life
TYPE:
Spell
ATK|HP:

TEXT:
Target a creature you own. It and your opponent gain poison equal to its cost. Max 1 per creature per turn.
NAME:
Biotoxin
ELEMENT:
Life
COST:
2 :life
TYPE:
Spell
ATK|HP:

TEXT:
Target a creature you own. It and your opponent gain poison equal to its cost. Max 1 per creature per turn.

ART:
Terran 3
IDEA:
dawn to dusk
NOTES:
you target a creature you control (lets say, upped shrieker) it gains poison counters equal to its cost (8​) and the opponent gains the same amount of poison counters (8​)
Doesnt work with singularity (like immo)

pretty sure this is ready for crucible
SERIES:

« Last Edit: July 19, 2015, 04:11:14 am by Zblader »

Offline EmeraldDagger

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117855#msg1117855
« Reply #1 on: December 29, 2013, 05:55:32 am »
Haha, this can easily destroy most of the creatures in Elements in one turn. Overkill, perhaps? But your idea is interesting.
« Last Edit: December 29, 2013, 06:00:52 am by EmeraldDagger »

Offline Naesala

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117859#msg1117859
« Reply #2 on: December 29, 2013, 06:24:34 am »
Haha, this can easily destroy most of the creatures in Elements in one turn. Overkill, perhaps? But your idea is interesting.
Since you can only target your own creatures, it's not such a big deal.

I like it. nice in element synergies and some great duo possibilities (Gravity to survive it, Voodoo doll to double the poison/triple the total damage, Water's purify on creatures gains more usage)
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Offline dragonsdemesne

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117863#msg1117863
« Reply #3 on: December 29, 2013, 06:40:17 am »
You could almost OTK somebody with a dragon and six of these at once.  I mean, once you've given that jade dragon 12 poison counters this turn, you might as well give him 60 more... :p  Plus he still gets to attack once, before experiencing a terrible death to the tune of 72 poison counters.  So yeah, love the idea, but really overpowered, I think.  You can't change it to creature's hp, either, because that would be -really- overpowered. (hello Titan, shard of focus, voodoo doll... and followed by catapult = LOL)  Using creature attack would be roughly as strong as this is now, just with a slightly different set of creatures.

I'm not sure how to balance the card without taking away from your ideas, but I hope you can find a way to do so.  The card is so cool, but its coolness is equal to its imbalance.  Probably the best thing I can think of to help balance it is, instead of giving the target creature its cost in poison counters, to instead have it kill the creature outright.  (like immolation)  That way, you can still give someone a huge number of poison counters, but only if you already have a whole bunch of creatures in play to sacrifice, and you can still use it as a way to bypass shields (killing your dragon to poison opponent when they have dimshields or something) or evade CC or whatever.  This prevents chaining multiple biotoxins on the same creature, but doesn't ruin the theme and idea of your card.

If you don't believe me that it would be overpowered, I will propose the following change to immolation//cremation: Gain 6//8 fire quanta and 1 of each other quanta.  Target creature you own dies at end of turn.  You'd be able to sacrifice the same creature to multiple cremations if done all in one turn; my modification prevents a similar abuse of this card.

Offline dawn to duskTopic starter

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117864#msg1117864
« Reply #4 on: December 29, 2013, 06:50:32 am »
i thought of that but i decided to do it the way it is due to the whole insta-kill taboo. if it isnt frowned on the way im doing it,  then i will change it but i just figured that if it instantly killed the creature, it wouldnt be as acceptable

Offline EmeraldDagger

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117867#msg1117867
« Reply #5 on: December 29, 2013, 07:07:17 am »
Oops, didn't read the part that says you can't target your opponent's creatures. Works extremely well with Voodoo Doll.

Offline dragonsdemesne

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117870#msg1117870
« Reply #6 on: December 29, 2013, 07:21:19 am »
I'm pretty sure instakilling your own stuff in an idea is just fine.  Immolation does exactly that, for example.  It's the 'kill your opponent's creature' instantly that Zanz has said he doesn't like.

Offline EmeraldDagger

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117877#msg1117877
« Reply #7 on: December 29, 2013, 08:18:46 am »
I also forgot to read the part where it says that your opponent gets the same poison counters (did I forget how to read?). Sorry for the stupid replies earlier.
This can synergize with Immolation, since you can pretty much sacrifice your biotoxined creatures. But wouldn't that be op?

This idea is brilliant, but it can be op with certain creatures. Damn.
« Last Edit: December 29, 2013, 08:26:00 am by EmeraldDagger »

Offline dawn to duskTopic starter

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117878#msg1117878
« Reply #8 on: December 29, 2013, 08:24:03 am »
so make it kill the creature it targeted and deal poison damage to opponent like dragons suggested? would that make it balanced?

also, art is needed

Offline andretimpa

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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1117984#msg1117984
« Reply #9 on: December 29, 2013, 08:51:17 pm »
Another suggestion: Disallow using this on the same creature, twice in one turn. It doesn't kill as many sinergies as instakilling (purify, high HP), but mitigates the abuse dragon pointed. Another nice sinergy that would remain in both cases is with the unnuped phoenix.
Every time a graboid evolves, an elemental gets his wings.
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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1118004#msg1118004
« Reply #10 on: December 29, 2013, 10:30:00 pm »


I like it, very original concept. Maybe your opponent only gets half of the counters that your creature gets? Or its scaled like catapult? Just some thoughts
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Re: Biotoxin | Biotoxin https://elementscommunity.org/forum/index.php?topic=53048.msg1118005#msg1118005
« Reply #11 on: December 29, 2013, 10:31:38 pm »
Every time a graboid evolves, an elemental gets his wings.
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anything
blarg: