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Apatheia | Ataraxia [Legacy - Crucible] https://elementscommunity.org/forum/index.php?topic=37677.msg473332#msg473332
« on: March 23, 2012, 03:38:03 am »
NAME:
Apatheia
ELEMENT:
Aether
COST:
3 :aether
TYPE:
Permanent
ATK|HP:
TEXT:
Creatures that die are reborn with 0 attack, immaterial, and no ability.
NAME:
Ataraxia
ELEMENT:
Aether
COST:
3 :aether
TYPE:
Permanent
ATK|HP:
TEXT:
Creatures that die on your side of the field are reborn with 0 attack and immaterial.
ART:
http://www.sxc.hu/photo/1281079 , Modified by Zblader
Glow Brushes I by Hawksmont were used in the process.
IDEA:
Zblader
NOTES:
Apatheia
Quote from: Wikipedia
Apatheia (Greek: ἀπάθεια) in Stoic philosophy refers to a state of mind where one is free from emotional disturbance. This might be translated as equanimity or indifference. This is the root of the word apathy. Apatheia must, however, not be confused with apathy.[citation needed] Apatheia is a positive term; apathy, a purely negative one.
Ataraxia
Quote from: Wikipedia
Ataraxia (Ἀταραξία "tranquility") is a Greek term used by Pyrrho and Epicurus for a lucid state, characterized by freedom from worry or any other preoccupation.

For the Epicureans, ataraxia was synonymous with the only true happiness possible for a person. It signifies the state of robust tranquility that derives from eschewing faith in an afterlife, not fearing the gods because they are distant and unconcerned with us, avoiding politics and vexatious people, surrounding oneself with trustworthy and affectionate friends and, most importantly, being an affectionate, virtuous person, worthy of trust.

An Aether card that can play differing roles in decks. Unupped, it is best used as a field jammer or to synergize with cards that rely on creatures such as Emphatic Bond. Upped, it allows your dead creatures to revive and continue to use their abilities, as well as using SoW to make them potential damage dealers if you lack immaterial creatures.

Creatures that revive from Apatheia or Ataraxia are given a passive called "Apatheia". Creatures with the Apatheia passive cannot be revived with Apatheia or Ataraxia.

When a graveyard and Apatheia are present at the same time, a dead creature will be 'reborn' and not spawn a Skeleton (unless that creature had the Apatheia passive.)

When an Apatheia and Ataraxia are present on the same field, the Ataraxia's effect will override Apatheia's effect.

Reborn creatures from Ataraxia will start with their original ability - this means cards like Mitosis and Liquid Shadow's effects will not carry over.
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« Last Edit: October 12, 2015, 03:27:28 am by AD TienzuStorm »

Offline eaglgenes101

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg473334#msg473334
« Reply #1 on: March 23, 2012, 03:51:10 am »
How does this interact with Schrodinger's cat? Does it turn into a immaterial creature or generate one?
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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg473336#msg473336
« Reply #2 on: March 23, 2012, 03:58:17 am »
How does this interact with Schrodinger's cat? Does it turn into a immaterial creature or generate one?
This card technically requires a creature to actually die, rather than just have an ability to trigger death effects, so Schrodinger's cat probably wouldn't be affected by this card.

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg473338#msg473338
« Reply #3 on: March 23, 2012, 04:07:59 am »
Looks like a good use for SoW
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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg473378#msg473378
« Reply #4 on: March 23, 2012, 08:25:11 am »
Interesting card for both defense and offense, but the use of it seems limited in specific decks :


Edit :

Quote
Possible uses

1. SoW

2. Empathic bond

3. Alfatoxin

4. RoL /Hope

5. Pestal

Well....Not as limited as I thought at first glance



But I think the upped version is bit OP. It denies a lot of common CC.

1. You play Oty and this --> Opponent tries to kill Oty --> Oty reborn and become immaterial

2. Oty not big enough --> eat a smaller Oty --> Small Oty reborn, and you have a bigger Oty

3. You play RoL / Hope --> Opponent tries to destroy it with RoF --> Immaterial Photons  :o

4. You play pestal --> Opponent tries to destroy it with RoF --> Immaterial super quanta denial

Offline zhangvict

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg473396#msg473396
« Reply #5 on: March 23, 2012, 10:20:22 am »
How does this interact with Schrodinger's cat? Does it turn into a immaterial creature or generate one?
This card technically requires a creature to actually die, rather than just have an ability to trigger death effects, so Schrodinger's cat probably wouldn't be affected by this card.
Sorry, I do not see the logic here. Dying creatures and death effects are the same thing. The scrodinger cat actualy dies when its ability is triggered, excpet that it's paradoxically still alive due to quantum uncertaintiy. When a kitty ability is triggered, it should create another reborn kitty with 0 atk immaterial and ability.

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg473504#msg473504
« Reply #6 on: March 23, 2012, 10:51:55 pm »
This will actually be a very nasty (potentially OP) card. Consider:
Vulture,
Spark
Fractal
This
-> mass bumping vulture every round!

Alternately, put in boneyard and nightfall.
And note: You will NEVER stop the skellies attack since nightfall would passively bump them to +1 attack after being reborn. (consider interaction with burrowed devourers)

One questions: does no ability mean just active abilities or does it include passive ones as well? E.g. does it function like a lobotomizer, or something more heavy handed. If it leaves passives this will have an ugly synnergy with devourers (lobotomizing devourers only removes burrow, not the quanta drain).
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Offline ZephyrPhantomTopic starter

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg474301#msg474301
« Reply #7 on: March 25, 2012, 09:03:04 pm »
How does this interact with Schrodinger's cat? Does it turn into a immaterial creature or generate one?
This card technically requires a creature to actually die, rather than just have an ability to trigger death effects, so Schrodinger's cat probably wouldn't be affected by this card.
Sorry, I do not see the logic here. Dying creatures and death effects are the same thing. The scrodinger cat actualy dies when its ability is triggered, excpet that it's paradoxically still alive due to quantum uncertaintiy. When a kitty ability is triggered, it should create another reborn kitty with 0 atk immaterial and ability.
A death effect is a part of a creature's death, but the removal of a creature does not have to result in a death effect being triggered (e.g. Reverse Time). It is technically possible to design a spell that triggers death effects without a creature or a creature that does not trigger a death effect when it dies.

Ataraxia requires a creature to copy when something dies. If just the 'death effect' part of a creature was triggered (e.g. A 1 :death spell that 'triggers all death effects'), it would not be able to to copy anything because no creature actually died for it to copy.

(The 'dying' kitten from Scrodinger's Cat is just a graphical effect, iirc, since no actual 'creature' with stats or abilities appears - just the 'death animation' of a dying Schrodinger's cat. The actual effect of the ability is technically "trigger all death effects.", so like the example :death spell I mentioned above nothing will be created because coding-wise nothing actually died. Correct me if I'm wrong, but this is how I've always seen it work.)

This will actually be a very nasty (potentially OP) card. Consider:
Vulture,
Spark
Fractal
This
-> mass bumping vulture every round!

Alternately, put in boneyard and nightfall.
And note: You will NEVER stop the skellies attack since nightfall would passively bump them to +1 attack after being reborn. (consider interaction with burrowed devourers)


Quote from: Notes
Creatures that revive from Apatheia or Ataraxia are given a passive called "Apatheia". Creatures with the Apatheia passive cannot be revived with Apatheia or Ataraxia.
^Because of the Apatheia passive you can't infinite loop Sparks even if you have both Apatheia and Ataraxia out. This is similar to how Graveyard doesn't create a skeleton if a skeleton dies.
That means you need a 5 card combo consisting of Vulture, Spark, Fractal, Boneyard, and Apatheia or Ataraxia in play to get sufficient damage. Fractal/Spark/Vulture should already be a viable OTK and any additional cards are likely overkill IMHO due to Fractal-Spark already dealing most of the damage. (most OTK's require at least 2 Cards + Fractal or Skyblitz to work with the rest of the deck built to get that combo into play.)


Quote
One questions: does no ability mean just active abilities or does it include passive ones as well? E.g. does it function like a lobotomizer, or something more heavy handed. If it leaves passives this will have an ugly synnergy with devourers (lobotomizing devourers only removes burrow, not the quanta drain).
Currently, all abilities (including passives) are removed unupped except for the Apatheia passive that is given. While upgraded does retain abilities it is probably more efficient to use quintessence on singular creatures. Fractal Devourers with Apatheia requires at least 3 cards to get the lock in place and you've probably already been locked if you allow the devourers to come out in sufficient numbers, IMHO.

Offline bogtro

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg474323#msg474323
« Reply #8 on: March 25, 2012, 10:06:48 pm »
It spawns with 0 attack and what HP? If a spark is played with this, is the card a 0|0 immaterial creature? Seems interesting with bonewall and other death effects (particularly vultures).
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Offline ZephyrPhantomTopic starter

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg474343#msg474343
« Reply #9 on: March 25, 2012, 11:00:55 pm »
It spawns with 0 attack and what HP? If a spark is played with this, is the card a 0|0 immaterial creature? Seems interesting with bonewall and other death effects (particularly vultures).
It spawns with the same HP the original creature had.
A spark will be reborn as a 0 | 0 immortal creature with the Apatheia passive (which prevents it from being reborn again).

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg474362#msg474362
« Reply #10 on: March 26, 2012, 12:37:10 am »
Imo, reviving your opponents' creatures into 0|X creatures is just as useful for you as making your own revive, but I still like the concept. The upped version would be better if it just decreased the cost instead of making it only affect your creatures, but that's just my opinion

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Re: Apatheia | Ataraxia https://elementscommunity.org/forum/index.php?topic=37677.msg522490#msg522490
« Reply #11 on: July 16, 2012, 12:16:59 pm »
Interesting card! It may used as Malignant Cells (filling enemy creature slots with useless critters) or with Bonds (a Rain of Fire won't prevent you from having creatures for healing) and with many other interesting ways. Thumbs up for this idea!  ;D
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