creature dies after attacking, or dies after using ability if it was already on field before slot was flooded. This is rather OP, even though it costs 7 quanta to get out and use once with two different quanta types, since you can flood the first three slots and
pretty much lock-down the opponents creature field. The inherent synergy with forest spirit is nice, but while it is a pretty expensive ability, I do feel that it should either be increased to four
quanta
or decrease the flooding to two turns. If this is supposed to be a synergy with flooding, I would take this over flooding any day.