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Seems weak compared to SoB (although I suppose shards are more powerful than normal cards anyways, but shh).
Maybe lower the damage taken?
One idea to make up would be to have the spell disable your normal draw for 2 to 3 turns after.
In that sense you really are just drawing sooner. It also works out well thematically, like the crash a person gets after gulping an energy drink.
Note: zero cost would just have nothing in the corner:
Looks interesting, do both the unupped and upped summon an unupped Adrenaline Crash?
Also, is it possible to deck out with this?
Just downright bad if comparable to SoB, Precognition, and pretty much any other draw-boosting card.I agree for the unupgraded. Not for the upgraded.