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Offline AD TienzuStormTopic starter

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Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1221999#msg1221999
« on: February 02, 2016, 04:39:33 am »
NAME:
Aftermath
ELEMENT:
Death
COST:
1 :death
TYPE:
Spell
TEXT:
Target creature is afflicted with Aftermath: When this creature loses HP, deal 5 damage to its owner
NAME:
Aftermath
ELEMENT:
Death
COST:
3 :death
TYPE:
Spell
TEXT:
All creatures are afflicted with Aftermath: When this creature loses HP, deal 5 damage to its owner

ART:
No art
IDEA:
AD TienzuStorm
NOTES:
Another fun two sided card.

Synergizes with SoSac if you really want to.

But, main purpose is synergy with creature poisoning, which is underused as of now. It's a nice little spell to buff Parasite, Virus, and especially Plague.

Every turn the creature is affected by poison, their owner takes 5 damage. This works incredibly well with the upgraded version since they both are AoE. Not sure if that combo is too powerful, but I think it couldn't be that bad.

Also, GP is fun.
CHANGES:
Unupped cost went from 2 :death to 1 :death
« Last Edit: February 12, 2016, 09:33:20 pm by AD TienzuStorm »
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Offline Espithel

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1222064#msg1222064
« Reply #1 on: February 02, 2016, 06:30:10 pm »
3 :death, a turn, and 2 cards = 5 damage a turn... Or just under/above two uses of poison, which is 2 cards, 2 :death, and 0 turns.

... Why not just use poison? I mean, six poisons and two disease-ridden arses is enough, right?

Although, admittedly, this looks pretty fun with gravity pull. Just turns of really weak creatures, this and gp could be odd.

Offline AD TienzuStormTopic starter

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1222067#msg1222067
« Reply #2 on: February 02, 2016, 06:34:11 pm »
3 :death, a turn, and 2 cards = 5 damage a turn... Or just under/above two uses of poison, which is 2 cards, 2 :death, and 0 turns.

... Why not just use poison? I mean, six poisons and two disease-ridden arses is enough, right?

Although, admittedly, this looks pretty fun with gravity pull. Just turns of really weak creatures, this and gp could be odd.

Well, that's really only for the unupgraded though. Upgraded is much more powerful.

Perhaps I could make the unupgraded version cost 1 :death instead?
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Offline Mr Muffin

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1222095#msg1222095
« Reply #3 on: February 02, 2016, 10:32:55 pm »
I think this would be fun with nightmare something like a photon than plague when they play them. Also since nightmare only costs 1 upgraded it could be splashable.   

EDIT: (would have to be upgraded version)

Offline foxrain4

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1223070#msg1223070
« Reply #4 on: February 10, 2016, 01:14:15 pm »
Nice to see more comboes available for poison.

Offline AD TienzuStormTopic starter

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1223447#msg1223447
« Reply #5 on: February 12, 2016, 09:37:16 pm »
Updated cost like how I mentioned earlier.

Any other thoughts? Still unsure on the potential of the upgraded version. That and Plague are a nasty combo. Or really with most 1 damage AoE (like Dry Spell).
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Offline Monox D. I-Fly

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1223747#msg1223747
« Reply #6 on: February 14, 2016, 02:00:46 pm »
Nice to get revenge to the opponents' Voodoo Dolls.
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Offline Mr Muffin

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1223802#msg1223802
« Reply #7 on: February 14, 2016, 08:44:22 pm »
I just thought of using the upped version with fire shield. That alone might be enough to kill the opponent if they don't do something about it.

Offline AD TienzuStormTopic starter

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1223807#msg1223807
« Reply #8 on: February 14, 2016, 10:36:16 pm »
I just thought of using the upped version with fire shield. That alone might be enough to kill the opponent if they don't do something about it.

Hm, true. Then again, that's similar to VDB, which isn't OP as a deck. And VDB blocks damage to help survivabilitiy. A Death/Fire duo using that combo would have no way to prevent damage aside from more CC or SoSac (okay maybe SoSac could end up being a problem, but in a non splash duo? Eh).

Although that could make for a potent aggressive Firestall variant. The lack of reliable healing would be compensated for by being able to deal damage faster and also even just straight up discourage sending out creatures for fear of killing their owner. Which gives time to accumulate Fire quanta as well, so that you can go for a final blow with maybe just two or three Firebolts to finish off what Aftermath started.
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Offline ratcharmer

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1226218#msg1226218
« Reply #9 on: March 04, 2016, 04:40:16 am »
The upgraded seems a little too strong to me, especially when combined with plague/retrovirus etc.

Offline AD TienzuStormTopic starter

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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1226274#msg1226274
« Reply #10 on: March 04, 2016, 09:57:27 pm »
The upgraded seems a little too strong to me, especially when combined with plague/retrovirus etc.

Yeah, I'm also a bit worried about that as well. However, it also has no effect on creature less decks (although it does affect your own creatures, which would allow spells like Dry Spell to work with it).

Would a small cost nerf be in order(3 :death to 4 :death?)
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Re: Aftermath | Aftermath https://elementscommunity.org/forum/index.php?topic=61109.msg1226277#msg1226277
« Reply #11 on: March 04, 2016, 11:11:36 pm »
Aflatoxin, wait for opponent's board to fill up, upgraded aftermath, Mass CC, 115 damage.
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