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11Element11

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Hello World https://elementscommunity.org/forum/index.php?topic=25100.msg320273#msg320273
« on: April 26, 2011, 12:12:02 pm »
Hello!
Well, first of all I would like to say that this game is really all I ever wanted. I have googled so many times "card" "game" "elements" and stuff, but please (I know the results) don't ask me why I did not find this game before. To be honest, there are 2 weeks, I'm completely addictet to this game. After having read the introductions, I grinded lv3 with reduced fire decks and realised which possibilities there are with an upgraded time rainbow deck. I'm fanatic about having that deck in the future in order to beat higher levels and "farm" rarities like shards and weapons (Eternity ^^). It takes so many hours (one hour for 1.500 gold / one upgraded card)... :-( ... ;-) ... will then there be more without PVP?? I don't know what I really want to say or ask referring the game mechanics, because the game is not too complicated (thanx).
But I just had an idea for further designs: F.e., when a crimson dragon is draining HP from a player with water mark, why is there only that small animation (of 0,1 seconds i guess) with "-1" in the upper right corner? Why can't there be a batman-comic-style "bam" or "swooooosh" interaction (depending on the (own?) battlefield and the mark of the opponent)? Of course, you need many different pics for that, but wouldn't that be possible and entertain the player much more?
Sorry for my bad english and for having eventually posted a comment which should be discussed in another part of this forum (design?). I'll just check this out.
Thumbs up for scared girl. You really seem to be the doc in here ;) One last question: do you have a database with all cards and abilities? Or an excel sheet or something like that? I really would like to make some Pivot analyses without re-inventing the wheel (german saying) :-)

Offline gumbeh

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Re: Hello World https://elementscommunity.org/forum/index.php?topic=25100.msg320279#msg320279
« Reply #1 on: April 26, 2011, 12:25:34 pm »
All card information:
elementscommunity.com/wiki

More explicit animations for some things, such as quanta gains and losses, would be helpful. However, the game already runs slowly on underpowered computers, such as netbooks. For now, carefully monitoring your quanta as well as your opponent's is an important skill to master.

Crimson dragons don't normally deplete quanta, but perhaps you were facing a Mutated one? Check out Fallen Elf (an entropy card) on the wiki for more information on how mutated creatures work.

Good luck, and let us know if you have further questions after browsing the wiki. Tschüs!

 

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