During a game, my opponent's board suddenly was all put into his hand and he gained a very large amount of life. On subsequent turns he continued to gain a lot of life each turn in spite of having no life gaining cards.
Aside from my obvious desire to see this bug fixed, I was wondering if desynched games can be ignored by the record counter. I mention this because desynching often causes wild swings in the game state, and I have both won games I should have lost and lost games I should have won due to desynch problems.