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Chival

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg2759#msg2759
« on: December 15, 2009, 10:09:37 pm »

this annoys me too. ive played a while and havent figured it out if it is possible.

Chival

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg2760#msg2760
« Reply #1 on: December 15, 2009, 10:09:37 pm »

it would be nice also to have the ability to move the cards to where you wanted in the playspace. I suspect that's a lot more difficult than it sounds judging by the way some of the coding seems to have happened.
It would also have some not so obvious side effects, as attack order and other things depends on placement.
that would make it a hell of alot more strategic though

Daxx

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg2761#msg2761
« Reply #2 on: December 15, 2009, 10:09:37 pm »

Unfortunately there isn't, at the moment, but it's worth suggesting it.

In addition to being able to see those cards, it would be nice also to have the ability to move the cards to where you wanted in the playspace. I suspect that's a lot more difficult than it sounds judging by the way some of the coding seems to have happened.

Delreich

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg2762#msg2762
« Reply #3 on: December 15, 2009, 10:09:37 pm »

it would be nice also to have the ability to move the cards to where you wanted in the playspace. I suspect that's a lot more difficult than it sounds judging by the way some of the coding seems to have happened.
It would also have some not so obvious side effects, as attack order and other things depends on placement.

nbl55555

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg2763#msg2763
« Reply #4 on: December 15, 2009, 10:09:37 pm »

Is there a way to look at the top row of your cards when you have 3 rows out? I am asking because when I have a full layout and I'm improving my creatures I can not see their skills.

Daxx

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg2930#msg2930
« Reply #5 on: December 15, 2009, 10:09:48 pm »

it would be nice also to have the ability to move the cards to where you wanted in the playspace. I suspect that's a lot more difficult than it sounds judging by the way some of the coding seems to have happened.
It would also have some not so obvious side effects, as attack order and other things depends on placement.
That's interesting; I had assumed it was based on the age of the card on the field, but I suppose for the most part those seem to yield functionally the same results.

Evil Hamster

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg3231#msg3231
« Reply #6 on: December 15, 2009, 10:09:49 pm »

They did?

Offline Zetra

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg3232#msg3232
« Reply #7 on: December 15, 2009, 10:09:49 pm »

Warr, i think that was kindof unnecessary. Also, I think they solved this. :3

Card layout https://elementscommunity.org/forum/index.php?topic=322.msg3233#msg3233
« Reply #8 on: December 15, 2009, 10:09:49 pm »

And what is that supposed to mean, Warr?

Warr

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg3234#msg3234
« Reply #9 on: December 15, 2009, 10:09:49 pm »

eeeeek lazy are we


Daxx

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Card layout https://elementscommunity.org/forum/index.php?topic=322.msg3591#msg3591
« Reply #10 on: December 15, 2009, 10:09:50 pm »

Is there a way to look at the top row of your cards when you have 3 rows out?
Unfortunately there isn't
Is this what Sabbs is referring to?

Card layout https://elementscommunity.org/forum/index.php?topic=322.msg3592#msg3592
« Reply #11 on: December 15, 2009, 10:09:50 pm »

 

blarg: