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Offline ChemMan13Topic starter

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Odd effect of liquid shadow + antimatter https://elementscommunity.org/forum/index.php?topic=53149.msg1118732#msg1118732
« on: January 02, 2014, 04:03:46 am »
Recently I started trying a twist on the old time deck Liquid Antimatter. I came across a possible glitch in the game when playing level 3 AI's. Occasionally, when an opponent's creature that is both antimattered and has the ability vampire, its attack heals me to full HP (100 since i don't use stone skin or shard of divinity in the deck) then proceeds to deal the finishing blow to the AI. The weird thing is I am awarded 42 electrum instead of the standard 40 for a 100 HP EM win against level 3. Is this a glitch, or is the combo supposed to temporarily raise max HP?

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Re: Odd effect of liquid shadow + antimatter https://elementscommunity.org/forum/index.php?topic=53149.msg1118734#msg1118734
« Reply #1 on: January 02, 2014, 04:14:09 am »
It ends on your current HP, then compares it to max. If current is over max, you get a better EM of sorts since it's still applying the electrum for HP calculation.
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Re: Odd effect of liquid shadow + antimatter https://elementscommunity.org/forum/index.php?topic=53149.msg1118800#msg1118800
« Reply #2 on: January 02, 2014, 04:14:05 pm »
This also happens with SoSac when a GotP is discarded on the turn the opponent dies by poison (more or less common playing Pdials against ghostmare)
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Offline ChemMan13Topic starter

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Re: Odd effect of liquid shadow + antimatter https://elementscommunity.org/forum/index.php?topic=53149.msg1118873#msg1118873
« Reply #3 on: January 02, 2014, 09:26:25 pm »
Thanks for the response.

 

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