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Offline moomoose

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353820#msg353820
« Reply #336 on: June 20, 2011, 12:49:00 am »
looks good, whats next on the list?

*edit- minor point, may suggest 6 | 5 for the cost of the shield rather than 7|5
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353822#msg353822
« Reply #337 on: June 20, 2011, 12:52:20 am »
From what I see Oldtrees has 'split' the development list on the first post into Spells/Permanents and Creatures and is going from top to bottom in terms of reviewing them.

That would make the next two cards :

Dream Edge (permanent:weapon)
     4|4
     Weapon: Deal 6 damage at the end of every turn
     Creates a random Mind Card in you hand each turn
     (upped:Creates a random upgraded Mind Card in you hand each turn)

Psi Dragon|Mind Dragon (creature:dragon)
     10|11
     Atk: 9|12
     HP: 6|6

Offline moomoose

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353826#msg353826
« Reply #338 on: June 20, 2011, 01:06:34 am »
for the sword, it may be more interesting/balanced if the sword generates cards after successful attacks, rather that definite set once-per-turn (only proccing *once* in the event of a flown weapon given adrenaline)

and for the dragon, for the base stats we came up with initially, we used existing dragons as a base, but we can swing a little from it in an attempt to make the dragon our own.
so maybe alter it to lower the cost to 9 and for the upped maybe to make it 10 and boost the atk by 2, and leave it at that.  hows that sound?

edit- hooray post #1000
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353831#msg353831
« Reply #339 on: June 20, 2011, 01:16:44 am »
Stupid idea -- let's make it's ATK 8 so that it maximizes Adrenaline.  Then lower the cost to 8 :mind and put the HP somewhere around 15.  Just for fun.
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Offline moomoose

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353833#msg353833
« Reply #340 on: June 20, 2011, 01:20:53 am »
you know, i just realized from your post that we dont have any creatures with duo cost abilities =/ everything is mono-focused in this deck
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353837#msg353837
« Reply #341 on: June 20, 2011, 01:24:24 am »
The original upgraded version of Mind Dragon should actually cost 11 , using Oldtrees's cost theory. I've edited my post to reflect this.

Stupid idea -- let's make it's ATK 8 so that it maximizes Adrenaline.  Then lower the cost to 8 :mind and put the HP somewhere around 15.  Just for fun.
Hmm. Cheaper Colossal Dragon much? :P

That technically costs ~11 with the high HP, since it's Colossal Dragon +1 attack.

you know, i just realized from your post that we dont have any creatures with duo cost abilities =/ everything is mono-focused in this deck
I was thinking of this a while ago, and was planning to suggest it after we reviewed all the mono cards.

We should probably have at least 2 with a different ability, and 2 cards from two other elements with a cost ability.


Possible Ideas:

School of Fish | Wavefish
4 :water | 3 :water
0 | 2
3 : Mass Psiwave - All creatures get +1 | 0.

A mass-buffing creature - I feel that a large group of fish with Psi energy would be able to create a mind enhancing web of sorts.

Rogue Psionist
5 Other
2 | 3 / 3 | 4
Drains per turn.
(Dies if there is no left.

Another one of my attempts at a creature for Other - Elements has to have one at some point. ;)

Offline moomoose

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353848#msg353848
« Reply #342 on: June 20, 2011, 01:38:27 am »
i thought mind hunter may have its ability cost either :darkness or :aether instead, or we could come up with a card as a costing creature with a :time or :aether ability to see the top cards of your/your opponent's decks.

i like the idea of a mass buff, but it may be over powered as is, may work better as an :entropy card with a chance for each card, diminishing % for each card (1 card 100% chance, 2 cards each with a 50% chance, 3 cards 33% chance, 4 cards 25% chance, etc, 100/N % chance basically, so on average it will only buff one, but it could buff multiples or none.  this could be worked into a duo card.
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Offline OldTrees

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353876#msg353876
« Reply #343 on: June 20, 2011, 02:12:04 am »
Good guess ZBlader, but incorrect on the ordering. I have been trying to balance certain cards before others. For example the Weapon is the Last card to be balanced. But we can balance the dragon now.

1) Mind Dragon
2) Forget
3) Joy & Psychometabolism
4) Specter
5) Dream Edge

We can discuss Duo cards in more detail further down the road.

Confusion Guard (permanent:shield)
     6|5
     Shield: damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a 30% chance to attack the opponent instead.

Final version of Shield?
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Offline moomoose

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg353902#msg353902
« Reply #344 on: June 20, 2011, 02:51:05 am »
looks good
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg354181#msg354181
« Reply #345 on: June 20, 2011, 07:59:12 pm »
I might consider the upped shield costing 4 :mind instead of 5 :mind, but that's a niggling point.  It's decent.
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg354305#msg354305
« Reply #346 on: June 21, 2011, 12:43:48 am »
I might consider the upped shield costing 4 :mind instead of 5 :mind, but that's a niggling point.  It's decent.
done.
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg354701#msg354701
« Reply #347 on: June 21, 2011, 10:18:57 pm »
re the bunny art for spectre of imagination
Sorry for the late reply. Feel free to use the art, you have my permission, and good luck with it  :)
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