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Offline OldTrees

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg337560#msg337560
« Reply #144 on: May 20, 2011, 06:48:14 pm »
going along the lines of what flayne was saying, i think vanillas should be used to fill in the gaps in the creature costs, and then balance them based on the cost needed
Ok that makes sense.

I will leave them in the poll just in case anyone is really attached to a particular one. However after all the chosen creatures are balanced we might add another vanilla to fill in cracks.
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Offline moomoose

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg338311#msg338311
« Reply #145 on: May 22, 2011, 12:41:51 am »
another eye concept for quanta style consideration, a bit more on the mark as far as what i would think would go with the mind's eye.  but honestly i think the quanta mark could be a heck of a competition for the community, hopefully some of the established artists in the community will contribute.



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Offline OldTrees

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339380#msg339380
« Reply #146 on: May 24, 2011, 01:30:03 am »

More card ideas 2 (2.9%)
Weapon: Dream Edge 4 (5.7%)
Weapon: Psi Blade 3 (4.3%)
Shield: Confusion Guard 5 (7.1%)
Shield: Mind Shield 1 (1.4%)
Permanent: Revenge/Morale 7 (10%)
Permanent: Psi Link 1 (1.4%)
Permanent: Psi Spire 3 (4.3%)
Permanent: Biofeedback 5 (7.1%)
Spell: Joy 4 (5.7%)
Spell: Forget type I/type II 5 (7.1%)
Spell: Psychometabolism 5 (7.1%)
Creature: Mind Hunter 6 (8.6%)
Vanilla Creature Spectre/Projection 5 (7.1%)
Creature: Meme 4 (5.7%)
Creature: Psionist 6 (8.6%)
Creature: Psi Slayer 3 (4.3%)
Creature: Hypnotic Wanderer 0 (0%)
Creature: Dream Creator. 1 (1.4%)

Permanent: Revenge/Morale 7 (10%)

Creature: Mind Hunter 6 (8.6%)
Creature: Psionist 6 (8.6%)

Shield: Confusion Guard 5 (7.1%)
Permanent: Biofeedback 5 (7.1%)
Spell: Forget type I/type II 5 (7.1%)
Spell: Psychometabolism 5 (7.1%)
Vanilla Creature Spectre/Projection 5 (7.1%)

Weapon: Dream Edge 4 (5.7%)
Spell: Joy 4 (5.7%)
Creature: Meme 4 (5.7%)

Weapon: Psi Blade 3 (4.3%)
Permanent: Psi Spire 3 (4.3%)
Creature: Psi Slayer 3 (4.3%)

More card ideas 2 (2.9%)

Shield: Mind Shield 1 (1.4%)
Permanent: Psi Link 1 (1.4%)
Creature: Dream Creator. 1 (1.4%)

Creature: Hypnotic Wanderer 0 (0%)

Permanent: Revenge (Vote for either Revenge, Morale or neither. Do not vote for both.) 3 (4.3%)
Permanent: Morale (Vote for either Revenge, Morale or neither. Do not vote for both.) 4 (5.7%)

Spell: Forget [type 1] (Vote for Type 1, Type 2 or neither. Do not vote for both.) 2 (2.9%)
Spell: Forget [type 2] (Vote for Type 1, Type 2 or neither. Do not vote for both.) 3 (4.3%)

Vanilla Creature: Spectre of Imagination 3 (4.3%)
Vanilla Creature: Projection 2 (2.9%)

If we take the top 11 cards along with the Pillar, Pendulum, Dragon, Alchemy and Nymph we will have a 16 card set
Permanent: Revenge/Morale 7 (10%)

Creature: Mind Hunter 6 (8.6%)
Creature: Psionist 6 (8.6%)

Shield: Confusion Guard 5 (7.1%)
Permanent: Biofeedback 5 (7.1%)
Spell: Forget type I/type II 5 (7.1%)
Spell: Psychometabolism 5 (7.1%)
Vanilla Creature Spectre/Projection 5 (7.1%)

Weapon: Dream Edge 4 (5.7%)
Spell: Joy 4 (5.7%)
Creature: Meme 4 (5.7%)
16 cards
6 creatures (Dragon, Nymph, Mind Hunter, Psionist, Vanilla[default being Spectre] and Meme)
6 permanents (Pillar, Pendulum, Morale, Shield:Confusion Guard, Biofeedback, Weapon: Dream Edge)
4 spells (Alchemy, Forget type II, Psychometabolism, Joy)

These ideas will need art and balancing before a series thread will be published.
How should we do this step?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339387#msg339387
« Reply #147 on: May 24, 2011, 01:41:46 am »
I will do my best to get a new laptop as soon as possible and will begin on some art.
(I need a laptop for compatibility with my graphics tablet)
So, I will need some descriptions of the desired card art until then, to make things faster  :) .

Offline moomoose

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339409#msg339409
« Reply #148 on: May 24, 2011, 03:06:38 am »
i think we should decide on a color theme to go with, that would help loads with creating/editing art, and would bring the help bring them together into a unified element, rather than a hodgepodge of whatever we come up with

im pretty bummed that psi spire didnt make it in, personally i thought it was the most interesting mechanic in the bunch in terms of its impact inside the game.  it could work as a creature named seer | farseer, could work out as any of activated, innate or perpetual.
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Offline OldTrees

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339412#msg339412
« Reply #149 on: May 24, 2011, 03:15:30 am »
i think we should decide on a color theme to go with, that would help loads with creating/editing art, and would bring the help bring them together into a unified element, rather than a hodgepodge of whatever we come up with
I agree. It probably should involve the color of the mark. Speaking of which we need to decide on a mark.

I think the one moomoose posted would work well considering the cards we chose.

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Offline EmeraldTiger

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339417#msg339417
« Reply #150 on: May 24, 2011, 03:22:13 am »
 :aether = turquoise :air =  blue  :darkness = black  :death = grey  :earth = auburn  :entropy = purple  :fire = red
 :gravity = amber  :life = green  :light = white   :time = gold  :water = ? :mind = ?
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339420#msg339420
« Reply #151 on: May 24, 2011, 03:31:06 am »
:aether = turquoise :air =  blue  :darkness = black  :death = grey  :earth = auburn  :entropy = purple  :fire = red
 :gravity = amber  :life = green  :light = white   :time = gold  :water = ? :mind = ?
these may help:  Color wheel 2.1 (http://www.ficml.org/jemimap/style/color/wheel.html)
Color scheme wheel (http://colorschemedesigner.com/)

Also we could use the help fo a general color spectrum, since thats mostly what the marks are composed of in color:


Offline moomoose

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339423#msg339423
« Reply #152 on: May 24, 2011, 03:39:01 am »
i see things *slightly* differently
:aether = pale blue and pale green :air = pale blue and white  :darkness = black and gray  :death = deep purple, black and gray  :earth = deep brown and white  :entropy = pink and white :fire = red, orange and yellow :gravity = orange, black and white  :life = deep green and pale green :light = white, yellow and gray   :time = yellow and brown  :water = deep blue and pale blue

there's some overlap between existing elements as is, so i dont think we have to worry *too much* about partial overlap.


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Flayne

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339426#msg339426
« Reply #153 on: May 24, 2011, 03:44:02 am »
Here are some color variations of the one I made earlier including the original: the symbol represents Bio-rythm with its "3" spirals.
I personally like the last one that is slightly grey-ish as gray has not been used on the color scale.


Offline EmeraldTiger

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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339429#msg339429
« Reply #154 on: May 24, 2011, 03:48:06 am »
Personally for me mind energy is colorless, or has a chameleon affect.
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Re: Project: The 13th Element https://elementscommunity.org/forum/index.php?topic=25093.msg339431#msg339431
« Reply #155 on: May 24, 2011, 03:49:15 am »
Personally for me mind energy is colorless, or has a chameleon affect.
this could work as colorless:

 

anything
blarg: