- A weapon or a creature where damage done is converted into quanta.
A very aggressive type. It would work well for a quanta accelerating deck type.
> the more i think about this the more i like it, its somewhere between vampire and pest.
- A "bolt" that generates quanta.
So for N quanta generate M quanta? Reminds me vaguely of doubling cube from MTG. A way to convert Stock quanta into more quanta. This would help bolt deck types.
> helping bolt decks is good to an extent, but without bolts having a damage cap- it could get out of hand
- Quanta storing/releasing.
A 2nd way to avoid quanta denial. Perhaps even add interest to avoid being situational.
> maybe it could be a shield, and when there is quantum in storage the defense is boosted? i suppose it could work in a weapon as well, and deal extra damage while in use.
- Quanta gain based on creature count.
Quanta based on a resource count (creatures, stock quanta, permanents, deck size, ...) This would reward decks that were heavy with that resource. However this might not fit many elements.
> does the quantum generator idea we are seeking have to apply to all, most, or just some of the elements?