Gnawrt | Gnawrt
Very situational. Only has an impact against Gravity Pull. Even Airborne is more versatile. No obvious reason for it to be Perpetual rather than Innate like Vampire.
Emerging Beast | Emerging Beast
Not situational. Scales nicely see update in the thread 1,4,7,10. No obvious reason for it to be Perpetual rather than Innate.
Body Guard|Body Guard
Not situational. No obvious reason for it to be Perpetual rather than Innate.
Fire Guard | Flame Guard
Not situational. Nice synergy with Attack Buffs. No obvious reason for it to be Perpetual rather than Innate.
Faded One | Evanescent
Not situational. No obvious reason for it to be Perpetual rather than Innate.
Shadow | Greater Shadow
Not situational. Mandatory
. No obvious reason for it to be Perpetual rather than Innate.
Shadower | Elite Shadower
Not situational. Strange detrimental perpetual. There are good reasons it is perpetual and not innate.
Knight|Templar
Semi situational but not too much (infection, freeze, delay, adrenaline, momentum, immateriality). Self balancing.
Cinderling | Cinderling
Not situational. Repetitive with Devouerer.