Extremely busy this week, but I'd just like to note that it's very interesting how most of the ideas are trending towards a mix of dive/burrow and interaction with weapons.
Jotting down a modified version of an idea ET had, in light of current discussion:
Duststorm Shield 4 | 3 [ / ]
Permanent
Shield: Opposing creatures have X% chance to deal half damage, where X is your current amount of quanta. (max 40%)
Opposing creatures have X% chance to miss, where X is your current amount of quanta. (max 40%)
@ Submachine - Interesting idea, though cost-changing isn't exactly something
/
is known for. Would need to see it on idea before I could really get behind it.
Skyforge Golem seems like an interesting combo piece especially since it's possibly a janky way for
to manipulate weapons. Does it work with Lava Golems as well?
Stone Demon actually looks pretty fun, and yeah, I don't think it should start Burrowed because that probably makes it very difficult to kill (compare to Phoenix/Ash as needed). I do think we should consider the possibility of making the upped one airborne, if only because of the crazy potential with Sky Blitz.