One way around this is to have its starting, and available modes determined by the quanta that was used to pay its cost.
E.g. if the player plays it using only then only gravity mode is available.
Conversely if only is used to pay the cost then only entropy mode is available.
If both and is used to pay its cost then it starts in which ever mode payed more of its cost and both modes become available.
Not sure how trick that would be to implement but it would make thematic and mechanical sense.
Seems possible but at the rate we're going it sounds like we'd have issues fitting Tilted Scale's text onto a card. I'll post what I had in mind while reading ET's submissions while I'm at it.
Erratic Centrifuge
5
| 4
Permanent
: Inflicts a random creature on the field with Gravity Pull. Repeatable.
This way, it has Entropy's randomness element, but if you're willing to invest enough quanta, you'll eventually get the desired 'orderly' (
) result based on the law of averages, which is actually fairly reflective of entropy as a scientific concept.
I'd like Order in Chaos more if it didn't feel so situational - you really can't use this anywhere outside of a Mutation deck and it requires you to have Mutation first to do anything with it. Feels weird that I picture this being used much more often in
/
decks instead when this is supposed to have
in it.