IntroductionWelcome to the first community project (may be referred to as CP) for
Elements Cygnia! This will be a group effort, and anybody can join in. However, it is highly suggested to already have some knowledge regarding card designing and balance. And without further ado, let's begin!
The subject for this project is
Implementing Field Manipulation series into Cygnia.
Goals:- Identify what field manipulation exactly is and which cards already in game fit the description
- Discuss/debate some exact details such as:
- How many cards will be in this series (Will it be one for every element? Will some elements get two while others get zero? Would there be a total of twenty four and two for each element? How would we factor in elements that already have field manipulators?)
- Will there be any "archtypes" (i.e. will some cards have almost identical effects but have different elements and themes? Or will every single card be completely new and novel?)
- How should we decide how many creatures, spells, and permanents there will be (or how should we split them at least)
- Design a series that uses our definition of field manipulation and fills in the gap that Elements currently has in that area
I believe that should cover what this CP is about. If I have forgotten anything, please let me know (or any of the Card Curators).
Now, let's start off with the first goal:
Decide how many cards will be in this series and how we'll spread them among the twelve elements.