Poll

How should singularity get nerfed/buffed?

Decrease it's atk
3 (15.8%)
Increase it's casting cost
5 (26.3%)
Increase it's def
0 (0%)
Discarding it does 10 damage
2 (10.5%)
When it is summoned it has adrenaline and quint and it copies every turn
6 (31.6%)
The singularity copies on a random field
1 (5.3%)
Decrease it's defense to 0.
2 (10.5%)

Total Members Voted: 19

Poll

Should this card really be nerfed/buffed?

yes
3 (15%)
of course
2 (10%)
ok
1 (5%)
why not?
8 (40%)
definately
6 (30%)

Total Members Voted: 20

*Author

Offline iancudorinmarianTopic starter

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Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009175#msg1009175
« on: October 19, 2012, 05:47:33 pm »
So, I was playing in Elements, and accidentally I used 2 SN, and got a -7/5 singularity. This singularity killed me, the enemy just stayed and watched to how I die. Singularity is too OP, because it has A LOT of abilities and if you don't kill it in the first turn, you die, because it fills your field!!! My enemy trolled me with that singularity and laughed to me!!!
However, there is a story where my oponent summoned a singularity and I won, so I suppose it's a good card after all hehe.
« Last Edit: October 19, 2012, 05:53:17 pm by iancudorinmarian »

Offline Absol

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009242#msg1009242
« Reply #1 on: October 19, 2012, 11:34:37 pm »
What should Singularity nerf be since if i bless it twice and ragepot it it has 5 attack.
« Last Edit: October 20, 2012, 12:55:15 am by Absol »
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Offline dragonsdemesne

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009243#msg1009243
« Reply #2 on: October 19, 2012, 11:41:26 pm »
Well, since this is in the humour section...

The best nerf to give singularity would be to reduce its hp to 0.   This will nerf singularity feral bond decks and catapult singularity decks, because they won't have free creatures to heal life off of or infinite catapult ammo.  It also means that it will die before doing OP things like PU or adrenaline or vampire itself for free.

(P.S. don't take this seriously, singularity is fine :p)

Offline kimham8a

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009274#msg1009274
« Reply #3 on: October 20, 2012, 03:28:04 am »
What should Singularity nerf be since if i bless it twice and ragepot it it has 5 attack.
This brings back good memories. Too bad the author locked that thread; I really liked it.
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Offline Annele

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009289#msg1009289
« Reply #4 on: October 20, 2012, 05:45:52 am »
*its
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Offline choongmyoung

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009297#msg1009297
« Reply #5 on: October 20, 2012, 07:19:47 am »
Note that Singularity has GOOD synergy with BE. It's even in mono. LOL
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Offline iancudorinmarianTopic starter

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009320#msg1009320
« Reply #6 on: October 20, 2012, 10:52:03 am »
What should Singularity nerf be since if i bless it twice and ragepot it it has 5 attack.
singularity antimmaters itself when it has positive atk.
Well, since this is in the humour section...

The best nerf to give singularity would be to reduce its hp to 0.   This will nerf singularity feral bond decks and catapult singularity decks, because they won't have free creatures to heal life off of or infinite catapult ammo.  It also means that it will die before doing OP things like PU or adrenaline or vampire itself for free.

(P.S. don't take this seriously, singularity is fine :p)
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Offline Absol

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009343#msg1009343
« Reply #7 on: October 20, 2012, 01:36:35 pm »
What should Singularity nerf be since if i bless it twice and ragepot it it has 5 attack.
singularity antimmaters itself before it attacks when it has positive atk.
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Offline mildlyfrightenedboy

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009510#msg1009510
« Reply #8 on: October 21, 2012, 03:38:59 am »
Snova x 6, Chimera, Antimatter is OP, nerf.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
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Offline kimham8a

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009755#msg1009755
« Reply #9 on: October 22, 2012, 02:04:30 am »
*its

I don't understand this post, could someone please explain?

Off topic: i cant find that extremely funny crimson dragon thread. Could someone tell me where to find it?

On topic:

Let's get to the heart of the problem with why singularity is OP. It's too easy to play. All other cards require you to at the very least draw the card itself. Eg. Burning pillar costs one card, and Giant frog costs 2 :life + one card. Singularity costs 10  :entropy, but 0 cards. Therefore the casting cost must increase. By my calculations, it should cost exactly 13  :entropy, 35 and a 1/2  :electrum, and it should nightmare itself every turn for the rest of the game (although this could still be OP because you won't deck out).
« Last Edit: October 22, 2012, 02:15:09 am by kimham8a »
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Offline Annele

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009811#msg1009811
« Reply #10 on: October 22, 2012, 05:35:48 am »
Quote
  • Decrease it's atk
  • Increase it's casting cost
  • Increase it's def0 (0%) Discarding it does 10 damage
  • When it is summoned it has adrenaline and quint and it copies every turn
  • The singularity copies on a random field
  • Decrease it's defense to 0

Should be its.
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Offline vivimancer

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Re: Nerf Singularity!!! https://elementscommunity.org/forum/index.php?topic=44176.msg1009815#msg1009815
« Reply #11 on: October 22, 2012, 05:47:46 am »

I don't understand this post, could someone please explain?

Off topic: i cant find that extremely funny crimson dragon thread. Could someone tell me where to find it?


it was on the old forum, so its gone, I'm sure if you know a little internets magic you could use the way back machine to track it down.

Quote

On topic:

Let's get to the heart of the problem with why singularity is OP. It's too easy to play. All other cards require you to at the very least draw the card itself. Eg. Burning pillar costs one card, and Giant frog costs 2 :life + one card. Singularity costs 10  :entropy, but 0 cards. Therefore the casting cost must increase. By my calculations, it should cost exactly 13  :entropy, 35 and a 1/2  :electrum, and it should nightmare itself every turn for the rest of the game (although this could still be OP because you won't deck out).

Simple solution would be to ban it out right then, as well as Dim Shield, feral bond, steal, firebolt/icebolt/lightning bolt, earthquake, discord, Sofo, SoSac, SoP, SoR, poison (in all its forms) and Nightmare.  Oh wait thats the ban list from the last tournement...

 

anything
blarg: