1. Am I the only one that thinks the OP deck is unbalanced?
Entropy:(6*8) / (15/2) = 6.4
Aether: (6*7 + 3*13) / (15/2) = 10.8 !!?? (or do you count the mark in that calculation? still comes to (6*7 + 3*13) / (1 + 15/2) = 9.5
Are the dragons necessary? should they be substituted for 3 more entropy pendulums?
2. **EDIT** Well, I've tried a couple of more games and it seems like Hecate will not Elixir the gnome rider nor the otyugh if there are dolls on the table. So, the philosophy on this deck is shot. Is there a creature that could be used to bait the Elixir?
Regardless of the answer to 1, I was curious about trying a different approach to building a no rare, no upgrades deck. There's one thing for sure about Hecate, you will take damage no matter what. So, you need to heal. Antimatter, light cards, empathy bonds, drains, and stone skin are the only way to do this. Which led me to this:
Hover over cards for details, click for permalink
4t5 55p 55p 55p 55r 55r 55r 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58u 58u 58u 58u 58u 58u 592 592 592 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 8pl
The philosophy is:
- bait his elixirs with cheap cards
- enchanted gravity shield means the doll attacks are blocked, at least until...
- dolls with low health are to be eaten with otyugh, but don't play them until the end of the game, obviously, when Hecate is out of elixirs (unrealistic? another option is to put BB on the few low health dolls)
- stone skin to counteract the inevitable damage
- obviously, this deck doesn't generate damage but looks to deck Hecate out
In the only game I've played with this deck, I lasted 14 turns. That was with wardens instead of gnomes and, for whatever reason, Hecate would not target them with elixirs. I had a rustler pet on the field and Hecate hit that creature, even with a doll in hand. Will a gnome rider get targeted then? Even if it isn't, it's generating that precious stone quanta. Without the redirection of elixirs, I had to start using stone skin too early (<20 quanta). If this deck's creatures could take a few elixirs, it would delay the need for SS and increase its efficiency.
Any thoughts?
I think that I've read that protocol is to not post a deck without effectively testing it, but I've never known how to do that. Seems like the trainer doesn't work? Or am I using the wrong link?
http://elementsthegame.net/trainer