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52o 52o 52o 52o 52o 52o 52r 52r 52r 52r 58o 58o 58u 58u 58u 591 591 591 5aa 5aa 5aa 5aa 5on 5on 5on 5pu 5pu 5pu 71a 71a 8pk
The water mark that was sent back at him made those games really easy for me. So great mindreading team! Plus I got the Heir bonus!
Game 1: I had a poison counter at him at turn 2 and an arsenic at turn 3... they made they're way to kill him fast with a shrieker and another couple of poison later on. His sanctuaries we're laughable to protect him.. All I was fearing was tons of miracles and a deckout which wasn't even close to happen in the end.
Game 2: Got the same start as game 1, but he had his dusk shield on and 4 devourers that prevented me from casting more. I was stuck with my shrieker forever and he killed it with drained life when it came in. It didn't matter much because poison still got the best of him pretty quick.
GGs Calindu