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5bs 5bs 5bs 5bs 5bs 5bs 5c1 5c1 5c1 5c1 5c1 5c1 5i4 5i4 5i4 5i4 5i4 5i4 5i7 5i7 5i7 5i7 61p 61p 61p 61p 61p 61p 7gp 7gp 8pp
We did well in making an anti-discord deck, but it wasn't enough. I think we should have tried to incorporate quints.
First game: The Hope-Crusher
It was going great at first. The Confundus seemed to be having a great affect on the deck. I go out my spirits, and he killed a few, but I had a stream of them, often drawing one just as he got rid of one. They were in the mid-attacker range when he got a discord out - which impeded things a little, but not too much; it mostly slowed down the growth of the Spirits. I was hopeful that I would win the game. It seemed like I would. Then came the big blow - Antimatter. I immediately froze it, to deny him health, and all was well. But then a few turns later, another antimatter came. Hope was crushed again. Around mid-late game, he got his gravity pillars, and a few turns after that came the Black Holes, which gave him too much life for the spirits to overcome, thanks to the antimatter. The freezes were pretty much dead cards in my hand for the whole game.
Second game: Hopeless
He got an early discord out, gravity pillars, and a hand full of Fire Bolts, mowing down my Spirits as I played them. I had no hope of all at winning this game.
Good games, Bonestorm
@Bonestorm what was the mark before the spell was cast?