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Nefario

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg408396#msg408396
« Reply #24 on: October 12, 2011, 03:01:44 am »
I play half bloods alot and I'd say it's worth it. Maybe i'm just lucky but I get maybe 15 upped cards per 100 games, every once in a while my three spins will contain nothing but upgraded cards and a lot of the times the AI decks don't work very well and give an easy win

Offline EvaRia

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg408423#msg408423
« Reply #25 on: October 12, 2011, 03:59:17 am »
Simplest solution IMO is a better questline.

But not really the easiest. It would take a fair amount of thought.

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg408433#msg408433
« Reply #26 on: October 12, 2011, 04:13:07 am »
What about "kill X number of half-bloods in a row and get a special one time spin of only upped cards"?

Offline cosine23

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429395#msg429395
« Reply #27 on: November 22, 2011, 10:40:41 pm »
I´m of the opinion that Half-Bloods are a great source of reliable fun with unpredictable, yet sometimes powerful decks. With my deck consisting of a rainbow with about 20 upped cards, they are the perfect match.

And for the spins: I´ve won quite some upped cards from HBs (like Diamond Shield, Phase Recluse, Micro Abomination all three yesterday), and after all, the chances aren´t that much worse compared to other spins. While, on the other side, none of the maybe six to eight FG-victories gave me any card at all.

So thumbs up for HBs.

Ekki

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429440#msg429440
« Reply #28 on: November 22, 2011, 11:42:48 pm »
First of all, I'd like to add that HBs' decks aren't random. They're 144 different rigged decks. They're a lot, and it looks like random cards, but it ain't.

Half bloods are just "worse than" in every single aspect (now even more with the upcoming of Arena).
- They're worse than FG's in the rewards, for they have, half -or less- upped decks. So in the spins you have to match the 3 spins between a DOUBLE amount of cards. This also makes even the unupped cards harder to get from them. The solution to this would be either making the spins be 2/3 of unupped and 1/3 of upped; or making any kind of card be either fully upped or unnupped (like 6xWerewolf -upped- 4xAntimatter -unupped-, etc, not 3xWerefolf, 3xLycan, 2xUpped AM, 2xUnupped AM), this would lead to simpler spins, but would also mean a total rework of all 144 Half Bloods. They also suck at being predictable, so you can't make so easily a reliable HB deck, being easier to farm FG's.
- Even though being 144 decks, they're now worse than Arena in that they're less random. So, if you want unpredictable fun, just go to Arena. Also, the rewards there are better. I don't mind HB's losing some unpredictability by making every deck somehow oriented to a decktype or whatever.
- They're worse than AI3 in that they're harder, so the matches last longer, and it's quite too easy to farm AI3's, so you're sure to win >90% with LOTS of differents unupped decks, and waaaay faster than farming HB's, so the difference in rewards ends up being worse too. Also, the spins again.

Huh, I don't see how to fix all this, or what niche could HB's occupy, but I guess the upped/unupped cards thing should be solved, for it's the easier solution. I personally prefer the most complicated one, of making every set of cards either upped or unupped, but the other option could work too.

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429460#msg429460
« Reply #29 on: November 23, 2011, 12:57:14 am »
First of all, I'd like to add that HBs' decks aren't random. They're 144 different rigged decks. They're a lot, and it looks like random cards, but it ain't.

Half bloods are just "worse than" in every single aspect (now even more with the upcoming of Arena).
- They're worse than FG's in the rewards, for they have, half -or less- upped decks. So in the spins you have to match the 3 spins between a DOUBLE amount of cards. This also makes even the unupped cards harder to get from them. The solution to this would be either making the spins be 2/3 of unupped and 1/3 of upped; or making any kind of card be either fully upped or unnupped (like 6xWerewolf -upped- 4xAntimatter -unupped-, etc, not 3xWerefolf, 3xLycan, 2xUpped AM, 2xUnupped AM), this would lead to simpler spins, but would also mean a total rework of all 144 Half Bloods. They also suck at being predictable, so you can't make so easily a reliable HB deck, being easier to farm FG's. Of course they're worse than FGs reward-wise!!! They're not as tough as FGs! If you want upped cards, use the Arena, FGs, or upgrade them yourself.
- Even though being 144 decks, they're now worse than Arena in that they're less random. So, if you want unpredictable fun, just go to Arena. Also, the rewards there are better. I don't mind HB's losing some unpredictability by making every deck somehow oriented to a decktype or whatever. So they're less random because the Arena has hundreds more options? Great. That doesn't make them any lesser. In fact, each HB is worth MORE, because there are less. Also, they already are oriented to a decktype: Duos
- They're worse than AI3 in that they're harder, so the matches last longer, and it's quite too easy to farm AI3's, so you're sure to win >90% with LOTS of differents unupped decks, and waaaay faster than farming HB's, so the difference in rewards ends up being worse too. Also, the spins again. So they're worse because they're harder? THINK! By that logic, FGs are too hard because they're harder than HB. And since HBs are harder than AI3, we should go to the next easiest one: AI2. his continues until you reach AI0. Why don't you just play that the whole time? In a game like Elements, Time is required. If you're not willing to put forth the time, then don't complain and just don't bother with it.

Huh, I don't see how to fix all this, or what niche could HB's occupy, but I guess the upped/unupped cards thing should be solved, for it's the easier solution. I personally prefer the most complicated one, of making every set of cards either upped or unupped, but the other option could work too.
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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429470#msg429470
« Reply #30 on: November 23, 2011, 01:21:36 am »
First of all, I'd like to add that HBs' decks aren't random. They're 144 different rigged decks. They're a lot, and it looks like random cards, but it ain't.

Half bloods are just "worse than" in every single aspect (now even more with the upcoming of Arena).
- They're worse than FG's in the rewards, for they have, half -or less- upped decks. So in the spins you have to match the 3 spins between a DOUBLE amount of cards. This also makes even the unupped cards harder to get from them. The solution to this would be either making the spins be 2/3 of unupped and 1/3 of upped; or making any kind of card be either fully upped or unnupped (like 6xWerewolf -upped- 4xAntimatter -unupped-, etc, not 3xWerefolf, 3xLycan, 2xUpped AM, 2xUnupped AM), this would lead to simpler spins, but would also mean a total rework of all 144 Half Bloods. They also suck at being predictable, so you can't make so easily a reliable HB deck, being easier to farm FG's. Of course they're worse than FGs reward-wise!!! They're not as tough as FGs! If you want upped cards, use the Arena, FGs, or upgrade them yourself.
- Even though being 144 decks, they're now worse than Arena in that they're less random. So, if you want unpredictable fun, just go to Arena. Also, the rewards there are better. I don't mind HB's losing some unpredictability by making every deck somehow oriented to a decktype or whatever. So they're less random because the Arena has hundreds more options? Great. That doesn't make them any lesser. In fact, each HB is worth MORE, because there are less. Also, they already are oriented to a decktype: Duos
- They're worse than AI3 in that they're harder, so the matches last longer, and it's quite too easy to farm AI3's, so you're sure to win >90% with LOTS of differents unupped decks, and waaaay faster than farming HB's, so the difference in rewards ends up being worse too. Also, the spins again. So they're worse because they're harder? THINK! By that logic, FGs are too hard because they're harder than HB. And since HBs are harder than AI3, we should go to the next easiest one: AI2. his continues until you reach AI0. Why don't you just play that the whole time? In a game like Elements, Time is required. If you're not willing to put forth the time, then don't complain and just don't bother with it.

Huh, I don't see how to fix all this, or what niche could HB's occupy, but I guess the upped/unupped cards thing should be solved, for it's the easier solution. I personally prefer the most complicated one, of making every set of cards either upped or unupped, but the other option could work too.
What I'm saying is about the niche HB's need. They can't be the harder ones (FG's are), and they rewards suck, even in comparison to AI3. Never said harder=worse, ever. I was talking about the electrum/time consumed; cards/time consumed; score/time consumed and fun*/time consumed. In each of this topics it's overshadowed by other AI or the Arena. I proposed solutions, so I wasn't saying that those would solve the whole problem.
I don't see how every HB is "worth more" than Arena because there are less of them. I actually don't know what you mean by that.
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So they're worse because they're harder? THINK! By that logic, FGs are too hard because they're harder than HB. And since HBs are harder than AI3, we should go to the next easiest one: AI2. his continues until you reach AI0. Why don't you just play that the whole time? In a game like Elements, Time is required. If you're not willing to put forth the time, then don't complain and just don't bother with it.
You're forgetting the fact that what you say is obvious. They're worse because you can have greater rewards over time, against an easier AI. Being harder is just one variable, so before saying me "think", please "read".
And I put time in this, but that time is not worth farming HB's for the reasons I stated before. I won't farm something when there are 3 better options for any aspect that I could want.

Offline YawnChainHow

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429840#msg429840
« Reply #31 on: November 23, 2011, 10:00:20 pm »
First of all, I'd like to add that HBs' decks aren't random. They're 144 different rigged decks. They're a lot, and it looks like random cards, but it ain't.

Half bloods are just "worse than" in every single aspect (now even more with the upcoming of Arena).
- They're worse than FG's in the rewards, for they have, half -or less- upped decks. So in the spins you have to match the 3 spins between a DOUBLE amount of cards. This also makes even the unupped cards harder to get from them. The solution to this would be either making the spins be 2/3 of unupped and 1/3 of upped; or making any kind of card be either fully upped or unnupped (like 6xWerewolf -upped- 4xAntimatter -unupped-, etc, not 3xWerefolf, 3xLycan, 2xUpped AM, 2xUnupped AM), this would lead to simpler spins, but would also mean a total rework of all 144 Half Bloods. They also suck at being predictable, so you can't make so easily a reliable HB deck, being easier to farm FG's.
- Even though being 144 decks, they're now worse than Arena in that they're less random....

[snip]

...Huh, I don't see how to fix all this, or what niche could HB's occupy, but I guess the upped/unupped cards thing should be solved, for it's the easier solution. I personally prefer the most complicated one, of making every set of cards either upped or unupped, but the other option could work too.
Here is a thread about Half-Blood deck composition that you may be interested in. (http://elementscommunity.org/forum/index.php/topic,23323.0.html) You are right in saying that their decks are not totally random, but their decks are not totally static either. Also, their Wiki article (http://elementscommunity.org/wiki/pve/half-blood/).


Half-Bloods have their own little niche, but they are completely overshadowed by the Forums at what they do. For those that don't use the forums, they work well enough; for us forumites who obsess over every last

Ekki

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429875#msg429875
« Reply #32 on: November 23, 2011, 11:36:40 pm »
First of all, I'd like to add that HBs' decks aren't random. They're 144 different rigged decks. They're a lot, and it looks like random cards, but it ain't.

Half bloods are just "worse than" in every single aspect (now even more with the upcoming of Arena).
- They're worse than FG's in the rewards, for they have, half -or less- upped decks. So in the spins you have to match the 3 spins between a DOUBLE amount of cards. This also makes even the unupped cards harder to get from them. The solution to this would be either making the spins be 2/3 of unupped and 1/3 of upped; or making any kind of card be either fully upped or unnupped (like 6xWerewolf -upped- 4xAntimatter -unupped-, etc, not 3xWerefolf, 3xLycan, 2xUpped AM, 2xUnupped AM), this would lead to simpler spins, but would also mean a total rework of all 144 Half Bloods. They also suck at being predictable, so you can't make so easily a reliable HB deck, being easier to farm FG's.
- Even though being 144 decks, they're now worse than Arena in that they're less random....

[snip]

...Huh, I don't see how to fix all this, or what niche could HB's occupy, but I guess the upped/unupped cards thing should be solved, for it's the easier solution. I personally prefer the most complicated one, of making every set of cards either upped or unupped, but the other option could work too.
Here is a thread about Half-Blood deck composition that you may be interested in. (http://elementscommunity.org/forum/index.php/topic,23323.0.html) You are right in saying that their decks are not totally random, but their decks are not totally static either. Also, their Wiki article (http://elementscommunity.org/wiki/pve/half-blood/).
Huh, I was pretty sure this was that way... Well, I guess we can forget about that point altogether. It's pretty weird the fact that they are so random. I mean, you could get a totally crappy deck out of that.


Half-Bloods have their own little niche, but they are completely overshadowed by the Forums at what they do. For those that don't use the forums, they work well enough; for us forumites who obsess over every last
I don't totally understand what you mean here. Actually, I don't get what you're saying, sorry :-\ what do you mean?

Offline YawnChainHow

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429947#msg429947
« Reply #33 on: November 24, 2011, 03:47:27 am »
Half-Bloods have their own little niche, but they are completely overshadowed by the Forums at what they do. For those that don't use the forums, they work well enough; for us forumites who obsess over every last electrum, HBs still have the best afk grinders, so that's something.
Part of my post died during the editing process, it seems..

Ekki

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429950#msg429950
« Reply #34 on: November 24, 2011, 03:54:39 am »
Half-Bloods have their own little niche, but they are completely overshadowed by the Forums at what they do. For those that don't use the forums, they work well enough; for us forumites who obsess over every last electrum, HBs still have the best afk grinders, so that's something.
Part of my post died during the editing process, it seems..
Heh, well, let's see... IDK what you mean by the Forums overshadowing HB's niche, but I think the important part is that HB's have the best afk grinders, hope I'm right. I don't know any HB grinder other than regular Mono Aether (and it isn't that good), but I do know Mono Life Frog rush and Mono Death Mummy rush, both for AI3, both really simple to use, and quite very effective against AI3. HB's would take more time (dunno if double or so) and give cards more rarely in the spins, not to mention with a lower win rate. I don't see your point, although I'd like to know what you mean, maybe with an example... (yeah, I'm THAT dumb)

Brontos

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Re: Does anyone care...? https://elementscommunity.org/forum/index.php?topic=32190.msg429963#msg429963
« Reply #35 on: November 24, 2011, 04:40:09 am »
I play against HB when I'm testing a deck.
And I got a few upped cards as a reward. ^^

 

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