Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Events and Competitions => Guilds => Topic started by: Zawadx on April 15, 2016, 05:41:19 am

Title: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Zawadx on April 15, 2016, 05:41:19 am
The path to the top is not a rosy one. You need to struggle, from the first moment you set foot on the floor of the arena. Can you prove yourself worthy of the arena, and earn the right to march in against your foes against a cheering crowd?

... wait, didn't you already do all the marching and cheering crowd in GvG?


Rules:


Each Team has the following no. of bets from Heat 1:

AbomiNation - 25
OtyUnity - 30
RainBros - 20

Bets may be used to restrict the number of elements, upgrades and to ban cards for a matchup vs a guild. These costs listed are for applying the restriction on one guild; if you wish to apply it on multiple, you'll have to pay again.

Note that the 'no. of elements' table was misleading during the Phase 1 spoiler. It was designed to allow guilds to ban elements for other guilds. Due to its strength, its cost has been increased.

Ban Elements0369
Bets03610

No. of Upgradesnn-3n-6n-9n-12n-15n-18
Bets013581215

Cards banned01-5678910
Bets01-578101215


No. of Upgrades:
Rainbros - 18
AbomiNation - 17
OtyUnity - 16

Decks usable without restriction, as per "A guild may use a deck with their upgrade amount (based on heat 1 performance, 13 + 1 for each win) and no restrictions from bets if it is an exact copy of a deck which was victorious in heat 1. This deck would not have any cards or mark changed, and would have to upgrade the original 10 cards upgraded as part of upgrades.":

AbomiNation:
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 52q 5c1 5f6 5i7 5lf 5og 5og 5v1 61q 61q 71a 747 747 77g 77g 77g 77g 77g 7ae 7dm 8pm

RainBros
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 4vl 593 593 5c1 5c1 5og 5og 61q 61q 6u5 6u5 713 74f 77g 77g 77g 77j 7hi 7t9 8pm
Hover over cards for details, click for permalink
Deck import code : [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i5 5i5 5ib 5ib 5ib 5ib 5io 5j2 5j2 5j2 5j2 5jm 7gk 7gk 7gk 7gk 7gk 7gk 7gl 7gl 7gr 7gr 8pk

Game Rules:

Desynch Error Symbol: Replay match with same deck and mark unless there was a clear winner at that point.

Disconnect: Provide winning screenshot, if you can't and your opponent can, you lose. You also have the option of claiming, with screenshots as evidence, that you would have won if the AI had not taken over. First talk to your opponent, then if necessary, the Event Organisers.

Lose Connection (power cut etc): The opponent should have the CPU take over, and they should play vs the CPU. If the opponent wins, the game is a loss for the person who lost connection. If the CPU wins, the game should be replayed with same deck and mark, unless the player who lost connection can prove that they'd win despite any series of draws from the opponent.

Didn't get into the game: Research with same deck and mark.

If it is obvious that a game will never end (e.g. if both players have zero net damage output -- where they can both heal off the damage done each turn easily -- and will never deck out, and both players have no means of breaking the stalemate), the result of that game is null and voided -- there is no winner and no loser for that game. Both players have the option of switching decks for the next game in the match.

If there is a disagreement on who actually won the challenge, players should state their case to one of the Guildmasters. Having a screenshot or other proof helps. It is recommended to take multiple screenshots, one for every turn, if playing vs the AI in case it is possible to showcase a clear win.

If two players agree on any ruling (replaying a disputed match, granting a win due to sportsmanship), that ruling will take priority over the above rules. Both players should use the blab chat in order to express their agreement in clear terms. If there is confusion regarding this agreement, please send screenshots to both Guildmasters for a final ruling.

Rewards and Advancement to Heat 3:

In a match, points are awarded as follows>
For a 3-0 record 30 points to the winner
For a 3-1 record 25 points to the winner and 5 to the loser
For a 3-2 record 20 points to the winner and 10 to the loser

The two advancing guilds earn 20 points as well.

The top two guilds advance to Heat 3. This is decided by first match wins, then game wins, then Phase 1 match record.

Not playing in a match is considered as a forfeit. If a guild is sufficiently active compared to the other, then they'll be granted a win at the Guildmaster's discretion.


Time remaining for matches: No time left
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: worldwideweb3 on April 19, 2016, 10:13:54 pm
What about non-pvp stuff? That will only be included in final?
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Zawadx on April 20, 2016, 01:55:20 am
Non-Pvp stuff is up!

Updated OP to include point rewards.
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Zawadx on April 20, 2016, 04:32:38 am
Restrictions:

AbomiNation vs Rainbros:

AbomiNation: Only :life :light :earth allowed.
RainBros: Only :life :light :death allowed. Shard of Sacrifice, Bone Wall, Miracle banned.

AbomiNation vs OtyUnity:

AbomiNation: Only :life :time :entropy allowed. Discord, antimatter, Pandemonium, eternity, rewind banned.
OtyUnity: Only :life :light :death allowed. Shard of Sacrifice, Miracle banned.

OtyUnity vs. RainBros:

OtyUnity: Only :life :light :earth allowed.
RainBros: Only :life :time :entropy allowed. Discord, antimatter, Pandemonium, eternity, rewind banned.
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: iancudorinmarian on April 20, 2016, 09:59:37 am
How much time do we have to play the matches?
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Zawadx on April 20, 2016, 11:36:33 am
How much time do we have to play the matches?

10 days.
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: worldwideweb3 on April 25, 2016, 12:37:40 pm
Just to clarify, the banned cards apply to both upped and unupped, right?
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Zawadx on April 25, 2016, 03:46:13 pm
Just to clarify, the banned cards apply to both upped and unupped, right?

Yes.
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: iancudorinmarian on April 26, 2016, 02:55:43 pm
iancudorinmarian: 3
JonathanCrazyJ: 0

Same deck all 3 games.

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 5c1 5og 5og 5v1 6qq 71a 71a 747 747 77g 77g 77g 77g 77g 7ae 7dm 7dm 7gn 7jv 80a 80a 8pm
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: JonathanCrazyJ on April 26, 2016, 03:04:51 pm
Grabbow OP.
Great element and ban choices.

G1: Loss. Average draw for me, amazing draw for him (fog, arsenic, graviton, grabby 2 novas etc). Would have been very very close without fog.

Hover over cards for details, click for permalink
Deck import code : [Select]
5bt 5bt 5bt 5bt 5bt 5bv 5bv 5bv 5bv 5bv 5bv 5c9 5c9 5c9 7ap 7ap 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 8pn


G2: Loss. One sader. Frozen, then bolted. Not another sader in 1st 15 cards.

G3: Loss. One sader, instantly bolted. Didn't draw a second.

Hover over cards for details, click for permalink
Deck import code : [Select]
5c7 5c7 5c7 5c7 5c7 5c7 5l8 5l8 5l8 5l8 5l8 5l8 5mq 5mq 7al 7al 7al 7al 7k5 7k5 7k5 7k5 7k5 7k5 7la 7la 7la 7la 7la 7la 8pn


Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Zawadx on April 26, 2016, 04:45:45 pm
iancudorinmarian: 3
JonathanCrazyJ: 0

Same deck all 3 games.

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 5c1 5og 5og 5v1 6qq 71a 71a 747 747 77g 77g 77g 77g 77g 7ae 7dm 7dm 7gn 7jv 80a 80a 8pm


Umm, how is this only :life :time :entropy?
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: mathman101 on April 26, 2016, 05:59:36 pm
iancudorinmarian: 3
JonathanCrazyJ: 0

Same deck all 3 games.

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 5c1 5og 5og 5v1 6qq 71a 71a 747 747 77g 77g 77g 77g 77g 7ae 7dm 7dm 7gn 7jv 80a 80a 8pm


Umm, how is this only :life :time :entropy?



Decks usable without restriction, as per "A guild may use a deck with their upgrade amount (based on heat 1 performance, 13 + 1 for each win) and no restrictions from bets if it is an exact copy of a deck which was victorious in heat 1. This deck would not have any cards or mark changed, and would have to upgrade the original 10 cards upgraded as part of upgrades.":

AbomiNation:
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 52q 5c1 5f6 5i7 5lf 5og 5og 5v1 61q 61q 71a 747 747 77g 77g 77g 77g 77g 7ae 7dm 8pm


That deck is part of our usable without restriction decks.



Also well done ian, go team AbomiNation!
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: iancudorinmarian on April 29, 2016, 01:09:01 pm
iancudorinmarian: 3
JonathanCrazyJ Puff: 0

Same deck all 3 games.

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 5c1 5og 5og 5v1 6qq 71a 71a 747 747 77g 77g 77g 77g 77g 7ae 7dm 7dm 7gn 7jv 80a 80a 8pm
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Sera on April 29, 2016, 01:18:19 pm
Puff: 0
iancudorinmarian: 3
Hover over cards for details, click for permalink
Deck import code : [Select]
5i4 5i4 5i4 5i4 5i4 5i5 5i5 5ib 5ib 5ib 5ib 5io 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gl 7gl 7gr 7gr 7hi 7hi 7hi 7hi 7i6 8pk

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 5c1 5c1 5og 6qq 6qq 6u5 6u5 6u5 713 74f 77g 77g 77g 77j 77j 77j 7hi 7n0 7t9 80a 80a 8pm

Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52q 52q 52t 52t 52t 52t 52t 52t 5lk 5lk 5lk 710 710 710 710 710 710 710 710 710 7jp 7jp 7jp 7jp 7jp 7k3 7k3 7k3 7k3 8pk

This thing actually got a bit close, if only I drew Luci a bit earlier.
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Sera on April 30, 2016, 04:24:03 am
I have been experiencing problems with the server for the past few days, and have been unable to get the match with OtyUnity done. I'd like to post this as an extension request (kinda odd for me to make this request, but well, I'm a participant...) and a nudge to OtyUnity to have someone play with me.
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: worldwideweb3 on May 01, 2016, 03:44:46 pm
OtyUnity: 3
Rainbros: 0

Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 58o 58o 58o 595 595 595 595 595 595 59c 778 778 778 778 778 778 778 77a 77a 77g 77g 77g 77g 77g 77g 77s 8ps


GGs! Yay Oty's, we won somehow! Kinda funny how the guild with best performance in Phase 1 comes last in Phase 2 :P
Title: Re: The PvP Games: Heat 2 (Guild Championships Preliminaries)
Post by: Sera on May 01, 2016, 03:48:05 pm
Puff: 0
worldwideweb3: 3
Hover over cards for details, click for permalink
Deck import code : [Select]
5i4 5i4 5i4 5i4 5i4 5i5 5i5 5ib 5ib 5ib 5ib 5io 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gl 7gl 7gr 7gr 7hi 7hi 7hi 7hi 7i6 8pk

G2-3
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 5c1 5c1 5og 6qq 6qq 6u5 6u5 6u5 713 74f 77g 77g 77g 77j 77j 77j 7hi 7n0 7t9 80a 80a 8pm
blarg: Puff,iancudorinmarian,worldwideweb3