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Messages - zse (568)

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25
General Discussion / Re: The Master of Other
« on: August 12, 2011, 11:41:04 pm »
For fun... a list of cards that would fit in this catagory.
All Pillars/Pends
RoL
BL
All Other cards
Sundial
Animate Weapon
Damselfly
Gemfinder
Nova
All mark cards.
+
Holy Flash,
Luciferin | Luciferase,
Immolation | Cremation,
Soul Catcher | Soul Catcher

26
Buff This Card! / Re: Firefly Queen | Elite Queen
« on: August 12, 2011, 07:46:29 pm »
Good catch on Chyrsaora.
Forest Scorpion does not need an attack boost.
Quanta generation was assumed.
Good point about Mindgate and Fractal.

Yes any card with Attack equal to 2 or more can be used as a one card win condition in a deck that would last 50-60 turns with that card out. I choose to make a division based on maximum damage per turn where there is a great rift between Crimson Dragon|Ruby Dragon 12|15 and Firefly Queen|Elite Firefly Queen 69|91
Fahrenheit, :fire/ :water/ :darkness Bolt should be on that list too. And maybe even :water Nymph and Puffer Fish?

27
Rainbow Decks / Re: A Better Way to Pestal - Jen-i's Entropy Trials Deck
« on: August 10, 2011, 01:49:25 pm »
Great fun deck! Thanks to it I'm now 1 card closer to Awesome status :P

I've used it mostly on Bronze/Silver with these 2 changes to the original:
Pandemonium --> Skull Bucker (as Jen-i mentioned before, it feels better against Golem/Phö this way)
Purify --> I.Antimatter (poison is lesser threat than Dragon on B/S levels)

28
General Discussion / Re: Defining Card of Each Element
« on: August 09, 2011, 02:38:41 pm »
I'll add only the ones that aren't on Xenocidius or patchx94 lists.
 :earth Enchant Artifact
 :fire Explosion
 :light Miracle
 :water Permafrost Shield
and
 :rainbow Supernova

29
Buff This Card! / Re: Immortal | Elite Immortal
« on: August 08, 2011, 02:01:11 pm »
http://www.elementsthegame.com/liststats.php
Immortal   920   (U)   90
Phase Dragon   1175   (U)   233
Phase Spider   250   (U)   121

Immortal is played enough to prove some people think it's OK. No buff needed.

30
That should be quite easy to do. Now if you don't have Mark code on your imported deck code, it leaves the existing Mark for you. If the Oracle card codes could work the same way, there wouldn't be any problem for having Import/Export on Arena decks.

31
Buff This Card! / Re: Parasite
« on: August 05, 2011, 08:34:59 pm »
Why nerf Parasite by giving it 2 attack? Being protected from Maxwell / Skull Shield / Spine Carapace / Ice Shield is much better than having 2 attack. One good way to buff this card would actually be giving it 0 attack => protection from Fire Shield / Thorn Carapace / Turtle Shield.

So how about
Parasite 0/1 for 1 :darkness
and
Bloodsucker 2/1 for 1 :darkness.

32
General Discussion / Re: The rich quest:A fast way to earn electrum.
« on: July 31, 2011, 10:06:24 am »
In terms of FGes Voodoo decks > Other decks
Wrong,the best Voodoo deck haves a 3578 FGei,and RoL/hope has 3992 FGei.
Those results are biased, since the used computer also affects the time how fast you can play single games. I played 200 out of the 350 games with the Voodoo deck you're referring to, and I used my slow laptop at that time.

Another thing that isn't taken into account on that study (yet) is skipping near-impossible opponents: Octane for RoL/Hope, Dark Matter for Voodoo Panic, etc. If (when) that part of the study is made, the upped 'Liquid Antimatter' deck will most likely be crowned as the King of All Grinder decks, unless something really good is posted before that.

So my prediction for the order of decks for getting most :electrum withing given time while skipping near-impossible opponents is:
Liquid Antimatter  >>  Voodoo  >  RoL/Hope  >  Rainbow

33
The Arena / Re: Fire decks seem to be pretty powerful in the Arena.
« on: July 29, 2011, 09:20:28 pm »
Has anyone else besides me tried 'Fractal Retrovirus' on Arena? Deck topics for those that aren't familiar with this deck concept:
DoSA (http://elementscommunity.org/forum/index.php/topic,17967) and Retro deck (http://elementscommunity.org/forum/index.php/topic,19550)

I believe it was that was first FG-grinder that had really good win% against Eternal Phoenix, so at least some :fire decks should be doable with these. Any thoughts or comments on this strategy?

34
Buff This Card! / Re: Butterfly Effect | Butterfly Effect
« on: July 29, 2011, 11:09:55 am »
pulvy needs 1 card (itself) in order to be used.  BE needs 2 cards (itself and a low atk creature).
and most likely that creature is going to be sort of dead card since the attack is so low.
:entropy Nymph with Butterfly Effect --> Pretty good creature with great ability. here (http://elementscommunity.org/forum/index.php/topic,13327)
 - OR -
Butterfly Effect on Dune Scorpion. there (http://elementscommunity.org/forum/index.php/topic,20173)
 - OR -
Butterfly Effect on Pest. somewhere (http://elementscommunity.org/forum/index.php/topic,19424)

No need to make perfectly good card OP.

35
General Discussion / Re: Worst creatures
« on: July 28, 2011, 09:23:36 pm »
Worst upped creatures on each element:
 :entropy Micro Abomination.   Other have special uses.
 :death Elite Skeleton.   Graveyard is much better.
 :gravity Graviton Guard.   Never used.
 :earth Vanadium Warden.   Never used.
 :life Forest Spectre or Scorpion.   Nothing wrong with these 2, but other are just better.
 :fire Fire Nymph!   Why? Because un-upped Red Nymph is better than it, and :fire doesn't have any bad cards.
 :water Physalia.   Because un-upped Chrysaora, with immunity against shields, is better than it.
 :light Elite Pegasus.   Other are just better.
 :air Sky Dragon or Elite Firefly.   Really hard to choose, since :air has only good & great creatures.
 :time Elite Scarab.   Never used. Pharaoh is much better.
 :darkness Bloodsucker.   Other are just better.
 :aether Elite Immortal.   Other are just better.

36
General Discussion / Re: [Poll] How many nymphs do you have?
« on: July 28, 2011, 10:05:16 am »
Now 19
 :entropy :entropy :entropy :entropy :death :earth :earth :life :life :life :fire :light :air :darkness :darkness :darkness :darkness :aether + :death

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