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Game Suggestions and Feedback / Re: False God Change
« on: September 18, 2010, 06:44:50 pm »
Fixing things that aren't broken is usually really bad thing to do... That would indeed be the case here, if Z would decide to take out something to add something else. There's only 24 FG nowadays - and that makes playing 'em boring bit too soon. Recently I have enjoyed playing against Half-Bloods more, since there's 144 different opponents and thus you can't learn memorize all their decks, not like FG's anyway.
What I want to say by that^ is, that in my opinion the better way to get equal number of FG's from each element would be bringing a brand new set of FG's that would use new element combinations. Pendulums could provide way to get more diversity combinations, possibly we could get more trios and even quartets...
And like Dragoon1140 said, Incarnate is more than . I'd also like to add that Paradox is more than (Improved Blessing is far more important for that deck than Twin Universe which is the only Aether in that deck), leaving Gemini the only primary FG.
What I want to say by that^ is, that in my opinion the better way to get equal number of FG's from each element would be bringing a brand new set of FG's that would use new element combinations. Pendulums could provide way to get more diversity combinations, possibly we could get more trios and even quartets...
And like Dragoon1140 said, Incarnate is more than . I'd also like to add that Paradox is more than (Improved Blessing is far more important for that deck than Twin Universe which is the only Aether in that deck), leaving Gemini the only primary FG.