109
Trio & Quartet / Re: Mutation Rush, upped, for Top 50 - with extensive tactics guide!
« on: March 26, 2011, 11:35:13 am »
Looks lot like one fun deck I've seen before:
Lightning Strikes... Many Times by Higurashi
Lightning Strikes... Many Times by Higurashi
Using those TUs to get multiple mutants seem really neat and novel trick. I'll have to see if it really works as well as you say, but first couple of games have been promising.Code: [Select]4vj 4vj 4vj 4vj 4vj 4vj 6rk 6rk 6ts 6ts 6u2 6u2 6u2 6u2 6u2 6u2 6u4 6u4 6u4 6u4 6u4 6u4 6ve 6ve 809 809 809 809 809 809
Who said Mutation decks are better as stalls? Huh?!
In all seriousness (which isn't much), this deck is a viable rush, and extremely fun. I added Long Swords for consistent damage output in case all your Chaos Powered mutants or Blights get CC'd. Novas are for powering mutant abilities and getting stuff like 13|9 Bone Dragon with Ablaze on first turn instead of second.
Now have fun, damn it. It's what the game is for.