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Outdated Tutorials / Re: How to become RICH in 1 Day
« on: May 12, 2010, 05:48:09 am »
just wanted to say.. wow. it still works. darn hard to farm FGs. but i managed it in my first day. 2 wins 5 losses. I played a mono air deck to start then restarted after finding it wayyyyy too hard to deal with even ai3 opponents. restarted as fire ended up with a .. similar deck to what most people have except with phoenixes (which i like cause they live through removal) just thought i'd share
17 fire pillar (yea alot)
4 fire bolt
3 fire spirit
4 phoenix
3 crimson dragon
is eventually what i ended up playing until i switched to the rainbow in the first post. played TOTALLY unupgraded deck once i got it, lost twice in a row, then won one. i must say though.. game gets pretty stale after that. its just grinding FGs for electrum to upgrade cards to do what? farm them more? <_< was fun while it lasted. and thank you scaredgirl for posting up a awesome deck. just a few notes for un-upgraded version.. tends to lack in pillars (since you dont get 3 by playing one) you tend to need to run a little more defense, fog/dusk shield 1-2 helps slow down the early beating, an extra bone wall for end game just in case they manage to break the first, and an extra rain of fire. yes it makes the deck bigger but one of my problems was getting decked without enough ammunition to finish them off (running out of offense and stall stuff) so even if i kept using eternity, i'd eventually still get beaten cause i wasnt drawing anything useful
17 fire pillar (yea alot)
4 fire bolt
3 fire spirit
4 phoenix
3 crimson dragon
is eventually what i ended up playing until i switched to the rainbow in the first post. played TOTALLY unupgraded deck once i got it, lost twice in a row, then won one. i must say though.. game gets pretty stale after that. its just grinding FGs for electrum to upgrade cards to do what? farm them more? <_< was fun while it lasted. and thank you scaredgirl for posting up a awesome deck. just a few notes for un-upgraded version.. tends to lack in pillars (since you dont get 3 by playing one) you tend to need to run a little more defense, fog/dusk shield 1-2 helps slow down the early beating, an extra bone wall for end game just in case they manage to break the first, and an extra rain of fire. yes it makes the deck bigger but one of my problems was getting decked without enough ammunition to finish them off (running out of offense and stall stuff) so even if i kept using eternity, i'd eventually still get beaten cause i wasnt drawing anything useful