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Issue Archive / Boneyard-Skeletons don't activate Boneyard, when devoured
« on: December 15, 2009, 10:09:49 pm »I'm sure they used to. Oh well. They don't now, anyway.Yea very believable
The game changes to fit what Pilchard thinks
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I'm sure they used to. Oh well. They don't now, anyway.Yea very believable
Above post? Which one?Don't worry your pretty gray matter
Above post? Which one?Don't worry your pretty gray matter
The issue I'm seeing with it is that there's only really two possible scenarios with creatures that have 30 attack:That's true, I was thinking it could be used for elemental mastery. Another way is when the game is a close match, and if you could last one more turn, you'd win.
1) You're 1-2 turns from winning
2) They have a shield/sundial up that's completely nullifying the damage.
There's not many situations where you'd actually change the tide of the game with this card.
Took on Incarnate with a 4-card upgraded scarab deck. My bone wall got up to about 51 shields, and I was going to win until he pulled out his own bone wall. Then everything went downhill from there (since he kept on getting shields when I devoured his skellies)I had 2 more epic battles earlier today with him >.>
Looking back, I might have been able to win if I hadn't continued eating after he put down bone wall.
I like the fact that this game is challenging at first but I think it's too challenging.LOL, I remember going broke because I was buying cards I liked :3
Getting from level 0 to fighting Gods with your own rainbow deck can be a really frustrating experience. There is like this huge wall you have to climb over, after which it's smooth sailing. After you start winning upgraded cards, you basically never have to worry about going broke again. But before you get to that, getting money to buy more cards can be difficult because you lose money when you lose a fight.
I remember when I started out, I went broke a couple of times and had to go fight level 1 and 2 all over again. Now I don't mind that so much, but there are a lot of players that might quit because of something like that. This is an amazing game and I hope more people would play it. Making the early experience a bit easier might increase the number of players (and developers earnings).
Maybe you should try the eternity + photon strategy.that seems like a very powerful deck!!! I was working on buying one of your other decks but now im gonna sell all the cards i bought for this deck . Could you post the winning rate percentage against gods soon?Oh man.. I hope you didn't sell those cards already
I wasn't clear enough. While I have beaten most of the False Gods with this deck, I usually lose. This is not the best Anti-False God deck. Winning percentage is below 50%. If you are looking to grind False Gods, this is probably not the deck to do it. My other deck is much more effective in that.
For example Scorpio is very difficult and Miracle is close to impossible. I just decked out against Miracle 2 minutes ago. I had 100+ damage on the table but the b****** used Improved Miracle 4 times. If I had 2 more cards I would have beat him.
I made some changes to make it more effective against False Gods (like taking Miracle and Eagle's Eye) but it's way too random to get consistent results.
But if you don't mind a lower winning percentage, you can grind with this one too. Good thing is that all the matches are short and it's fun to kill a False God in less than 10 turns