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Messages - wckz (149)

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133
Off-Topic Discussions / Desktop Screen Recorder
« on: December 15, 2009, 10:09:48 pm »

There's one that I've heard of called (I think) 'Fraps' or possibly 'Frapps'.
I think it was Fraps.

134
Off-Topic Discussions / Desktop Screen Recorder
« on: December 15, 2009, 10:09:48 pm »

It is Fraps. A lot of people use it on MMO's to record boss fights. Be warned, though, it'll slow you down greatly if you don't have a good computer, and the video it makes is completely uncompressed, so it'll be a HUGE file. After you're done recording, you can open the video in an editing program and compress it, then add whatever you want to it and save it, then add it to YouTube. =D
Oh yea, now I remember why I used it :o
Huge boss fights >.>
I mean really huge :o

135
Issue Archive / Parallel Universe + Scarab (not the momentum bug)
« on: December 15, 2009, 10:09:48 pm »

Lol, I built a deck like this in the trainer. It worked okay, but against any early creature control, the deck fails horribly. >.<"
They key is not to play Scarabs as soon as you are able to. Wait until you have 3-4 in hand OR Heavy Armor, then play them all at once and start eating!
I also PU one round at a time, so I PU the PU'd creature. This gives the new creature godly scores ;D

136
Issue Archive / Parallel Universe + Scarab (not the momentum bug)
« on: December 15, 2009, 10:09:48 pm »

I don't think this is a bug.
For example:
2 scarabs up are 2|2 (base 2|1, + 1 hp for each of the other scarabs)
PU a scarab, 2 scarabs with 2|3 (base 2|1, + 1 hp for each of the other scarabs), 1 scarab with 2|4 (base 2|2 + 1 hp for each of the other scarabs).

Since you PU the scarab, it doesn't PU the base, it PU's the base + added bonuses
Similar to PUing a very buffed lava golem, if the golem is 30|27, if you PU it, the PU is 30|27, not the base, 7|1.

137
General Discussion / We need "You play elements too much, if..." thread :)
« on: December 15, 2009, 10:09:48 pm »

23) You get angry at Los Vegas for winning the jackpot, but not getting a miracle.

138
Issue Archive / One kind of creatures more than 6?
« on: December 15, 2009, 10:09:48 pm »

god, I hate hackers, its a free game damn


Ditto o.o
O.o I listened :o

139
Issue Archive / Bugs/Imbalance
« on: December 15, 2009, 10:09:48 pm »

None of those actually work in practice though.

1) "Summon creatures" and they just play a Sundial and Devour them.
2) Boneyards create creatures that deal one attack and then generate two bones after being hit with just about anything in the game.
3) FFQ makes lots of delicious Oty/Scarab food and free bones. Rain of Fire is especially funny. More popular decks now have hard counters to FFQ than not.
4) Okay, you kill their creatures, but they're also killing yours, and every death benefits them more than it does you.
5) Steal does work yes. Playing your own Bone Wall would do better though; thus, it just means the card is its own best counter; hooray for imbalance.
6) Name one deck in the entire game that doesn't use Cremation and isn't weak to Earthquake. Bone Wall is generally played with Rainbow though and thus isn't weak to Devourers.
7) Pulverizer is too slow for Bone Wall by a long shot, though the upgraded one is still the most overpowered card in the entire game since there's a whole one card that counters it and you need multiples. Requiring 3-6 duplicate cards to counter two different ones (Pulv + enchant), with only one element being able to do this, is beyond imbalanced.
8) Sundials + Bonewalls? That FAVORS the Bone Wall user. Why do you think all those Rainbow decks use both?
-8a) Your Otys under Sundial are facing off with their Otys under Sundial. Whoever wins, Bone Wall gains charges.
-8b) Mindflayers are good but function better outside of Sundial. Of course, if you don't play them early, they're Oty fodder.
-8c) Lobotomizer is stealable and shuts down all your other "counters"
-8d) Boneyards are stealable and that REALLY comes back to bite you, but if you only have one you're just doubling their Oty food and bone growth rate.
-8e) Fallen Elves don't help break Bone Wall in any significant way, dunno what this has to do with the topic...
-8f) Okay, at this point you're just listing random creatures that aren't terrible under Sundial and are exactly the same as anything else regarding Bone Wall... congrats, you just recreated Scaredgirl's deck, why not add Bone Wall and make stronger, not to mention a total copy?
I'm assuming the deck has some kind of creature control...It's not hard to destroy Otyughs ... (In most mono/dual decks I would create, I would have some creature control because alot of people use otyughs)
No, this isn't meant just for rainbow decks, I was trying to give an opportunity to most elements, which means it looks rainbow.

"2) Boneyards create creatures that deal one attack and then generate two bones after being hit with just about anything in the game."
More often, the opposing deck doesn't HAVE the creature control to shut down every skeleton as long as you can shut down their otyughs without too much difficulty (Some strategies include, using buffed otyughs/mutants with devour to destroy them [could be yours, could be PU'd], mutating their otyughs, using weapons to weaken/reverse/lobotomize/etc. them, using creatures to lobotomize them, etc.) Add a rain of fire or some other creature control, and you'll have 5 skeletons in no time, and if they aren't destroyed instantly, the wall would be down in no time.

"3) FFQ makes lots of delicious Oty/Scarab food and free bones. Rain of Fire is especially funny. More popular decks now have hard counters to FFQ than not."
Again, I'm assuming most decks have some sort of creature control against Oty/Scarabs. As Rain of Fire is pretty costly, it's pretty likely that the fireflies will be up long enough to destroy/weaken the wall before the opponent can use Rain of Fire.

"4) Okay, you kill their creatures, but they're also killing yours, and every death benefits them more than it does you."
Not always, if you managed to steal a bonewall or have a boneyard, it might benefit you more then them. Remember, you can combine strategies. The creature war really depends on who had the better draw of creatures and spells to control the opposition.

"5) Steal does work yes. Playing your own Bone Wall would do better though; thus, it just means the card is its own best counter; hooray for imbalance."
I'm trying to give more chances to mono decks here, a mono-dark deck would never be able to play the expensive bone wall.

"6) Name one deck in the entire game that doesn't use Cremation and isn't weak to Earthquake. Bone Wall is generally played with Rainbow though and thus isn't weak to Devourers."
Again, these are just some strategies that work on it, it doesn't matter if they work on other decks. If it works, it works.

"7) Pulverizer is too slow for Bone Wall by a long shot, though the upgraded one is still the most overpowered card in the entire game since there's a whole one card that counters it and you need multiples. Requiring 3-6 duplicate cards to counter two different ones (Pulv + enchant), with only one element being able to do this, is beyond imbalanced."
As I was saying before, you don't need to rely on just one strategy, and just 1 card of each might do the trick. If you draw them, then it will just be a bit easier and faster to destroy the wall. Also, as mentioned before, I'm trying to give mono decks more chance, so this might be a strategy for a gravity deck. I'm not making every strategy for a single deck (Unless you consider that multiple mono decks = rainbow).

"8) Sundials + Bonewalls? That FAVORS the Bone Wall user. Why do you think all those Rainbow decks use both? -> It does have an advantage, but that advantage can be reduced by the following.
-8a) Your Otys under Sundial are facing off with their Otys under Sundial. Whoever wins, Bone Wall gains charges. -> Luck reliant, just like alot of things in this game. Only thing is, if this is a mono/dual deck, it's more likely that you can summon and buff your otyughs before the opponent.
-8b) Mindflayers are good but function better outside of Sundial. Of course, if you don't play them early, they're Oty fodder. -> Not necessarily true, as if you have Owl's Eye, Rain of Fire, Lightning, buffed otyughs, etc., A mindflayer has a good chance of surviving (Remember, I'm thinking that most decks, even mono/dual decks have SOME sort of creature control).
-8c) Lobotomizer is stealable and shuts down all your other "counters" -> True, but you can steal it back if you really need to and are able to, or you could have an enchant artifact ready. You could also combine this strategy with the quantum depriving strategy mentioned before (Remember, these strategies don't stand alone, you can combine them).
-8d) Boneyards are stealable and that REALLY comes back to bite you, but if you only have one you're just doubling their Oty food and bone growth rate. -> As this issue is usually in pvp, I would think that the player could think better than an AI, and could figure out that he should weaken the otyughs somehow. Also, who says you can't steal boneyard back? Or if you have otyughs, who says you can't take advantage of them stealing the boneyard to feed them?
-8e) Fallen Elves don't help break Bone Wall in any significant way, dunno what this has to do with the topic... -> Mutants have strange abilities, and when someone's using sundial, a player would usually have enough time to create a mutant with destroy/steal. Also, this could be used as a way to build up damage for when sundial is in effect (A different topic, but if you like looking at an army of mutants, it's very fun to take advantage of their sundials).
-8f) Okay, at this point you're just listing random creatures that aren't terrible under Sundial and are exactly the same as anything else regarding Bone Wall... congrats, you just recreated Scaredgirl's deck, why not add Bone Wall and make stronger, not to mention a total copy?" -> I'm listing "random" creatures to show that most mono/dual decks have a chance. Why not add Bone Wall? Most mono decks can't use it. I'm sorry if giving example from most mono decks looks rainbow, because it is. The fact is, rainbow decks have more opportunities, but mono decks can still destroy bone walls. I wasn't making the strategies for rainbow decks, but any strategy a mono/dual deck can use, a rainbow deck can use too.

140
Issue Archive / Bugs/Imbalance
« on: December 15, 2009, 10:09:48 pm »

And he seems to be assuming you're playing rainbow.

If you're playing any deck without momentum, bonewall is a beast.
Not really, I was just listing strategies that are available to every element (Since every element = rainbow, it just gives rainbow more opportunities than others).

141
Card Ideas and Art / Vampire Boost
« on: December 15, 2009, 10:09:47 pm »

Neat idea, but it definately needs to be a Darkness card. =/ Also, if you used this on a Vampire, would that Vampire make you gain twice the life, because it would gain the effect twice? o-o
I don't think so. I wouldn't use it on a vampire anyway. I would use it on a golem with 30|23 or a scavenger mutant with high attack or a supper buffed dragon.

142
Card Ideas and Art / Nerf Bonewall
« on: December 15, 2009, 10:09:47 pm »

Bone wall does have weaknesses. If you have alot of creatures it will just get destroyed. Simple as that.

But WITH Sundial and something to destroy creatures such as Lightning and Otyugh, then it is really strong. But that's what's called STRATEGY.

Spamming sundials is called strategy now?

A bone shield can stand forever like that. If the oppnent is using a similar sundial based strategy, he might have a chance, otherwise he will be overrun whenever the sundial player thinks he is ready. I don't like the development, bone wall is ok, sundial is not.
1st of all: Spamming sundials is an easy way to waste them.
2nd of all: I shall name some bonewall weaknesses.

1st weakness: Summon creatures and wait, it will fall...and as it's damage inconsiderate, even with photons that cost nothing to summon will obliterate it
2nd weakness: Boneyards completely negate it (Example: He destroys your creatures, more skeletons pop up and obliterate his walls)
3rd weakness: FFQs (After Turn 1: 1 wall taken down, Turn 2: 3 walls taken down total, Turn 3: 6 walls taken down total, Turn 4: 10 walls taken down total, Turn 5: 15 walls taken down total) <--- With just 1 FFQ and a few life quantums
4th weakness: Doesn't matter how many walls are up, if you kill their creatures, it will fall (just don't deck out by drawing like a maniac)
5th weakness: Stealing works better than most people think (Have one bonewall up, then use spells or otyughs or mutants to destroy his army. You will likely only be a few bonewalls short of him, but as his creatures are gone, you can just batter away at his wall.) (I won against a 25 bonewall disadvantage this way.)
6th weakness: More costly than other shields, so depriving the enemies of quantum works very well against this, especially against rainbow decks that don't have death pillars (Use devourers, earthquakes, defragrations, pulverizer, etc.)
7th weakness: Pulverizers (As the wall blocks weapons as well as creatures, the pulverizer can destroy 2 walls every turn, and in four turns, the wall is gone [Not including creatures on the field, and this also works during stasis (sundial's automatic effect)])

These are some weaknesses that took very little time to think about, so there are probably more. Even if there aren't, 7 weaknesses is pretty easy to exploit.

Sundials + Bonewalls

Who says stasis can't work in your favor?

If you have otyughs, mindflayers, lobotomizers, lava golems, boneyards, fallen elves/druids, low quanta, dissapation shield/field, devourers, fate eggs, FFQs, Forest Spirits,  hourglasses, etc, stasis time can be very beneficial to you. While they hide behind a sundial, you can take advantage of this by using abilities activated every turn. This can give you super buffed creatures with high attacks and strange abilities, destroy his army/make it useless, create an army that will instantly destroy his bonewall, gather quanta for cards like miracle/dragons, or give you enough quanta to hide behind a dis. shield/field (If added with an encahnt artifact, it can make you nearly invincible while his shield only protects him for a turn or two).

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Off-Topic Discussions / Pilchard123
« on: December 15, 2009, 10:09:47 pm »

I kind of feel sorry for Pilchard because it looks like he's the only administrator for this forum. Anyone second this?

P.S.
I'm grateful for your dedication >.> Must be a bit lonely...Or does being the only all powerful being in this forum have any upsides :o? He's a hard-working dictator >.>

144
General Discussion / I may just have the craziest luck ever.
« on: December 15, 2009, 10:09:47 pm »

First of all, level 3 light mark has 3 miracles, I faced it 2ce in  10 minutes >.> Gave me masteries :D

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